What do you think they'll add?
I would like to see:
*A Special version of the Intimidate Ability, maybe called Manipulate?
*A new Type, called Sound Type:
*Flamethrower, IceBeam ect... go back up to 95 Base Power.
*More Pokémon can learn Syncronoise.
*Freeze-Dry goes up to 85 Base Power.
*Another Physical Fairy Move.
*A Poison Type Move called Toxic Shock, that has 60 Base Power on the first hit and 120 Base Power on all subsequent hits. If a Pokémon used a biting move on the defending Pokémon before Toxic Shock was used, it goes right to 120 Base Power. 50% chance of paralysis on second attack.
I would like to see:
*A Special version of the Intimidate Ability, maybe called Manipulate?
*A new Type, called Sound Type:
Weak to:
Ice - Glass usually helps prevent outside sounds and it's very hard to shatter glass. (Despite the common misconception)
Flying - Sounds are harder to hear, the higher up and further away you go.
Strong against:
Psychic - Mind over matter doesn't matter, when your internal organs are bleeding. Also fits Psychic's weaknesses, such as "things that go bump in the night".
Ground - Sound can cause Earthquakes.
Water - Sound can cause ripples in water.
Sound Moves resist:
Sound
Ground
Sound Moves are resisted by:
Sound
Rock
Steel
Ice
Ice - Glass usually helps prevent outside sounds and it's very hard to shatter glass. (Despite the common misconception)
Flying - Sounds are harder to hear, the higher up and further away you go.
Strong against:
Psychic - Mind over matter doesn't matter, when your internal organs are bleeding. Also fits Psychic's weaknesses, such as "things that go bump in the night".
Ground - Sound can cause Earthquakes.
Water - Sound can cause ripples in water.
Sound Moves resist:
Sound
Ground
Sound Moves are resisted by:
Sound
Rock
Steel
Ice
*Flamethrower, IceBeam ect... go back up to 95 Base Power.
*More Pokémon can learn Syncronoise.
*Freeze-Dry goes up to 85 Base Power.
*Another Physical Fairy Move.
*A Poison Type Move called Toxic Shock, that has 60 Base Power on the first hit and 120 Base Power on all subsequent hits. If a Pokémon used a biting move on the defending Pokémon before Toxic Shock was used, it goes right to 120 Base Power. 50% chance of paralysis on second attack.