What is So Good About Seismitoad-EX?

techmyth

Aspiring Trainer
Member
I've been wondering what so good about seismitoad ex , so i collect enough packs to trade for 3 toads (im f2p)
And i can't seems to make it works , here is my deck list

Pokemon (10)
Seismitoad ex (3x) , Shaymin ex (1x) , Giratina ex (2x) , Slowpoke (2x) , slowking (2x)

Trainers (42)
- Crushing hammers (4x) - Proffesor sycamore (4x)
- Enhanced hammers ( 1x) - lysandre (2x)
-Super scoop up (3x) -Judge (1x)
-Float stone (2x) -Hex maniac (1x)
-T.f.g Head ringer (1x) -Cassius (1x)
-T.f.g Battle compressor ( 1x) -Xerosic (1x)
-Vs seeker (4x) - Team flare grunt (1x)
-Escape rope (1x) - AZ (1x)
-Puzzle of time (4x) -Delinquent (1x)
-Switch (1x)
-Fighting fury belt (3x)

Energies (8)
-Double dragon energy (4x) , double colorless energy (4x)


So what i would love to know is
- Strategy of Seismitoad variants deck
-How to make it works
- What variants is the best out of seismitoad variants

Im sorry for the long post , it's my first post here , and thanks in advance :)
 
Seismitoad-EX aims at preventing your opponent from doing as much as possible by denying energy (through discard or things like your Slowking) and/or preventing your opponent from using items to slow them right down.

One of the key things that Seismitoad-EX decks need is to alway be having an item lock from Turn 2 onwards. As soon as your opponent uses items, they gain access to cards that could allow your opponent to properly setup, meaning they can KO your Seismitoad-EX faster than you can KO their Active. The deck also aims at preventing your opponent from taking prizes. For your deck, this will be done by using Slowking's Ability, Crushing Hammers, Team Flare Grunt and Head Ringer to prevent your oppponent from having enough Energy to attack. Meanwhile, Cassius and Super Scoop Up are valuable in effectively removing all damage counters on your Pokemon by simply picking them up.

There provably isn't a "best" Seismitoad-EX variant. However, Toad/Giratina, Toad/Shaymin/Hypnotoxic Lasers, Toad/Crobat and Toad/Slowking all are or have been viable.
 
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