Now, I know that there are MANY things to consider in a deck, like whether or not it beats the biggest metagame threats, or if it's consistent enough. But every deck will always have some type of counter, even if overcomable, like Gardevoir GX vs. Metagross GX, but maybe unlikely. So, here are a few of my personal nominations and why.
Decks:
And these are some that I either forgot or I didn't feel like putting on here that people apparently like.
Feel free to make suggestions for changes and/or decks I might've missed.
Decks:
Gardevoir GX: Consistency: 7.5/10 | Damage Output: 10/10 | Versus Meta: 5/10 | Overall: 7.5/10 | Main reason why it's not rated so much higher is because ULP is on the brink of release, and then Garde's gonna die.
Metagross GX: Consistency: 8/10 | Damage Output: 7/10 | Versus Meta: 7/10 | Overall: 8.33/10 | Just very consistent, while dishing out big damage. However, it just doesn't do enough damage nowadays, with Golisopod, Zoroark, and Greninja Break running rampant, and no real way to increase its damage output. However, Damage Output will be drastically higher when Dusk Mane Necrozma GX is released. Also, you can consider Solgaleo GX, as it shows some potential, but not a personal favorite due to clunkyness.
Greninja BREAK: Consistency: 7/10 | Damage Output: 7/10 | Versus Meta: 9/10 | Overall: 7.67/10 | I personally haven't ever played this, but from what I can tell, it has a good chance against absolutely any deck in the meta, even Golisopod if you play correctly
Volcanion: Consistency: 9/10 | Damage Output: 9/10 | Versus Meta: 8/10 | Overall: 8.67/10 | I myself don't really like this deck, but I can admire the possible damage output. Absolutely wrecks Metagross, any Golisopod deck, and many others. Also, Steam Up allows for huge damage output when necessary. Just annoying to miss a turn 1 Kiawe.
Golisopod GX (overall): Consistency: 10/10 | Damage Output: 5/10 | Versus Meta: 10/10 | Overall: 8.33/10 | Depending on the secondary attacker, it can handle anything. Garbodor can KO anything, Zoroark can dish out nice damage easily, and Golisopod itself can also dish out nice damage. However, without Garbodor, it's nearly impossible to OHKO any GXs.
Buzzwole GX: Consistency: 9/10 | Damage Output: 9/10 | Versus Meta: 8/10 | Overall: 8.67/10 | One of my favorite decks, really fun to play and really easy damage early game. With both the ability to donk, and also dish out massive damage, and also on a Basic GX, it truly is overall a really nice deck type. I don't know why people think that Buzzwole's pretty bad.
VikaBulu: Consistency: 6/10 | Damage Output: 8/10 | Versus Meta: 8/10 | Overall: 7.67/10 | Not one of my personal favorites, but I can admire it's potential. Personally, I found it too inconsistent. Nothing in the meta really destroys it since Bulu has no weakness, but some decks like Metagross are able to just storm this, with the only way to OHKO a Metagross being Choice Band + Kukui + a Sunny Day Lurantis, if anyone even uses that anymore, while using Nature's Madness, and Metagross being able to OHKO with just a Choice Band. Not very consistent, but can hit 210 damage.
Zoroark (overall): Consistency: 10/10 | Damage Output: 8/10 | Versus Meta: 8/10 | Overall: 8.67/10 | Probably THE most consistent deck archetype, with the attacker also drawing tons of cards similar to the Empoleon from DEX (?) and dishes out easy 120 damage, 180 in expanded, for only 1 energy attachment. Also, the other attacker in the deck can cover almost any weakness, Garb covering Buzzwole, and others like Alolan Ninetales GX and Lycanroc GX for other coverages.
And these are some that I either forgot or I didn't feel like putting on here that people apparently like.
Silvally (overall): Consistency: 8.5/10 | Damage Output: 7/10 | Versus Meta: 10/10 | Overall: 8.5 | Probably my least favorite archetype, as I have no clue how it's really supposed to work, but I can kinda tell from fighting others playing Silvally. Consistency is not as high as Zoroark, for example, because it's a Stage 1 GX that requires at least 2 energy attachments in order to attack at all. Damage mainly depends on the other attacker, but Rebel GX can KO anything. Absolutely destroys the meta, with it being able to hit for weakness against most metagame threats especially after ULP. These include Buzzwole GX, itself, Decidueye, Metagross, Zoroark, Golisopod, Garbodor (though it doesn't matter), the list just goes on. Even stuff like Gyarados if that gets big. Point is, it has the potential to hit for weakness on almost every single metagame threat. Not my favorite, but it's a good archetype.
Decidueye GX: Consistency: 6/10 | Damage Output: 8/10 | Versus Meta: 7/10 | Overall: 7/10 | Definitely not a personal favorite. Though its stats may seem quite low, it just seems to work someway somehow. Mainly dependent on a secondary attacker for most of the damage, like Zoroark GX or Alolan Ninetales GX, but really clunky as a Stage 2 that requires multiple to be in play in order to really operate. It really is weird why it even works, but it'll get a relatively big boost with the help of Leafeon GX in ULP.
Feel free to make suggestions for changes and/or decks I might've missed.
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