What is the Breakdown of a Booster Pack?

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What is the Breakdown of a Booster Pack?
Ex:
X# of Commons
Y# of Uncommons
Z# of Rares
A# of Trainers
etc
 
1 Rare, 2 uncommons, 7 commons. Trainers are one of the three, so don't expect them too often.

I might have the Uncommon-Common ratio wrong. But we still have one logofoil.
 
2 rares:3 uncommons:5 commons

or

1 rare:3 uncommons:6 commons

A random card in the pack will always be holo. If it happens to be a rare, you get a rare holo or a lv.x. Trainers may take the place of 1 of the uncommons and if you get 2 trainers in a pack, one of which will always be holo.
 
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