Discussion What should I play for Nationals?

ProZlockie

Meow? Meow.
Member
Hello everyone! I'm going to U.S. Nationals at the end of the month, and am having some trouble deciding what I would like to take. I've tested most of the popular decks with good success with each of them. So, I would like to know what you think the pros and cons of the following!

Night March
Trevenant
Yveltal/Zoroark/Gallade
Greninja
Vespiquen/Vileplume

Any input is highly appreciated! Thanks! :)
 
I hitting Nationals too and am running YZG. I've been running Vespiplume/ plume variants all season but there's a saturation of Vespiplume in my country and basically every deck is tech'ing' in an Aegislash-Ex to counter it. The German Nationals were a week or two ago and the water tool-box deck that one it had this exact strategy. Night March is always a safe bet though with mew legal
 
If you look at the other nationals that already happened 40-50% of the top decks are nightmarch.
Trees is a good play, but if you go second and they set up it might be an issue. They also play Hex Maniac as well as Team Mates.
 
Pick whichever you feel the most comfortable with and is consistent as you will be playing 9 grueling rounds and dead drawing just 1 of those rounds could cost you the ability of making cut. If you look at the results of last year's nationals, most of the decks that did well were consistency focuses (Toad/Garbodor, Mega Manectric, etc). Personally I would go with YZG because it has a 50/50 or better with just about everything. A more interesting take on dark that is better at the moment imo is Quad Zoroark, but that's just me. Now let's go over the pros and cons.

Night March
Extremely fast and consistent, so no wonder it's the bdif, but that also means it has a large target on it's back. 3 out of the possible 5 decks you are considering directly counter night march. Not to mention Toilet.dec.

Trevenant
Maybe you have a good list for it, but I can't seem to consistently get t1 Trevenant, but it pays off well when you do. Rough Seas is the biggest problem for it at the moment and 2 top decks right now are greninja and toilet.dec, which both run rough seas.

YZG
IMO, this is the safest pick of all of your choices, but with all the close matchups your games will usually be long and drawn out so you must manage your time well and know when to scoop.

Greninja
When it sets up, it is very tough to beat. The problem is getting set up, and it autolosses vespiquen/vileplume.

Vespiquen/vileplume
It's a glass cannon high risk/high reward deck. Hope you win the coin flip and if you don't, your odds of winning are significantly lower. It also losses to anything with Aegislash EX (Toilet.dec).

I hope this helped. Other decks you may want to consider are Toilet.dec, Vespiquen without vileplume, and quad zoroark.
 
It depends on your division. Being a Senior, I expect a ton of Night March and Dark so I'm going to play Greninja. If you are in Juniors, really anything will work (I'd lean towards playing Night March though) and if you are a master, I'd play Dark because of the high amounts of Trevenant decks. Frankly, my only reliable judgement is for the Senior Division but I think I have a good idea of what I'd run in the others.
 
Not gonna lie, I totally forgot I made this thread. I'm a Master and have tested out all but Vespiquen/Vileplume.

Greninja
When it sets up, it is very tough to beat. The problem is getting set up, and it autolosses vespiquen/vileplume.

Well I'm leaning towards Greninja, is there anyway to help the matchup? I already run 3 Wally and have considered adding a 4th, but that takes away from other cards I'm more than likely going to need. Would 2 Hex Maniac be a good idea? So I at least try and get a turn of items here and there? Honestly I've never tested that matchup before because most people in my immediate area don't run meta decks outside of 3 people >.>

Thanks everyone!
 
instead of hex in my decks i usually opt to run 1-2 wobbs to make my vespiplume, and greninja matches better.
 
Not gonna lie, I totally forgot I made this thread. I'm a Master and have tested out all but Vespiquen/Vileplume.



Well I'm leaning towards Greninja, is there anyway to help the matchup? I already run 3 Wally and have considered adding a 4th, but that takes away from other cards I'm more than likely going to need. Would 2 Hex Maniac be a good idea? So I at least try and get a turn of items here and there? Honestly I've never tested that matchup before because most people in my immediate area don't run meta decks outside of 3 people >.>

Thanks everyone!

Hex Maniac t1 is amazing against any deck, the problem with that is greninja isn't a deck that can dig very much since it doesn't run shaymins. I run 2 copies of the jirachi promo to help the matchup, but other than that I would just take the auto loss as I don't see vespiquen/vileplume doing anything great besides Tamao's nationals win, but then agian that might start something and it might become popular again.
 
other deck worth considering, which made top cut in my national:

Toad/Tina
hammers, super scoop up, team flare glunt, xerosic, team aqua secret base, +/- slowking, this deck is the most annoying deck to play with imo.

Water box (you guys call it toilet deck?)
core is seismistoad ex, with manaphy ex for free retreat, regice, aegislash ex or even glaceon ex to counter specific decks, not to mention rough sea for healing.

Quad Entei
Entei didn't die complete because of greninja or Jolteon ex, against both decks Entei is still the faster one.

Vespiquen/raichu/yveltal/zestrika
may seems like a strange combination, but this deck abuse hitting weakness

just my 2 cents
 
I honestly wasn't sure what they meant by toilet, I call it Water-Box personally. I was highly considering taking ToadTina as of a few weeks ago, but the Greninja virtual auto loss made me go away from it, since I'm expecting it to be popular.

I'm not sold really at all on Water Box, can you provide more about that?
 
Play Night March. It's the BDIF and will statistically put you at the best odds of winning.
 
other deck worth considering, which made top cut in my national:

Toad/Tina
hammers, super scoop up, team flare glunt, xerosic, team aqua secret base, +/- slowking, this deck is the most annoying deck to play with imo.

Water box (you guys call it toilet deck?)
core is seismistoad ex, with manaphy ex for free retreat, regice, aegislash ex or even glaceon ex to counter specific decks, not to mention rough sea for healing.

Quad Entei
Entei didn't die complete because of greninja or Jolteon ex, against both decks Entei is still the faster one.

Vespiquen/raichu/yveltal/zestrika
may seems like a strange combination, but this deck abuse hitting weakness

just my 2 cents

IMO, with the recent spike in cost of a Greninja Break card, shows signs of its popularity. That being said, Toad/Tina would not be a viable play against Greninja since the cards you listed above are staples of the DL and the only thing you'd be able to use would be super scoop up.
 
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