I've had a lot of time with Guzma and I've noticed times where I just couldn't play the card because it would leave in in a worse spot. Sure decks like Golisopod benefit from Guzma since its mechanic involved switching but other decks have to keep the second part in mind and would need a Float Stone or Tapu Koko promo to get around it, something you don't always have. What I meant by not being able to play a Guzma was there are times where playing it is just bad because you can't move what is in the active where as with Lysandre, there are no extra things you need to do.
So, what you mean is that there were times when you
shouldn't play
Guzma because it would leave you in a bad position,
but where
Lysandre would have worked fine.
That is true,
however, have you counted how often that is really happening,
as well as how often
Lysandre wouldn't have been as useful? Still might be a net positive in favor of
Lysandre, but I doubt the difference is all that much. Which is why I said
Guzma seems to be at least on par with
Lysandre and
may be its superior. You won't always have a pivot Pokémon (
Float Stone makes
anything a pivot Pokémon
), a
Switch, a spare attacker, etc. but my experience has been that
often enough I do. If
Lysandre were suddenly reprinted, I would
not replace all my
Guzma with it, or even most of them... which is what would happen if
Lysandre was clearly superior to
Guzma.
To be clear, this is definitely a product of the
current metagame/cardpool. A few years ago or a few years from now? Could be
totally different.
No sense quoting the rest of your post because we mostly agree. I don't know how good that deck of yours is, but I will point out that the real "villain" is the same as it has been for years:
pacing. This goes all the way back to the days of
Base Set.
Gust of Wind was nicknamed "Gust of Win" because it was often used to destroy more complicated opposing setups
or find the weakest link for the final OHKO. The issue was less with it being a "normal Trainer" and more with decks like Haymaker and Raindance being able to too easily OHKO whatever was promoted.
Is it
really that bad to lose because an opponent used his or her precious Supporter for the turn to force something up from the Bench? Or is it annoying because so often, its for a OHKO enabled because damage output - especially factoring in Weakness - is so insanely
fast right now? If your opponent actually had taken several turns to build up, if not his or her current attacker, at least the kind of setup that churns out such behemoths
and your opponent has skillfully gotten you into position so that a final
Lysandre for the OHKO wins the game, does that really seem unfair?
Especially if you know your opponent was setting up for such a play?
I'm sure we could come up with a scenario where it still would seem unfair, but most of those would boil down to
other aspects of the game that aren't quite right. Well, at least in my overly wordy opinion. XP