(I'm posting this here because I assume this is the general thread for VG, [since we have a VG comp thread already] move it to Beachfront Hangout if I'm wrong)
With the news of a Nintendo Switch Pokemon coming (Yeah, this news is old, I don't care) and us inching closer to 2018 it has me thinking. We have to be getting at least ONE major franchise release in 2018, and as much as I love Kirby, Fire Emblem, and Yoshi, those three games can't sell systems like BOTW, Odyssey, Splatoon 2, and others did. I feel like Pokemon has a high chance of being released in this time, and if not then it will come out in 2019, so we'll at least see it next year. So the question I have is what do you think can be improved about the game upon release? I have a few (five) things I want to see with this new release.
Graphics
Pretty self explanatory, if Pokemon wants to continue on the Switch, then we definitely can't have 240p graphics, especially with the larger screen of the Switch itself, and the fact it will also be played on a TV
World
I want it open. Many people have talked about the possibility of an open world Pokemon game before, but now Pokemon (being one of the biggest franchises for Nintendo) has the perfect opportunity to make the jump to a completely open game, where we don't have some normal top down view, but instead a full 3D one. One of the biggest problems this can present is without linearity, you can avoid trainer battles, which will leave sooome challenge out of it and leave people under leveled, making the game feel more like a grind than it did before. One solution I could think of would be to prevent you from moving forward until you beat a specific number of trainers, but that would also detract from the open world, so the best thing I can offer is at least a map of where all the trainers are.
Story
Sun and Moon had one of the best stories told in a Pokemon game, the problem is that the story is barely about you, really you're actually a supporting character to the real protagonist, Lillie. A big chunk of the story revolves around her. Think of some of the biggest plot points in the story.... Now how many of them directly had to do with you? I want a story that builds on YOUR character, not one that builds on the supporting ones, and they can't still have their own side stories, but it shouldn't become the main focus of the game to tell the story of random supporting character #3
Cutscenes
I want full cinematic cutscenes within the game. It doesn't have to be a lot, either, just a few of them like they have been, just... good... without the same expressionless stares i.e faces that show emotion.
Voice Acting
If a game like Fire Emblem Echoes was able to incorporate full voice acting on the 3DS, I am sure it will be able to be in a Pokemon game with significantly less dialogue than a story driven RPG with tons of characters.
That's about it in terms of stuff I can think of off the top of my head, if you have any ideas or disagree with mine, put them down below, I'm interested to learn what people think will make a good Switch Pokemon Game
With the news of a Nintendo Switch Pokemon coming (Yeah, this news is old, I don't care) and us inching closer to 2018 it has me thinking. We have to be getting at least ONE major franchise release in 2018, and as much as I love Kirby, Fire Emblem, and Yoshi, those three games can't sell systems like BOTW, Odyssey, Splatoon 2, and others did. I feel like Pokemon has a high chance of being released in this time, and if not then it will come out in 2019, so we'll at least see it next year. So the question I have is what do you think can be improved about the game upon release? I have a few (five) things I want to see with this new release.
Graphics
Pretty self explanatory, if Pokemon wants to continue on the Switch, then we definitely can't have 240p graphics, especially with the larger screen of the Switch itself, and the fact it will also be played on a TV
World
I want it open. Many people have talked about the possibility of an open world Pokemon game before, but now Pokemon (being one of the biggest franchises for Nintendo) has the perfect opportunity to make the jump to a completely open game, where we don't have some normal top down view, but instead a full 3D one. One of the biggest problems this can present is without linearity, you can avoid trainer battles, which will leave sooome challenge out of it and leave people under leveled, making the game feel more like a grind than it did before. One solution I could think of would be to prevent you from moving forward until you beat a specific number of trainers, but that would also detract from the open world, so the best thing I can offer is at least a map of where all the trainers are.
Story
Sun and Moon had one of the best stories told in a Pokemon game, the problem is that the story is barely about you, really you're actually a supporting character to the real protagonist, Lillie. A big chunk of the story revolves around her. Think of some of the biggest plot points in the story.... Now how many of them directly had to do with you? I want a story that builds on YOUR character, not one that builds on the supporting ones, and they can't still have their own side stories, but it shouldn't become the main focus of the game to tell the story of random supporting character #3
Cutscenes
I want full cinematic cutscenes within the game. It doesn't have to be a lot, either, just a few of them like they have been, just... good... without the same expressionless stares i.e faces that show emotion.
Voice Acting
If a game like Fire Emblem Echoes was able to incorporate full voice acting on the 3DS, I am sure it will be able to be in a Pokemon game with significantly less dialogue than a story driven RPG with tons of characters.
That's about it in terms of stuff I can think of off the top of my head, if you have any ideas or disagree with mine, put them down below, I'm interested to learn what people think will make a good Switch Pokemon Game