What's Your Plan For Your Sun & Moon Journey?

yammark

Aspiring Trainer
Member
If Pokemon Direct official announce Pokemon Gen 7 (Moon/Sun) tomorrow . What is your plan for 7th generation ? What would you gonna do on your journey ?

I have plan my journey long time ago since XY release . When XY release , At that time I just read every spoiler , watch all of the leak picture . I still remember how shock I was when Froakie 3rd evolution leak . The Ninja with tougue scarf !?? Really !!?? I still remember when I know Chespin will evolve to Buzz Lightyear and Fennekin 3rd evolution leak picture just kill me .

After all of the spoiler i get in XY . I promise myself that when Gen 7 is come . When the official title is announce and I know the release date . I will.....
- I will say good bye to all social media (twitter,Youtube,Facebook,website...etc) that can spoil me info
- I gonna be a hermit until the release date
- I will keep myself shut down from anything that can spoil me
- I don't want to know how starter Pokemon look like until I reach the part that I must pick one of them .
- I don't want to know the name of region until I know it by the story
- I don't want to know how brand new pokemon look like until I run into it by myself in game .
- I don't want to know how protagonist/Evil Team/Gym Leader look like till I know by myself in game.
- I don't want to know how Legendary Mascot Pokemon look like(I won't look at the cover of the package when the game delivery to my house)
- I won't wait for CoroCoro to leak .

My journey on 7th generation must like ... I know nothing about it . Straight into the great unknown !!!

What about your plan ? How would you design your journey for 7th generation ?
 
Doing the exact opposite of you, basically.
I never understood the problems people have with "spoilers". I'll just continue normally with my usual internet and social media habits, only that i will pay a little bit more attention to pokemon sites to get the juicy news.
The reveals of pokemon before the release have always been my favourite part about a new pokemon generation and I absolutely MUST know about the whole pokedex before the purchase the game. How else am i supposed to know which version gets me the pokemon I want or which pokemon I will be looking for to put in my team?
I already did it the way with as a little kid with pokemon blue. I had the strategy guide for those version full 5 months before getting the game for Christmas and read the heck out of it before getting the game. So I never had the experience of not knowing about the pokemon I'd encounter and I would not want it.
 
Well seeing as I'm a mod and I need to keep an eye on discussion here, I can't really avoid news (not that I wanted to anyway, I love discussing and speculating on new game news). So I'm just going to do what I always do, look at some of the new Pokemon and Megas in pre-release and decide which ones I want the most. If there's any spots left on my team, I'll just fill them with older Pokemon I haven't used before.
 
I wish I could know how many new Pokemon there'll be without knowing anything other than the starters. But the Internet kind of freaks ou whenever a new Pokemon game is announced, so I don't think that'd be possible.
 
My plan is to read all the news and use whichever Pokémon I like the most without getting into all the competitive shenanagins. Just enjoy the game.
 
I hope there won't be such a large assortment of pokemon this game; for all I love XY, I feel that having so many old pokemon available left me with too many options and I couldn't use fully the newcomers; if I like one of the starters (or if they retain the 6th gen ones), I just hope to be able to get a ralts early and take the rest as they come; quite obviously knowing beforehand the new pokemon I like, so I can track them down; surskit and ralts on RSE were a pain to get early on if you didn't know they were there.
 
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I managed to be completely spoiler-free for XY outside of the three starters. Not sure if I'll do it again this time around, as much as I'd like to. Namely because I check this site every day for TCG news, and I'm bound to see new Pokemon on the main page as they're revealed, so I think it's a bit futile to try. :p
 
It's interesting to think about for sure! Especially since we don't really know much about the games at all yet.

First of all... #TeamMoon represent. That is a very important part of the plan. :p My husband will be getting Sun, so we'll be able to trade exclusives between ourselves if necessary.

Like Bolt, since I work here, I sadly can't keep myself from being completely spoiled since I have to pay attention to all of the news and forum threads. However, since the game is getting a worldwide release like X/Y, it's likely there will still be lots of surprises hidden in the game by the time we get to play.

I'll likely pre-plan my starter, since we'll definitely be seeing those ahead of time, whether they're new or if we'll get the Gen 6 starts again. If it's the latter, I'll probably start with Fennekin since I went with Froakie for X/Y. If they're new... depends on designs more than anything, but I have a predisposition for Grass-type starters usually.

As much as I love seeing new Pokémon designs, I doubt I will plan my whole team in advance, since I won't know which Pokémon are available when, and which Pokémon will fit my playstyle. If there's one shown pre-release that I absolutely love, I might work to fit them in no matter what (like I did with 6th gen's Sylveon), but most of my team will be up to circumstance.

For my first runs, I generally play rather slow and lazy. Usually I start with the intention of capturing all the Pokémon species I come across and then give that up sometime around the 2nd gym. :p It took me a couple weeks to finish my first playthrough of X, so I was definitely behind the curve. No challenge runs or anything, just enjoying the game.
 
I tried not to know anything before XY. It's really impossible unless you don't visit any Pokemon website, which is also impossible for me.

Some rules:
-Pokemon Moon!
-No legendaries
-No old Pokemon unless they come with a new Mega (limited to 1)
-Grass or Fire starter (since I chose the Water starter in X) unless the Water starter is way better,
-Catch every gen7 Pokemon
-Learn how to evolve the new Pokemon I want to be in my dream team before adding them. (I had a bad experience with Goodra)
-Avoid Pokemon that cannot evolve to anything.
 
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Gonna spoil myself like crazy and emerge myself in the news.

And then don't buy the games without careful consideration of critical reception.

I was thoroughly disappointed with both X/Y and ORAS to the point where I didn't finish them (OR I haven't even got a gym badge; I stopped after 4 badges in X). I'm not going to be spending $50 on a game to be disappointed with them again.

I absolutely love the news portion of the games though and fan speculation is especially enjoyable for me, as is reception.


Items


Some of the most important factors of a game lie in the items and abilities of a Pokemon. This can be tricky for newer players, as items and abilities are not available on Team Preview, and can be game-breaking if a player is not aware of them. Items can also be game-breaking. Playing around Choice Items, Life Orb, and Status Orbs can give you an un-rivaled advantage over the lesser-experienced player. The following is a collection of all of the most common and threatening Items and Abilities that every player should be aware of.

Every Pokemon can hold an item when entering a battle. You want the items you give your Pokemon to enhance their performance. Different Pokemon have different roles, and they need to be equipped accordingly. If you have a defensive wall, a good choice for it would be Leftovers. Leftovers recover 6.5% of the users HP at the end of each turn, effectively letting the Pokemon wall longer. A poor choice for a defensive wall, would be a Choice Item or Life Orb. Choice Items increase attack, or speed, while also limiting you to one move. This is very hindering to a wall, as it's soul purpose is to use a variety of moves to stall the opponent, not try to attack it. Life Orb increases the power of a Pokemon's Attacks, at the cost of 10% of the Pokemon's max HP in Recoil.

Roles, Movesets, Typing, and Team Type are the main things you need to keep in mind when determining the items you put on your own Pokemon, and when anticipating the item on your opponent's Pokemon.

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Air Balloon
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When held by a Pokémon, the Pokémon will float into the air. When the holder is attacked, this item will burst.​

Competitive Use: Many Pokémon suffer from a Ground-Type weakness. This often prevents them from Walling, or Sweeping to their maximum potential. Air Balloon eliminates the holder's Ground-Type weakness until they are hit by another attack, efficiently saving them from potential harm.

Common Holders:



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Assault Vest
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An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.​

Competitive Use: This item is useful for several Pokémon, but must be used properly. The best users of Assault Vest are bulky Pokémon already, and the item helps them take more hits. They also have enough offensive power that the loss of a boosting item isn't frequently felt. Optionally, Assault Vest Pokémon have other ways to restore HP beyond recovery moves, such as Regenerator.

Common Holders:



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Black Sludge
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A held item that gradually restores the HP of Poison-type Pokémon by 6.5% at the end of each turn. It inflicts damage on all other types.​

Competitive Use: This is basically a Leftovers for Poison-Types. The only true benefit of using Black Sludge over Leftovers is that on any Pokemon that isn't a Poison-Type, Black Sludge hurts them. At the chance that your item gets swapped my Trick, or otherwise given to the opponent, you end up gaining somewhat of an advantage.

Common Holders:



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Chesto Berry
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A Poffin ingredient. It may be used or held by a Pokémon to recover from sleep.​

Competitive Use: Many sweepers suffer from fragility, and lack a reliable recovery move. Some of them will use Rest, which gives them full HP and Status recovery. Chesto Berry then removes the Sleep Status, then allowing them to continue fully refreshed.

Common Holders:



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Choice Band
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An item to be held by a Pokémon. This headband ups Attack by 50%, but allows the use of only one of its moves.​

Competitive Use: Many Pokemon are blessed with sky-high Attack stats. While limiting them to only one move, the Choice Band complements this strength.

Common Holders:



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Choice Scarf
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An item to be held by a Pokémon. This scarf boosts Speed by 50%, but allows the use of only one of its moves.​

Competitive Use: Some Pokemon duffer from low, or mediocre speed. Choice Scarf allows them overcome this. In other cases, faster Pokemon are also given Choice Scarf. This is sometimes used to outspeed other fast opponents, or sometimes for Tricking the Scarf to the opponent, crippling them.

Common Holders:



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Choice Specs
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An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk by 50% but allow the use of only one of its moves.​

Competitive Use: Many Pokemon are blessed with sky-high Special Attack stats. While limiting them to only one move, the Choice Specs complements this strength.

Common Holders:



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Damp Rock
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An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder.​

Competitive Use: While all four weather conditions have their own weather rock, only Damp Rock sees any competitive usage due to the many benefits that rain provides when compared to other weathers. The items also lengthen the duration of the Drizzle (and equivalent) ability.

Common Holders:



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Eviolite
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A mysterious evolutionary lump. When held, it raises the Defense and Sp. Def of a Pokémon that can still evolve by 50%.​

Competitive Use: Many Pokemon used to be Basic or Stage 1, and later were given a new evolution. These Pokemon often still have viable defensive qualities, in which Eviolite enhances, sometimes putting them above their evolved counterparts.

Common Holders:



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Expert Belt
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An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves by 20%.​

Competitive Use: Sweepers often carry a wide variety of moves. Expert belt compliments this diversity, as the sweepers main goals is to exploit the weaknesses of its enemies.

Common Holders:



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Flame Orb
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An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle.​

Competitive Use: Some Physical Sweepers have the Ability Guts. This gives a 50% Attack boost when affected by a Status Condition. The Flame Orb gives it this boost, and prevents the Holder from obtaining other crippling Conditions. On the defensive side, some Pokemon with Magic Guard hold it. Magic Guard prevents the Burn damage, and some Pokemon Trick or Psycho Shift the Status onto the opponent.

Common Holders:



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Focus Sash
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An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.​

Competitive Use: Many Pokemon suffer from fragility, but still have legitimate competitive use. Focus Sash buys them an extra turn, leaving them with one HP when an attack would normally Knock Out the Pokémon.

Common Holders:



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Leftovers
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An item to be held by a Pokémon. The holder's HP is gradually restored during battle. 6.5% of the Holder's HP is restored at the end of each turn.​

Competitive Use: Leftovers is probably the most common item you'll see in a battle. Just about every single team carries it. Leftovers provides un-rivaled recovery that neutralizes Sandstorm damage, and is generally helpful in keeping your Pokemon alive.

Common Holders:



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Life Orb
lifeorb.png

An item to be held by a Pokémon. It boosts the power of moves by 30%, but at the cost of 10% of the Holder's max HP on each hit.​

Competitive Use: Life Orb is another very common item. It gives sweepers a nice 30% boost, which is often the difference between K.O.ing the opponent, and leaving them with HP left to attack you.

Common Holders:



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Light Clay
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An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer.​

Competitive Use: Light Clay is common on Hyper Offense teams, as they use the screen moves to create more set up opportunities for their otherwise frail Pokémon. The move also extends the duration of Aurora Veil. The protection moves will last for eight turns.

Common Holders:



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Lum Berry
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A Poffin ingredient. It may be used or held by a Pokémon to recover from any status problem.​

Competitive Use: Primarily used on set up Pokémon that need a turn to start a sweep. Status conditions on these Pokémon can wreck a potential sweep and can be the difference between winning and losing a game.

Common Holders:



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Power Herb
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A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge.​

Competitive Use: This item has niche use, as the moves it boosts are seldom used to begin with. The introduction of Z-moves also limit the viability of these moves as their high power can be used without the charge turn. That said, there is some niche use in this item, especially with Geomancy.

Common Holders:



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Rocky Helmet
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If the holder of this item takes damage, the attacker will also be damaged 6.5% of their Maximum HP upon contact.​

Competitive Use: Rocky Helmet is used to hurt the opponent upon contact. It is often used on Walls who switch in, take little damage, and end up hurting the foe in doing so.

Common Holders:



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Shed Shell
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An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail.​

Competitive Use: This item is useful for invalidating the use of common trapping abilities like Magnet Pull and Arena Trap, as well as trapping moves like Thousand Waves. Pokémon with these moves are often useless without their abilities and so these items are very effective in thwarting the opponent's strategy.

Common Holders:



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Sitrus Berry
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A Poffin ingredient. It may be used or held by a Pokémon to heal the user’s HP by 25% of the User's maximum.​

Competitive Use: Belly Drummers, and other Pokemon that commonly lose HP quickly may use a Sitrus Berry to heal them back to a healthy HP level after damage is inflicted. The Sitrus Berry restores 25% HP when the holder is at 50% HP. Belly Drummers may also like the other pinch berries, such as the Wiki Berry, which heal 50% HP when the holder is at 25% HP.

Common Holders:



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White Herb
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An item to be held by a Pokémon. It will restore any lowered stat in battle. It can only be used once.​

Competitive Use: Most common on Shell Smash users, as the item restores the defense reductions. There is also niche use on Pokémon that use moves like Draco Meteor, but the stat drops in this situation can be removed by switching out.
Common Holders:
 
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I will leave my Pokémon at Proffesor Oak. And take the airplane or the CAR ^^ haha and go on adventure in a whole new region! :D
And I always play slow the first time, to enjoy the game at his most.

I always check the news about Pokémon stuff, so yeah I always think about my team before I have the game.
 
-Based on a first reaction I'm leaning towards getting Moon (I tend to go for the 'blue colour' version first), however that could easily change depending on the box legends and/or any Pokemon revealed as version exclusives.
-I'm gonna keep up with all the officially revealed info on the games, and maybe stay clear of news sites the week before release (just so I can have some surprise factor playing it for the first time).
-Try and stay away from any huge leaks
-Plan which starter I'll use, plus any revealed Pokemon I like the look of; I'll probably try and keep that to 3-4 maximum, which means I have a couple of slots for any wildcards.
 
I like this time of the year again. :3

- I'll pick Moon. Unless the Sun exclusive looks better.
- As always, i'll set the game setting so that i can't switch my Pokemon when the opponent is about to send a new one, to provide more challenge
- I'll ignore any IV related things this time, won't care much about EV too on normal playthrough
- I need to know some spoilers cause i want to know what should i pick for the starter, type doesn't matter, it's how it looks that matter for me
- At the same time, i won't spend too much time waiting for leaks (like i did back on XY), so no disappointment etc about how a Pokemon looks and how the final form of the starter looks
- I know i'll spent time resetting the game until i have female starter Pokemon again (especially if i really want one), purely for self satisfaction xD
 
- I know i'll spent time resetting the game until i have female starter Pokemon again (especially if i really want one), purely for self satisfaction xD

Heh, I thought I was the only one who did that. At least if I plan to care for the starter, rather than just take it as a formality.
 
Heh, I thought I was the only one who did that. At least if I plan to care for the starter, rather than just take it as a formality.

Don't feel bad; I do that too. :p Usually I don't mind different genders too much, but I always restart or keep hunting for females for: Starter, Eevee, and Ralts (unless I want a Gallade).
 
If we are also talking about what our plans are post-release then I'd like to amend my plan:

Right now I'm tending towards Moon (usually tend towards the blue/cold colour version, I like blue more than red, silver mmore than gold etc, Though I had to break the trend with Y in order to get Spritzee/Aromatisse) but I might change my decision depending on the version exclusives.
I usually tend towards the Grass starter, though that can change depending if the Grass starter/evolutions look awful or the one of the other two just looks better (in Gen2 I had Cyndaquil and in Gen6 I had Fennekin) However I often dump my starter at some point as more Pokemon become available.
I select my team exclusively from the newly released Pokemon (unless an older Pokemon gets a new evolution) with old mons only as temporary filler members.
Mega evolution continues to be ignored.
Forced gift pokemon from odler generations (like the Kanto starters in X/Y) get wonder traded.
 
The reveals of pokemon before the release have always been my favourite part about a new pokemon generation and I absolutely MUST know about the whole pokedex before the purchase the game. How else am i supposed to know which version gets me the pokemon I want or which pokemon I will be looking for to put in my team?

I'm always doing this since Diamond/Pearl , Black/White and XY . I must know version exclusive Pokemon before i pick the game . But for this .... 7th generation . I have change my mind .

- Pokemon Sun and Moon is confirm now .
- The release date is set for Holiday 2016 ( I'm gonna buy it at 25dec2016 )
- Some concept art of the game reveal
- I got spoiled by '' 2 brand new Pokemon''(Magearna and Woodpecker)

All of this info is more than enough for me . I gonna say good bye to Pokebeach and all of Pokemon site and gaming site by now . I will try my best to avoid all of spoiler and I know i can do it . I will be back when the game is release and I'm end it . I can't wait for all surprise in the game #teamMoon
 
1. Since this is a new region with lots of wonderful new Pokemon I will NOT use Pokemon from past generations.
2. When I am playing it through the first time, all eventmon are OFF LIMITS. (Goes with number 1, but this includes gen 7 eventmon as I am sure they will have some kind of day 1 wifi event Pokemon)
3. I will avoid the first few day spoilers and that means no watching Youtubers play it. No checking serebii to see if he found anything new
 
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