Ruling Which Darkrai?

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What Darkrai would you put into a deck that will have 2-2 Darkrai/Lv. X? I'm leaning toward #3, but #4 can put them to sleep. Maybe one of each?
 
x1 Darkrai MD
x1 Darkrai GE #4
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The other one is only good for getting special energy, and its 2nd attack is bad.
 
The number four GE one has proven to work the best to me. I built a deck on it that can beat magmortar and that made the difference.
 
Play 1 Darkrai GE(No.4) & 1 Darkrai MD. If you wanna focus on its Sleeping effect, then play Darkrai MD instead. Otherwise, play 1 Darkrai GE(No.4) & 1 Darkrai MD...

Dark Bliss said:
No, you need 2-2 Darkrai Lv.X if you are going to play it...there is no point in a 3-1.

Not really. If someone play Darkrai for its +10 effect(the Poke-Body), then that player should 2-2 BUT if someone plays it for its attack effect(Asleep), then a 3-1 Darkrai LV X is the line to play. Now, I know Darkrai LV X's attack have the Asleep effect too but it's not that effective because your opponent have to flip 2 coins for it to get KO & the chances of getting 2 tails is not very high. Also, its x2 weakness makes it an easier kill for Gallade...
 
1 Darkrai (MD)
2 Darkrai #4 (GE)
1 Darkrai Lv. X

+2-3 Premier Balls.

Premier balls recycle Darkrai if it gets K.O'd anyways. Having 3 other Darkrai's focusing on the sleep effect will work better. Trust me.

Darkrai Lv. X is a beast though. If they don't wake up or K.O between the turn, that's a free kill next turn. But, if they don't wake up, and get k.o'd after their turn ends, they have to bring out another pokemon. More food for Darkrai. =]
 
Psychic Pokemon Master said:
Not really. If someone play Darkrai for its +10 effect(the Poke-Body), then that player should 2-2

Darkrai's Poke-Body doesn't stack. 3-1 plus Premier Ball is the better option by far.
 
ya it won me 6 1st places in turneys using 2 #4 for ge and two level x the body is like haveing the specil without having the specil energy
so if you had 5 dark energys it would do 90 damege etc.
 
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