Ruling Which trapinch and vibrava????

Teddiursa

Pokébeach Strategist.
Member
In my flygon ex deck which trapinch and Vibrava to use??

Vibrava number 24 or 42

And trapinch 68 or 69????

http://www.pokebeach.com/sets/exdragonfrontiers.html
I not a computer wizz so if it worx as a hyperlink then yay but if not copy it to your address bar

HELP!!
 
Number 24 Vibrava is the most obvious choice. As for Trapinch, both are debatable as good in one way or another.
 
Vibrava #24, retreats for free, it is the best IMO.

As for the trapinch both of DF are kinda equal, but I recommend you to go with the Holon Phantoms one, just because of the 50HP and its first attack.
 
The Vibrava with free retreat is the obvious choice. I would also suggest not going with either of those Trapinch. Instead, go with the one from Holon Phantoms.
 
i think vibrava 42 is the better choice.. while i would go for trapinch 69 but having both is also a good option
to have variety in your deck, especially against ex pokemons
 
the #24 Vibrava is strong,but it can't attack during the second turn...and I find that in a bit of disadvantage...because at the second turn,you have only 2 energies attached to vibrava δ and he needs 3 to attack.
 
I would use the Vibrava with 2 retreat instead, as 1 energy can get you 20 damage, and 2 can confuse an EX and do 30 which could prevent him from killing you, or might make him hurt himself or retreat with the energies that he needs to have.
 
Trapinich, ususally the grass on is best (unless it can't attack the first turn). As for vibrava, I don't see free retreating ever being good over consuing the opponet's exs.
 
Trapinch, both is good, but I use quick bind one. Vibrava, defenatly the one that confuses ex. If your deck dosen't have Pokemon that counters safeguard, this is a good one. It attacks Dustox for 60 and confuse, 2 energy, good deal. You might even get a chance to 2hko it. How? Think.
 
Confusuion makes a chance that they won't attack you, by retreating in fear, or if they do attack they will do 30 to themselves instead. In other words, you have a 50/50 chance of doing 30 extra and them not hurting you. That is if they attack.
 
I would use the (HP) Trapinch because it has 50HP and the Vibrava from (DF) with the resistance.
 
for my flygon EX deck, i used the grass trapinch d from HP and the psychic Sonic noise vibrava from DF ^^ hope it helps
 
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