Hello, guys!
Fossils became even more harder to play because of the changes since BW-era. They became like a "Great Ball" effect Item cards, instead of being like a "Robo Sub" that has an HP and vulnerable from being KO'ed. Some fossils like Archeops see some bit of a play, but in other way not like this. Here are some reasons why Fossils almost not see some play.
Fossils became even more harder to play because of the changes since BW-era. They became like a "Great Ball" effect Item cards, instead of being like a "Robo Sub" that has an HP and vulnerable from being KO'ed. Some fossils like Archeops see some bit of a play, but in other way not like this. Here are some reasons why Fossils almost not see some play.
- Restored Pokémon - Restored Pokémon are Basic-like Pokémon that places on the bench only with the effect of the Fossil Item cards. If you try to build a Fossil deck, you must have an at least 1 Basic Pokémon to start up with, and that makes it hard.
- Prone to Item Lock - Fossils are Items, means something like Trevenant will say "Hi!" to you for the rest of the game, and you'll getting stuggle to play Restored Pokemon, unless something like Twist Mountain will ease up your difficulty.
- 4 per deck - All cards can run up to 4 per deck except Which I hate the most. If you play 4 Aerodactyl and 4 Old Amber, not all 4 Aerodactyl can be sent out in play with your 4 Old Amber Item cards.