It’s really not a bad game, so why does everyone hate it? The stupid song, perhaps? I don’t understand...
(If you’ll excuse me, I’m going to go catch some more Larvitar.)
(If you’ll excuse me, I’m going to go catch some more Larvitar.)
So basically, the hype wore off and people got bored?Hot take, Pokémon GO is a bad game. Completely built from the ground as a money machine solely based around nostalgia. When the nostalgia-vision wore off, people saw the game for what it really was: a bug ridden, poorly planned, and repetitive boring game that was never actually any fun on its own, just easy to access due to it being on your phone, a device you already have (as opposed to a 3DS at the time).
First off is Niantic, and I could go off for so long on how poorly they run and manage this game. They blatantly ignore suggestions, and make additions to the game that are convoluted and difficult for many to understand. Even big public events, like the absolute disaster that was Go Fest.
On the technical side, I'm just as frustrated. The GPS tracker, after damn near 2 years, is still crazy inaccurate, the latency issues are ridiculous too. The amount of data that game sucks is unbearable and unpractical, and even though I have a current phone I'm still faced with ridiculous overheating. Trading, something promised before the game was even available on the App Store, has still not arrived in the game. Beyond disappointing.
Spoofing is just as rampant as ever, and I know that that's not an issue on the developer's part, so much as scummy people, but if Pokémon are being fed berries after I battle them and no ones in the area, then I will have issues with playing the game because it's simply not fair. You can literally buy high level stacked accounts for tons of money on different services too. Not only is that cheating but it's also proof of how boring the grind is, that this is actually a market people see worth it.
Lastly, the longevity of the game. Once you've figured out the basics of the game, nothing changes. You can't catch them all because of regional exclusives (which is one of the stupidest things implanted in the game by far). That advertised idea of catching them all is impossible unless you're wealthy enough to travel the globe all the time (which most likely you aren't). Once you've found most of the Pokémon available (which even now is not hard by any means), the game is consistent, nothing changes. The grind between levels is excruciatingly painful for a casual player, and finding basically no new Pokémon is a huge factor in why people get bored of it so easily and quit. It really isn't built to keep you playing, quite honestly, it's built to take money from those who don't know any better.
All in all, Pokémon Go is a bad game. But I play it, and despite its many, many flaws. I enjoy it, because some of my friends and family enjoy it and make the issues the game faces worth dealing with.
That's a pretty big reason the game tanked in popularity, but even good games do that all the time. It's not why Pokémon GO is bad. I'm not gonna repeat myself, I think I said everything I needed to say about why people dislike Pokémon GO (and it has nothing to do with popularity).So basically, the hype wore off and people got bored?
That’s very understandable. Thank you.
It was a fad. Fads come and go. A fad can be the best thing since sliced bread one day, and the next day; nobody even wants to touch it, let alone look at it.
It's a never-ending cycle; Pokemon GO wasn't the first, and certainly won't be the last.
I think you mean AR here, right?while at the same time showcasing VR,