XY Will 6th Generation Bring a 3rd Generation Remake?

Koreku

Aspiring Trainer
Member
Title says all... Do you guys think the 3rd gen of pokemon will make a re-appearance for 6th gen? Would you want remakes? Why or why not?

For me personally I wouldn't mind a remake at all :) I think Hoenn could use a graphic overhaul and it would also be nice for all of the newer plays who haven't gotten a chance to play R/S/E. One thing that I'm worried about though, is the music... The trumpets probably won't sound the same lol.
 
3DS not having a Gameboy slot increases the odds of some form of a Gen III game, whether it be a download through the eShop or an all-out remake like with HG/SS.

But of course, we're just going to get our hopes up only for nothing to happen.
 
I thought I read somewhere that they don't want to focus on making remakes but new games instead. Gen 3 remake would be nice, especially being in 3D but it's unlikely.
 
As Ive said for like 4 years now...the remake game is over (hopefully!).

They've stepped up their game by deciding to make sequels (actual new games) instead of "third versions" (just minor changes). It just makes sense that they'd do something at least as fresh in terms of "remakes". Like "revisits". New games set in old regions 2 decades later, with a new story, but tons of heavy references to originals, thats one of the ways to bring back nostalgia, and new stuff at the same time, for most profit too.

But let's assume for a moment that they would continue doing this the lazy way, by continuing to make copy-paste remakes.
One absurdity appears (and it gets worse every gen), the fact that previous remakes look just as outdated as the games expected to be remade next.
I mean, yeah Hoenn isn't in 3DS graphics, but neither are Kanto, Johto ad Sinnoh. So the question stands. Why RSE remakes, when gen I re-remakes would make jsut as much sense and probably even sell better?
 
To answer this question I think we first must evaluate why we didn't get a 3rd gen remake in the 5th generation.

1) All of the regions are now connected, so therefore we don't need a remake.

If this is the case, I doubt we'll see remakes ever again and especially not this generation.

2) They wanted to move onto the 3DS and wanted to do it with a new generation rather than remakes.

If this is he case, we'll probably see RSE remakes this generation, which I'll welcome.

I like the idea of having remakes so I'd much prefer reason 2, but I see both as equally possible.
 
If they made a remake, I think that it'd be smarter to create a unique story separate from what we already know. Maybe a storyline set years after the original.

I don't see why they wouldn't make a remake, because they've the first two. However if they ever made a gen1/2 remake again I think they should do something backwards. Like start in Kanto and afterwards you can travel to johto. Give us a new storyline.
 
I like the idea that they would go for a new story line/ sequel. And if the reason for the skip of remakes during 5th gen is reason 2 (to start the 3DS with a new generation) then I think they would lean that way in creating the remakes for the 3rd gen, or at least I certainly hope they do.
 
One thing I will point out is that if they did make a remake it would almost definitely be of RS and not E. If you follow the pattern, you will easily find that. I don't know why people think that there might be and Emerald remake. As for if it will exist, I think it probably will. They have done it before and I feel like Gen V was just a cover-up for Gen VI where they tried every play they could to catch the attention of us while they prepared for 3d and therefore they didn't add the remakes and saved them for 3d.
 
Thief said:
If they made a remake, I think that it'd be smarter to create a unique story separate from what we already know. Maybe a storyline set years after the original.

I don't see why they wouldn't make a remake, because they've the first two. However if they ever made a gen1/2 remake again I think they should do something backwards. Like start in Kanto and afterwards you can travel to johto. Give us a new storyline.

That entirely defeats a remake. Didn't Fire Red and Leaf Green follow the original story almost verbatim? People want a remake because they enjoyed the story from RSE
 
I hope they wont make a remake, BUT they would make a DLC region. I think it is better because they can provide a new story and more. Hoenn is the first region I have played.
 
Personally, when i say i want a 'remake' of Hoenn, i just want to go to the region again with all the new mons/graphics and stuff. Idc about all the other crap such as storyline, how much they'll 'copy/paste', etc. Just similar junk to the old areas [or what they did to G/S /HG/SS] and the new mons either via trading or whatever. Just... i want to play Hoenn that /doesnt/ suck. [compared to the current 'latest and greatest' stuff]

My 1 cent. Have a nice day.
 
Theviking06 said:
Thief said:
If they made a remake, I think that it'd be smarter to create a unique story separate from what we already know. Maybe a storyline set years after the original.

I don't see why they wouldn't make a remake, because they've the first two. However if they ever made a gen1/2 remake again I think they should do something backwards. Like start in Kanto and afterwards you can travel to johto. Give us a new storyline.

That entirely defeats a remake. Didn't Fire Red and Leaf Green follow the original story almost verbatim? People want a remake because they enjoyed the story from RSE

It doesn't defeat the purpose of a remake. If it was made, it would probably be given to a separate team and they would put their own spin on things. Which is generally how a remake is. The original Halloween films compared with the new Rob Zombie remakes are similar, but mostly completely different. It all depends on whoever is in charge and what THEIR vision is. Just because something is a remake doesn't make it completely the same, neither does it have to cater to what people want.
HG/SS were GF remakes and the story lines were given new additions, such as the kimono girls who actually served a large part.

People who want a remake love gen 3 in general. They love the characters and the region itself. I'm not saying that the story would be the most outlandish thing, but even Emerald had a separate story from the first two games.

A remake is revisiting old material and using it again in a new way. It doesn't have to be the same.
 
DrEspeon said:
One thing I will point out is that if they did make a remake it would almost definitely be of RS and not E. If you follow the pattern, you will easily find that. I don't know why people think that there might be and Emerald remake. As for if it will exist, I think it probably will. They have done it before and I feel like Gen V was just a cover-up for Gen VI where they tried every play they could to catch the attention of us while they prepared for 3d and therefore they didn't add the remakes and saved them for 3d.

The problem with that "pattern" is that before RSE, the third version wasn't "the full story".

Hence they cannot just add the third version extras, because its the story peak itself.
GS->C : complete -> some small extras
RS->E : incomplete story -> complete story
in other words, with RSE they started to take third versions seriously, and started considering them WHILE working on the initial games already, instead of just improvising some random stuff afterwards to milk more cash.

If they did add stuff from emerald and pretend its still remakes of RS, it would simply turn out like this
h05F78382


Or it would be so different form the originals that they might as well have made new Hoenn-based games from the beginning.

Dx


As for the reason there were no remakes in gen V... I've been saying the whole time it was obvious there wouldn't be for one simple reason:
gen V was doomed to be short the moment they decided to stay a little longer on the DS.
It has nothing to do with whether they wanted to do them or not, it just wasn't the right thing to do.
 
Mitja said:
DrEspeon said:
One thing I will point out is that if they did make a remake it would almost definitely be of RS and not E. If you follow the pattern, you will easily find that. I don't know why people think that there might be and Emerald remake. As for if it will exist, I think it probably will. They have done it before and I feel like Gen V was just a cover-up for Gen VI where they tried every play they could to catch the attention of us while they prepared for 3d and therefore they didn't add the remakes and saved them for 3d.

The problem with that "pattern" is that before RSE, the third version wasn't "the full story".

Hence they cannot just add the third version extras, because its the story peak itself.
GS->C : complete -> some small extras
RS->E : incomplete story -> complete story
in other words, with RSE they started to take third versions seriously, and started considering them WHILE working on the initial games already, instead of just improvising some random stuff afterwards to milk more cash.

If they did add stuff from emerald and pretend its still remakes of RS, it would simply turn out like this
h05F78382


or it would be so different form the originals that they might as well have made new Hoenn-based games from the beginning.

Dx


As for the reason there were no remakes in gen V...Ive been saying the whole time it was obvious there wouldn't be for one simple reason:
gen V was doomed to be short the moment they decided to stay a little longer on the DS.
It has nothing to do with whether they wanted to do them or not, it just wasn't the right thing to do.

Actually hgss was based off of crystal. They might do this again.
 
DrEspeon said:
Mitja said:
The problem with that "pattern" is that before RSE, the third version wasn't "the full story".

Hence they cannot just add the third version extras, because its the story peak itself.
GS->C : complete -> some small extras
RS->E : incomplete story -> complete story
in other words, with RSE they started to take third versions seriously, and started considering them WHILE working on the initial games already, instead of just improvising some random stuff afterwards to milk more cash.

If they did add stuff from emerald and pretend its still remakes of RS, it would simply turn out like this
h05F78382


or it would be so different form the originals that they might as well have made new Hoenn-based games from the beginning.

Dx


As for the reason there were no remakes in gen V...Ive been saying the whole time it was obvious there wouldn't be for one simple reason:
gen V was doomed to be short the moment they decided to stay a little longer on the DS.
It has nothing to do with whether they wanted to do them or not, it just wasn't the right thing to do.

Actually hgss was based off of crystal. They might do this again.

They were based off of the original, but kept some stuff from Crystal (Suicune and all that). Its more like they had G/S's main storyline, but fused with Crystal.

Anyway, although there is the chance we may not get remakes, Hoenn in the Gen.6 3D graphics would be so aces its indescribable.
Imagine the Diving underwater routes in 3D... ermagerd

Either way, I'm really hoping we do get them. If we do, I'm hoping that the story would take a bit of inspiration from Emerald.
something like:
-Aqua/Magma awakens Kyogre/Groudon depending on version
-The legendary comes to Sootopolis City (like in Emerald, where they fought there)
-You find Rayquaza, and it comes to calm the legendary
-You can then battle the legendary
-Rayquaza can be caught after you beat the E4.

That way, it means that it keeps most of the R/S/E storyline, but at the same time keeps Rayquaza stopping the team from Emerald. What could also happen to give it more similarity to Emerald is have Juan as the Sootopolis Gym Leader, but keep Steven as the Champ. Wallace could have a role akin to Stevens in Emerald, being a character that you occasionally meet, and battles you with a strong team in the postgame.
 
Mitja said:
The problem with that "pattern" is that before RSE, the third version wasn't "the full story".

Hence they cannot just add the third version extras, because its the story peak itself.

If they did add stuff from emerald and pretend its still remakes of RS, it would simply turn out like this
h05F78382



As for the reason there were no remakes in gen V...Ive been saying the whole time it was obvious there wouldn't be for one simple reason:
gen V was doomed to be short the moment they decided to stay a little longer on the DS.
It has nothing to do with whether they wanted to do them or not, it just wasn't the right thing to do.

That may be true, but you also have to think that Gold, Silver, and Crystal were all direct sequels to Red, Blue, and Yellow. It wasn't the same case as with Gen 5, but the Johto region events did take place 3 years after Kanto. So by the time Crystal came to be, there wasn't much extra story for them to tell other than to add extra game elements like they had done in the previous gen; Yellow.
However when starting in a new gen (3) and region that is not directly connected to what we already know, they can start over fresh and chose to drag out the story. So there's no real reason not to do it just because RS can be considered "incomplete."

Also, Dr. Espeon is right. Heart Gold and Soul Silver were based off of Crystal. They didn't just "add" some stuff from crystal, everything in the game was there. So really they more likely just added things from silver and gold, but even those additions were completely changed; adding the kimono girls as the source behind the legendaries appearing. If you really want to be fair, the games were based off of the entire generation as a whole.
 
P.DelSlayer said:
Either way, I'm really hoping we do get them. If we do, I'm hoping that the story would take a bit of inspiration from Emerald.
something like:
-Aqua/Magma awakens Kyogre/Groudon depending on version
-The legendary comes to Sootopolis City (like in Emerald, where they fought there)
-You find Rayquaza, and it comes to calm the legendary
-You can then battle the legendary
-Rayquaza can be caught after you beat the E4.

That way, it means that it keeps most of the R/S/E storyline, but at the same time keeps Rayquaza stopping the team from Emerald. What could also happen to give it more similarity to Emerald is have Juan as the Sootopolis Gym Leader, but keep Steven as the Champ. Wallace could have a role akin to Stevens in Emerald, being a character that you occasionally meet, and battles you with a strong team in the postgame.

Rayquaza would come and calm down just one of them? That sounds odd... why not exclude Rayquaza in the climax completely if the proper story cant be told?

"oh damn the cover legendary is going crazy...you have to go get that one stronger legendary guy to stop it" which is what I was trying to say with the picture. gamefreak is a bunch of perfectionists, they wouldn't be satisfied with this imo.

Thief said:
That may be true, but you also have to think that Gold, Silver, and Crystal were all direct sequels to Red, Blue, and Yellow. It wasn't the same case as with Gen 5, but the Johto region events did take place 3 years after Kanto. So by the time Crystal came to be, there wasn't much extra story for them to tell other than to add extra game elements like they had done in the previous gen; Yellow.
However when starting in a new gen (3) and region that is not directly connected to what we already know, they can start over fresh and chose to drag out the story. So there's no real reason not to do it just because RS can be considered "incomplete."

Also, Dr. Espeon is right. Heart Gold and Soul Silver were based off of Crystal. They didn't just "add" some stuff from crystal, everything in the game was there. So really they more likely just added things from silver and gold, but even those additions were completely changed; adding the kimono girls as the source behind the legendaries appearing. If you really want to be fair, the games were based off of the entire generation as a whole.

GS were direct sequels, yes, I don't see where that is relevant in all this tho?

I'm not saying they intentionally didn't add a lot in crystal, I am saying they intentionally DID do actually new things in Emerald, planned along while working on RS already, thats the difference.

Sure they can just do R and S. But they cant easily slap any Rayquaza bit in like they could do with Suicune, without disturbing the climax of the plot. And they can't polish it up "kimono-girls style" in a way that includes Rayquaza...at least I don't see how.



But I have figured out a simple solution for the whole dilemma (I don't think they will make copy/paste remakes anymore, but in the case they would, this would be a neat solution)
I call it, the Emerald key.
Lets say you get Ruby.
The game revolves around Team Magma and has the drought and having to stop Groudon, just like a standard expected remake of Ruby with the usual polished up story and better fleshed out characters jadajada.
But after beating the E4, you unlock the Emerald key, which is useless unless you send it to another NEW game.
Now you or a friend gets/has Sapphire, you send over the Emerald key, which activates the option to START A NEW GAME as Emerald, instead of Sapphire. The game intro screen turns from blue to green, and then features both teams, the Emerald showdown, and any other appropriate changes..

Everything needed for this was already done in some form in BW2.
 
Mitja said:
P.DelSlayer said:
Either way, I'm really hoping we do get them. If we do, I'm hoping that the story would take a bit of inspiration from Emerald.
something like:
-Aqua/Magma awakens Kyogre/Groudon depending on version
-The legendary comes to Sootopolis City (like in Emerald, where they fought there)
-You find Rayquaza, and it comes to calm the legendary
-You can then battle the legendary
-Rayquaza can be caught after you beat the E4.

That way, it means that it keeps most of the R/S/E storyline, but at the same time keeps Rayquaza stopping the team from Emerald. What could also happen to give it more similarity to Emerald is have Juan as the Sootopolis Gym Leader, but keep Steven as the Champ. Wallace could have a role akin to Stevens in Emerald, being a character that you occasionally meet, and battles you with a strong team in the postgame.

Rayquaza would come and calm down just one of them? That sounds odd... why not exclude Rayquaza in the climax completely if the proper story cant be told?

"oh damn the cover legendary is going crazy...you have to go get that one stronger legendary guy to stop it" which is what I was trying to say with the picture. gamefreak is a bunch of perfectionists, they wouldn't be satisfied with this imo.

Thief said:
That may be true, but you also have to think that Gold, Silver, and Crystal were all direct sequels to Red, Blue, and Yellow. It wasn't the same case as with Gen 5, but the Johto region events did take place 3 years after Kanto. So by the time Crystal came to be, there wasn't much extra story for them to tell other than to add extra game elements like they had done in the previous gen; Yellow.
However when starting in a new gen (3) and region that is not directly connected to what we already know, they can start over fresh and chose to drag out the story. So there's no real reason not to do it just because RS can be considered "incomplete."

Also, Dr. Espeon is right. Heart Gold and Soul Silver were based off of Crystal. They didn't just "add" some stuff from crystal, everything in the game was there. So really they more likely just added things from silver and gold, but even those additions were completely changed; adding the kimono girls as the source behind the legendaries appearing. If you really want to be fair, the games were based off of the entire generation as a whole.

GS were direct sequels, yes, I don't see where that is relevant in all this tho?

I'm not saying they intentionally didn't add a lot in crystal, I am saying they intentionally DID do actually new things in Emerald, planned along while working on RS already, thats the difference.

Sure they can just do R and S. But they cant easily slap any Rayquaza bit in like they could do with Suicune, without disturbing the climax of the plot. And they can't polish it up "kimono-girls style" in a way that includes Rayquaza...at least I don't see how.



But I have figured out a simple solution for the whole dilemma (I don't think they will make copy/paste remakes anymore, but in the case they would, this would be a neat solution)
I call it, the Emerald key.
Lets say you get Ruby.
The game revolves around Team Magma and has the drought and having to stop Groudon, just like a standard expected remake of Ruby with the usual polished up story and better fleshed out characters jadajada.
But after beating the E4, you unlock the Emerald key, which is useless unless you send it to another NEW game.
Now you or a friend gets/has Sapphire, you send over the Emerald key, which activates the option to START A NEW GAME as Emerald, instead of Sapphire. The game intro screen turns from blue to green, and then features both teams, the Emerald showdown, and any other appropriate changes..

Everything needed for this was already done in some form in BW2.

If they did this, a. you should be able to play a restarted emerald yourself, b. maybe instead of a key, it could create a new save file for emerald, but keep your RS save. I know they said they like one save file, but if it is a different game, this could be a solution. Even so, I find the idea kind of unlikely.
 
DrEspeon said:
Mitja said:
Rayquaza would come and calm down just one of them? That sounds odd... why not exclude Rayquaza in the climax completely if the proper story cant be told?

"oh damn the cover legendary is going crazy...you have to go get that one stronger legendary guy to stop it" which is what I was trying to say with the picture. gamefreak is a bunch of perfectionists, they wouldn't be satisfied with this imo.


GS were direct sequels, yes, I don't see where that is relevant in all this tho?

I'm not saying they intentionally didn't add a lot in crystal, I am saying they intentionally DID do actually new things in Emerald, planned along while working on RS already, thats the difference.

Sure they can just do R and S. But they cant easily slap any Rayquaza bit in like they could do with Suicune, without disturbing the climax of the plot. And they can't polish it up "kimono-girls style" in a way that includes Rayquaza...at least I don't see how.



But I have figured out a simple solution for the whole dilemma (I don't think they will make copy/paste remakes anymore, but in the case they would, this would be a neat solution)
I call it, the Emerald key.
Lets say you get Ruby.
The game revolves around Team Magma and has the drought and having to stop Groudon, just like a standard expected remake of Ruby with the usual polished up story and better fleshed out characters jadajada.
But after beating the E4, you unlock the Emerald key, which is useless unless you send it to another NEW game.
Now you or a friend gets/has Sapphire, you send over the Emerald key, which activates the option to START A NEW GAME as Emerald, instead of Sapphire. The game intro screen turns from blue to green, and then features both teams, the Emerald showdown, and any other appropriate changes..

Everything needed for this was already done in some form in BW2.

If they did this, a. you should be able to play a restarted emerald yourself, b. maybe instead of a key, it could create a new save file for emerald, but keep your RS save. I know they said they like one save file, but if it is a different game, this could be a solution. Even so, I find the idea kind of unlikely.

Or they could just make one single game.
 
Mitja said:
DrEspeon said:
One thing I will point out is that if they did make a remake it would almost definitely be of RS and not E. If you follow the pattern, you will easily find that. I don't know why people think that there might be and Emerald remake. As for if it will exist, I think it probably will. They have done it before and I feel like Gen V was just a cover-up for Gen VI where they tried every play they could to catch the attention of us while they prepared for 3d and therefore they didn't add the remakes and saved them for 3d.

The problem with that "pattern" is that before RSE, the third version wasn't "the full story".

Hence they cannot just add the third version extras, because its the story peak itself.
GS->C : complete -> some small extras
RS->E : incomplete story -> complete story
in other words, with RSE they started to take third versions seriously, and started considering them WHILE working on the initial games already, instead of just improvising some random stuff afterwards to milk more cash.

If they did add stuff from emerald and pretend its still remakes of RS, it would simply turn out like this
h05F78382


or it would be so different form the originals that they might as well have made new Hoenn-based games from the beginning.

Dx


As for the reason there were no remakes in gen V...Ive been saying the whole time it was obvious there wouldn't be for one simple reason:
gen V was doomed to be short the moment they decided to stay a little longer on the DS.
It has nothing to do with whether they wanted to do them or not, it just wasn't the right thing to do.

I agree with your reasoning, HG/SS managed to get updates because crystal didn't change the plot of either game significantly. Emerald however is essentially a fusion of both R/S so if we DID get remakes, it would most likely just be standalone emerald remake which would need a version opposite for marketing reasons. Deoxys could be that opposite but the only relation Rayquaza and Deoxys have is anime exclusive, which doesn't follow game canon.

I'm hoping my favorite region gets a remake but I won't hold my breath.
 
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