So me and my friends were just screwing around when we created Wonder Battles. Basically it's a battle where you only use Wonder Traded Pokemon, we use these rules.
1. You must wonder trade six pokemon for six pokemon
2. They cannot be altered in anyway. You cannot give them any items, or change their forms (unless the form is purely cosmetic, then feel free to.) They can only be taught TM or HM moves IF they do not have all four move slots filled
3. This one is optional, but we usually allow one redo, since you never know when you'll get screwed over by a caterpie
Those are all of the rules, everything else is fair game, evasion, double pokemon, and so on, it's really crazy, and hilarious when something like a Zubat sweeps a team simply because it is outspeeds and tanks all of their attacks.
1. You must wonder trade six pokemon for six pokemon
2. They cannot be altered in anyway. You cannot give them any items, or change their forms (unless the form is purely cosmetic, then feel free to.) They can only be taught TM or HM moves IF they do not have all four move slots filled
3. This one is optional, but we usually allow one redo, since you never know when you'll get screwed over by a caterpie
Those are all of the rules, everything else is fair game, evasion, double pokemon, and so on, it's really crazy, and hilarious when something like a Zubat sweeps a team simply because it is outspeeds and tanks all of their attacks.