Hello friends,
I wanted to discuss Xerneas BREAK and how it fits in today's meta.
This list comes from one of the top players at Bremen Regionals.
I ran this at my league last week and went 4-0 and have been having a lot of success on PTCGO.
My favorite aspect of this deck is how consistent it is.
##Pokémon - 11
* 1 Oranguru SUM 113
* 3 Xerneas BREAK STS 82
* 4 Xerneas STS 81
* 3 Tapu Lele-GX GRI 60 (might consider running 4)
##Trainer Cards - 34
* 1 Rescue Stretcher GRI 130
* 4 Ultra Ball DEX 102
* 3 Choice Band GRI 121
* 3 Fairy Garden FCO 100
* 2 Super Rod BKT 149
* 4 Professor Sycamore BKP 107
* 2 Exp. Share NXD 87
* 2 Brigette BKT 134
* 3 Guzma BUS 115
* 4 Max Elixir BKP 102
* 4 N NVI 92
* 2 Field Blower GRI 125 (could replace 1 or both with Enhanced Hammer)
##Energy - 15
* 3 Double Colorless Energy
* 12 Fairy Energy
STRATEGY:
Idealy, start with Xerneas > get out brigette with ultra ball/lele > bench your xerneas + oranguru > proceed to geomancy for a couple turns until your hitting big numbers with choice band!
The meta has slowed down which makes it possible to setup geomancys. If you can setup even 2 geomancys then the game is yours.
Even if they are knocking out your xerneas, this deck trades prizes very well since you have all 1 prize attackers. Combo that with exp shares, DCE and max elixir and it is easy to keep hitting 200+ every turn.
Matchups:
Xerneas has no clear autoloss which is extremely nice in a large tournament setting. Its hardest matchup is Gardy; mainly the sylveon variant because if they Plea GX then they cut about half your damage. Combine that with a lot of parallel city techs and you have a very difficult matchup.
Metagross can be rough but they generally take awhile to setup, letting you either geomancy to OHKO metagross, or start picking off beldum/metang.
Volc/Ho-oh/Salazzle variants are generally favorable, although dealing with a kiawed Ho-oh can be a pain.
Vika/Bulu & Garb variants are not all that hard either, although Golisopod can give you trouble if they get it out turn 2.
Ninetales & Greninja have never gave me trouble.
Let me know what you all think or if you have any questions!
I wanted to discuss Xerneas BREAK and how it fits in today's meta.
This list comes from one of the top players at Bremen Regionals.
I ran this at my league last week and went 4-0 and have been having a lot of success on PTCGO.
My favorite aspect of this deck is how consistent it is.
##Pokémon - 11
* 1 Oranguru SUM 113
* 3 Xerneas BREAK STS 82
* 4 Xerneas STS 81
* 3 Tapu Lele-GX GRI 60 (might consider running 4)
##Trainer Cards - 34
* 1 Rescue Stretcher GRI 130
* 4 Ultra Ball DEX 102
* 3 Choice Band GRI 121
* 3 Fairy Garden FCO 100
* 2 Super Rod BKT 149
* 4 Professor Sycamore BKP 107
* 2 Exp. Share NXD 87
* 2 Brigette BKT 134
* 3 Guzma BUS 115
* 4 Max Elixir BKP 102
* 4 N NVI 92
* 2 Field Blower GRI 125 (could replace 1 or both with Enhanced Hammer)
##Energy - 15
* 3 Double Colorless Energy
* 12 Fairy Energy
STRATEGY:
Idealy, start with Xerneas > get out brigette with ultra ball/lele > bench your xerneas + oranguru > proceed to geomancy for a couple turns until your hitting big numbers with choice band!
The meta has slowed down which makes it possible to setup geomancys. If you can setup even 2 geomancys then the game is yours.
Even if they are knocking out your xerneas, this deck trades prizes very well since you have all 1 prize attackers. Combo that with exp shares, DCE and max elixir and it is easy to keep hitting 200+ every turn.
Matchups:
Xerneas has no clear autoloss which is extremely nice in a large tournament setting. Its hardest matchup is Gardy; mainly the sylveon variant because if they Plea GX then they cut about half your damage. Combine that with a lot of parallel city techs and you have a very difficult matchup.
Metagross can be rough but they generally take awhile to setup, letting you either geomancy to OHKO metagross, or start picking off beldum/metang.
Volc/Ho-oh/Salazzle variants are generally favorable, although dealing with a kiawed Ho-oh can be a pain.
Vika/Bulu & Garb variants are not all that hard either, although Golisopod can give you trouble if they get it out turn 2.
Ninetales & Greninja have never gave me trouble.
Let me know what you all think or if you have any questions!