Pokémon: 16
Power up Darkrai-EX, put foe to sleep w/ Malamar-EX, and strike! If a fighting-type appears, use Baby Yveltal w/ fighting spirit belt to resist attacks, and/or use Espeon-EX to hopefully hit for weakness and make the fighters pay! Enough said...
Changes:
1/30/16:
-2 Shaymin-EX ROS 77
-2 Bunnelby PRC 121
-2 Diggersby XY 112
-1 Wally
-3 Puzzle of Time
+2 Remoraid BKT 31
+2 Octillery BKT 33
+2 Espeon-EX BPT 52
+3 VS Seeker
+1 Super Rod
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Dark Pulse
あくのはどう 20+
This attack does 20 more damage for each
Energy attached to all of your Pokémon.
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Dark Head
ダークヘッド 80+
If your opponent's Active Pokémon is Asleep, this attack does 80 more damage.
Miraculous Shine
ミラクルシャイン
Devolve each of your opponent's evolved Pokémon and put the highest Stage Evolution card on it into your opponent's hand.
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Psyshock
サイコショック 70
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
^ The above idea is a pre-street-date check: Because I don't have access to the core cards on online TCG sources due to street date issues, that leaves me w/ the forums for deck-quality checking... Please give this idea some feedback... Thank you.
- 2 Remoraid BKT 31
- 2 Octillery BKT 33
- 2 Darkrai-EX BPT 74
- 2 Zorua BKT 89
- 2 Zoroark BKT 91
- 2 Yveltal XY 78
- 2 Malamar-EX PHF 58
- 2 Espeon-EX BPT 52
- 3 Reverse Valley
- 2 Max Elixir
- 3 VS Seeker
- 1 Lysandre
- 4 Ultra Ball
- 3 Battle Compressor
- 1 Super Rod
- 2 Startling Megaphone
- 1 Judge
- 2 Float Stone
- 2 Professor Birch's Observations
- 3 Professor Sycamore
- 3 Fighting Fury Belt
- 3 Double Colorless Energy
- 8 Darkness Energy
- 3 Psychic Energy
Power up Darkrai-EX, put foe to sleep w/ Malamar-EX, and strike! If a fighting-type appears, use Baby Yveltal w/ fighting spirit belt to resist attacks, and/or use Espeon-EX to hopefully hit for weakness and make the fighters pay! Enough said...
Changes:
1/30/16:
-2 Shaymin-EX ROS 77
-2 Bunnelby PRC 121
-2 Diggersby XY 112
-1 Wally
-3 Puzzle of Time
+2 Remoraid BKT 31
+2 Octillery BKT 33
+2 Espeon-EX BPT 52
+3 VS Seeker
+1 Super Rod
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あくのはどう 20+
This attack does 20 more damage for each
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ダークヘッド 80+
If your opponent's Active Pokémon is Asleep, this attack does 80 more damage.
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ミラクルシャイン
Devolve each of your opponent's evolved Pokémon and put the highest Stage Evolution card on it into your opponent's hand.
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サイコショック 70
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Blue side
Choose which way this card faces before you play it. Any damage done to this ↓ player's
Pokémon by an opponent's attack is reduced by 10 (after applying Weakness and Resistance).
Red side
Choose which way this card faces before you play it. The attacks of this ↓ player's
Pokémon do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Choose which way this card faces before you play it. Any damage done to this ↓ player's
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Red side
Choose which way this card faces before you play it. The attacks of this ↓ player's
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Look at the top 6 cards of your deck. You may reveal a basic Energy card you find there and attach it to 1 of your Benched Basic Pokémon. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
You may play as many Item cards as you like during your turn (before your attack).
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
The Basic Pokémon this card is attached to gets +40 HP and its attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
You may play as many Item cards as you like during your turn (before your attack).
The Basic Pokémon this card is attached to gets +40 HP and its attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
You may play as many Item cards as you like during your turn (before your attack).
^ The above idea is a pre-street-date check: Because I don't have access to the core cards on online TCG sources due to street date issues, that leaves me w/ the forums for deck-quality checking... Please give this idea some feedback... Thank you.
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