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Standard Yanmega - Decidueye

Baulus

Aspiring Trainer
Member
****** Pokémon Trading Card Game Deck List ******

##Pokémon - 17

* 2 Rowlet SUM 9
* 2 Dartrix SUM 10
* 2 Decidueye-GX SUM 12
* 3 Yanmega BREAK STS 8
* 4 Yanma STS 6
* 4 Yanmega STS 7

##Trainer Cards - 43

* 4 Trainers' Mail ROS 92
* 4 VS Seeker PHF 109
* 1 Lillie SUM 147
* 1 Hala GRI 143
* 1 Lysandre FLF 90
* 1 Skyla BKP 122
* 3 N DEX 96
* 1 Pokémon Ranger STS 113
* 1 Olympia GEN 66
* 1 Switch SUM 160
* 1 Hau GRI 144
* 1 Escape Rope PRC 127
* 2 Silent Lab PRC 140
* 4 Forest of Giant Plants AOR 74
* 1 Brigette BKT 161
* 3 Revitalizer GEN 70
* 3 Ultra Ball SUM 135
* 1 Field Blower GRI 163
* 1 Professor Kukui SUM 148
* 1 Judge BKT 143
* 4 Choice Band GRI 121
* 3 Professor Sycamore XY 122

##Energy - 0


Total Cards - 60

****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******

The strategy of this deck revolves around Yanmega.
Each turn you try to set up the Yanmega with the Forest and then play N/Sycamore/Lillie/Judge/Hala/Hau/Kukui to get 4 cards in hand to attack each turn supported by Decidueye and Choice Band damage.
Thanks to Yanmega 0 cost retreat I can use switch cards to eliminate status effects and put Decidueye back in the bench.
Also I run Brigette because using 1 card to get 3 pokemon into play can help us get 4 cards in hand while Ultra Ball basically make us discard 3 cards.
VS seeker, Trainer Mail, Escape Rope, Lysandre and Skyla are common card in every deck (Mail and Skyla can modify our hand size thanks to Revitalizer).

This deck main problem are ability block (Hex Maniac, Garbodor and Wobbuffet mainly) and I also tryed to build accordingly to the meta:

- Field blower can save me from Garbodor but I dont' know how many should I run because now people usually go for 3 Guardian Rising Garbodor and 1 with the Ability Lock.

- Silent Lab shuts down Wobbuffet and a lot of meta pokemon like Eevee, Volcanion, Tapu Lele and Shaymin. Should I try to start the game for first just to put the stadium in play and block those cards or is better to start second and being able to attack with Yanmega?

- Olympia and Float Stone can make me switch pokemon also if opponent plays Vileplume but a lot of people play Field Blower so I can't really deicide between Olympia - Switch - Float Stone - Escape Rope.

- Pokemon Ranger is needed due to Greeninja but I don't know if I should play 2 copies just for one deck.

Also I have some concern for Ultra Ball which makes me discard 3 cards but I really need a way to get Yanmega, don't know if other balls would be viable. I wanted to put Teammates too but after some testing I realised it's easier to recover from a dead pokemon with any other trainer to maintein the 4 card hand.

And that's all, I only play online so I prefer fast deck for the ladder and I love going with full art cards in general. Thanks for future suggestion!
 
I do run some energy (4 DC and 4 G) in my version of this deck in case of opponent's playing Garbotoxin or Hex Maniac. As you've mentioned, opponents playing either Garbotoxin or Hex Maniac will bring your attack options to a halt, even if temporary. I also have a 3-3-3 Decidueye GX line, and only 2 Yanmega BREAKs.

In regards to your deck, following are a few thoughts for your consideration:

  • Your current card-draw engine consists of 1 Hala, 1 Hau, 1 Judge, 1 Lillie (great when running "high" Item counts), 3 N, 1 Prof. Kukui and 3 Prof. Sycamore = 11 total. Since you are not running any Ability-powered, supplemental card-draw support like Oranguru, Shaymin EX or Tapu Lele GX, "high" card-draw Supporter counts are warranted. However, IMO, 11 is a bit excessive and the "mix" of these supporters could be a bit more effective. For example, I'd suggest:
-1 Hala
-1 Hau
-1 N

+1Judge
  • Secondly, 6 Stadiums seem excessive as well. Consider:
-1 Forest of Giant Plants
-2 Silent Lab - not critical given other options

+2 Aether Paradise Conservation Area
  • Other considerations for lesser/"low" priority cards (again, IMO), I'd suggest:
-1 Brigette
-1 Choice Band
-1 Trainer's Mail
-1 Pokémon Ranger
-2 Revitalizer
-1 Skyla
-1 Trainer's Mail

+3 Level Ball
+1 Lysandre
I tried to leave make room for energy should you wish to incorporate some. Otherwise, consider incorporating "disruption" cards (e.g., Delinquent, Hammers, etc.) to help "slow" your opponent down.

I hope you find these comments helpful.
 
I do run some energy (4 DC and 4 G) in my version of this deck in case of opponent's playing Garbotoxin or Hex Maniac.
+2 Aether Paradise Conservation Area

I hope you find these comments helpful.

Unfortunatly Aether Paradise Conservation Area works only on Basic pokemon but I'm definitely going to try the addition of energies, thanks a lot!
 
Unfortunatly Aether Paradise Conservation Area works only on Basic pokemon but I'm definitely going to try the addition of energies, thanks a lot!
Apologies regarding the APCA Stadium; I unfortunately did not read it carefully enough.
 
I run Yanmega BREAK with Garbodor and I think that in this meta of one-hit KOs, you need to focus on winning the prize trade and outlasting your opponent.

The best way to play around with hand size is Octillery. As long as you have an item card in your hand, you can use Abyssal Hand and play that item or something else you drew in order to attack.
 
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