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Standard Yveltal Break/Darkrai

WindierWeavile

Breezing through life as a Weavile on a windy day.
Member
So I know a lot of people put off Yveltal Break due to the three basic Dark Energies it needs for its attack but I really think it has some great potential people just haven't seen yet. This deck is what I've been using for a while on PTCGO and it has been doing quite well. Let's begin!

****** Pokémon Trading Card Game Deck List ******

##Pokémon - 11

* 2 Shaymin-EX ROS 77
* 1 Absol ROS 40
* 2 Darkrai-EX BKP 74
* 3 Yveltal BREAK STS 66
* 2 Yveltal BKT 94
* 2 Yveltal STS 65

##Trainer Cards - 37

* 1 Switch TK-Noibat 29
* 4 Trainers' Mail ROS 92
* 1 Lysandre FLF 90
* 1 Super Rod BKT 149
* 1 Olympia GEN 66
* 2 Float Stone BKT 137
* 4 Max Elixir BKP 102
* 4 Team Magma's Secret Base DCR 32
* 4 N FAC 105
* 1 Hex Maniac AOR 75
* 1 Skyla BKT 148
* 4 Ultra Ball ROS 93
* 4 Professor Sycamore PHF 101
* 4 VS Seeker PHF 109

##Energy - 12

* 12 Darkness Energy GEN 81

Total Cards - 60

****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
I'm not very good at explaining in detail my decision making process for each card and the strategy but I'll try to do my best...

I'm actually thinking of replacing Delinquent for another Yveltal Break but here's my ideas behind this deck.
Yveltal Breaks attack is Baleful Night, which does 120 damage and does 30 damage to each of your opponent's Benched Pokemon with damage counters on it. So my thoughts behind this is to get out a Team Magma's Secret Base for your opponent to either find a Stadium to replace during his turn or face it and bench his/her Pokemon, putting 2 damage counters on each of them that they bench, which is exactly what we want for Yveltal Break for his Baleful Night. Now the big problem with Yveltal Break is his high attack cost and it all being basic Dark Energy but that's where Max Elixirs come into play to set up Yveltal BT or Yveltal STS to power him up by turn 2 to start wrecking havoc. And once you get 1 Yveltal Break into play, you can slowly start powering up another one on your Bench while your first one messes with your opponents Bench. Yveltal BT is the preferred Yveltal for the Break to evolve onto because then you have the choice of either sniping Exs on the Bench or just doing 3o damage to everyone with damage already on them. It's a very good choice to have in many situations. Darkrai Ex is in here if you need to do massive damage to a Pokemon instead of doing a lot of damage to multiple Pokemon (ex. M Mewtwo, M Rayquaza). With so much energy around with Max Elixir, Darkrai will start doing massive damage very fast. Absol is in the deck for moving 3 damage counters from your opponents Pokemon to another of his/her Pokemon. This Absol is very useful when you need to get that little extra damage for the knockout on a Pokemon and with so much damage counters around on the board, moving them around is very useful.
I'm positive this card can be good and will continue to get better with each new set but this is the best I can do for now and it works extremely well. If I missed anything or you have something you want to critique or have questions please feel free to ask! I love this deck and I really see the potential in it.

Edit:Replaced Delinquent for another Yveltal Break
 
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Nice list.

I too have been running a similar deck (I really like damage spread decks), but with the following exceptions:

  • I run 1 Mew, especially for the M Mewtwo EX match-up. It can be difficult to KO an opponent's M Mewtwo EX or Mewtwo EX as lon as my opponent has a Damage Change attack option. But, the Mew can just 1HKO either.
  • I also run 1 Yveltal EX which is still 1 of the best attackers in the game, IMO.
  • Instead of running 4 Team Magma's SB Stadiums, I've found 2 to work well, along with either a Silent Lab or Parallel City (keep going back and forth between these 2). There are times when running 4 TMSBs have caused damage to my Pokémon too.
  • Lastly, my card-draw Supporter "mix" has more "diversity" (than just professor sycamore and N) which helps depending upon the board and game status. For example, instead of running 4 N (which always refreshes my opponent's hand), I just run 2 N and 1 Judge and a Professor Birch's Observations (PBO). If I can manage to partially - "fully" setup T1, playing a Judge at the end of my turn can disrupt my opponent quite a bit at times. The PBO also helps when I just need to get the 3 Prof. Sycamore out of my hand too... Lol. Shauna could work here too.
Hope this helps.
 
Thanks for the suggestion! What would you suggest to take out/replace for Mew and Yveltal Ex?
 
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