I'm new to Pokebeach but not to the Pokemon TCG. been looking into some different deck ideas lately and stumbled upon Yveltal BREAK with its attack Baleful Night that can magnify damage across the board. Don't currently have half the cards necessary to actually make the deck but I thought I'd make a list as an exercise in theory-craft and if anyone has feedback or tries it out then great.
Pokemon:
3x Yveltal(Generations)
1x Yveltal(BREAKthrough) - Sadly a little obsolete, but Fright Night is still handy and EX can still show up.
3x Yveltal BREAK - Main Attacker; aim to to setup with Energy and damage opponents bench asap.
3x Tapu Koko(Promo) - To spread the initial damage.
2x - 1x -2x Decidueye GX line(Sun & Moon) - For placing damage on anything they add to the bench.
1x Tapu Lele GX - Self-explanatory, but only put one seeing as I don't even own a single copy in the first place.
Supporter:
4x N
3x Sycamore
2x Guzma
2x Brigette
Other Trainers:
4x Max Elixir
2x Altar of the Moone
3x Choice Band
1x Energy Retrieval
1x Enhanced Hammer
1x Field Blower
1x Timer Ball(grab Yveltal Break or Decidueye GX)
2x Rare Candy
2x Rescue Stretcher(the 2nd in place of a fourth Yveltal BREAK; just more flexible)
Energy:
4x DCE(for Tapu Koko, though maybe 3 is enough)
12x Dark Energy(to avoid Max Elixir's failing)
Anyway, it's pretty straightforward; only thing I might change is the quantity of Tapu Koko and Decidueye GX as well as simply refining the trainer lineup. I was also interested in using Darkrai GX but I doubt the extra complication involved would be worth it; hopefully Max Elixir gets the job done in terms of energy accelaration.
Pokemon:
3x Yveltal(Generations)
1x Yveltal(BREAKthrough) - Sadly a little obsolete, but Fright Night is still handy and EX can still show up.
3x Yveltal BREAK - Main Attacker; aim to to setup with Energy and damage opponents bench asap.
3x Tapu Koko(Promo) - To spread the initial damage.
2x - 1x -2x Decidueye GX line(Sun & Moon) - For placing damage on anything they add to the bench.
1x Tapu Lele GX - Self-explanatory, but only put one seeing as I don't even own a single copy in the first place.
Supporter:
4x N
3x Sycamore
2x Guzma
2x Brigette
Other Trainers:
4x Max Elixir
2x Altar of the Moone
3x Choice Band
1x Energy Retrieval
1x Enhanced Hammer
1x Field Blower
1x Timer Ball(grab Yveltal Break or Decidueye GX)
2x Rare Candy
2x Rescue Stretcher(the 2nd in place of a fourth Yveltal BREAK; just more flexible)
Energy:
4x DCE(for Tapu Koko, though maybe 3 is enough)
12x Dark Energy(to avoid Max Elixir's failing)
Anyway, it's pretty straightforward; only thing I might change is the quantity of Tapu Koko and Decidueye GX as well as simply refining the trainer lineup. I was also interested in using Darkrai GX but I doubt the extra complication involved would be worth it; hopefully Max Elixir gets the job done in terms of energy accelaration.