Pokemon:
Strategy:
Typical Yveltal EX strategy, attach as quickly as possible and evil ball, using y cyclone to manipulate energy attachments and darkrai's free retreat ability to keep fresh attackers active. Seismitoad is for slow starts, youll almost always start with a DCE so item lock is very easy to get rolling, and dedenne is to finish off injured opponents that use multiple energies to attack, and also to fill your bench if you draw it early. I plan on including vs seekers and possibly cutting either the escape ropes and switches or one of each. I plan on obtaining a computer search for this deck and also perhaps cutting one ultra ball or taking out the zoroark line altogether (its the XY variety, im not fond of it, but my binder is thin on yveltal techs at the moment.) opinions?
3 Yveltal EX
2 Darkrai EX
1 Seismitoad EX
2 Yveltal XY
1 Dedenne
2 Zoroark
2 Zorua
1 Tool Retriever
2 Magnetic Storm
2 Acro Bike
2 Muscle Band
2 Escape Rope
2 Switch
2 Energy Retrieval
2 Professor's Letter
4 Ultra Ball
1 Iris
1 Lysandre's Trump Card
2 Lysandre
3 N
4 Skyla
4 Professor Sycamore
9 Darkness Energy
4 Double Colorless Energy
Strategy:
Typical Yveltal EX strategy, attach as quickly as possible and evil ball, using y cyclone to manipulate energy attachments and darkrai's free retreat ability to keep fresh attackers active. Seismitoad is for slow starts, youll almost always start with a DCE so item lock is very easy to get rolling, and dedenne is to finish off injured opponents that use multiple energies to attack, and also to fill your bench if you draw it early. I plan on including vs seekers and possibly cutting either the escape ropes and switches or one of each. I plan on obtaining a computer search for this deck and also perhaps cutting one ultra ball or taking out the zoroark line altogether (its the XY variety, im not fond of it, but my binder is thin on yveltal techs at the moment.) opinions?