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Yveltal EX / Darkrai EX / Seismitoad EX

Neil Klima

Aspiring Trainer
Member
Pokemon:

  • 3 Yveltal EX
    2 Darkrai EX
    1 Seismitoad EX
    2 Yveltal XY
    1 Dedenne
    2 Zoroark
    2 Zorua
Trainers/Supporters/Stadiums:

  • 1 Tool Retriever
    2 Magnetic Storm
    2 Acro Bike
    2 Muscle Band
    2 Escape Rope
    2 Switch
    2 Energy Retrieval
    2 Professor's Letter
    4 Ultra Ball
    1 Iris
    1 Lysandre's Trump Card
    2 Lysandre
    3 N
    4 Skyla
    4 Professor Sycamore
Energy:

  • 9 Darkness Energy
    4 Double Colorless Energy

Strategy:
Typical Yveltal EX strategy, attach as quickly as possible and evil ball, using y cyclone to manipulate energy attachments and darkrai's free retreat ability to keep fresh attackers active. Seismitoad is for slow starts, youll almost always start with a DCE so item lock is very easy to get rolling, and dedenne is to finish off injured opponents that use multiple energies to attack, and also to fill your bench if you draw it early. I plan on including vs seekers and possibly cutting either the escape ropes and switches or one of each. I plan on obtaining a computer search for this deck and also perhaps cutting one ultra ball or taking out the zoroark line altogether (its the XY variety, im not fond of it, but my binder is thin on yveltal techs at the moment.) opinions?
 
RE: Yveltal EX/Darkrai EX/Seismitoad EX

I have a few ideas you might want to consider since I run a similar deck but with different strats.

I do not run Seismitoad nor a dedenne. What I do run is 2 eevee and 2 leafeon (which is great against seismitoad and gardevoir). Gardevoir is a popular deck and since not only it resists you, most of the energy gathered won't be on Gardy for dedenne to do massive damage. Dedenne is quicker though.

You need 3 stadiums to win stadium wars and prevent usage of fairy garden, which most gardy decks will run 4. Asides from that, fighting stadiums from crobat/landorous decks will apply pressure to your EX's. I run shadow circle's though, and with maybe 2 hard charms, yveltal does great against manectric rushing, AND leafeon is already covering against fairy(gardevoir), so I do not see the need for magnetic storm. My zorua and Zoroark options did not get much play when I played them at my city tournament, leafeon did. Keeping that zoroa line is all up to you though.

As for your trainers:
1 Tool Retriever (you run many EX's, either run more tools yourself or add another retriever)
2 Magnetic Storm -might want to change to 3 stadiums (maybe shadow circles?)
2 Acro Bike (good, but I do not run them unless you run vs seekers or moves that recycle energy often)
2 Muscle Band (2 muscles and 1 silver bangle is what i recommend)
2 Escape Rope (I recommend just 1)
2 Switch (not needed with darkrai ex)
2 Energy Retrieval
2 Professor's Letter
4 Ultra Ball (3 is enough on my opinion)
1 Iris (not needed, you need to set up quick and by the time you use draw supporters to get ready, you already do enough damage. Replace with teammates. Not only does it benefit you better but you can search for gamechanging cards instead of flat damage.)
1 Lysandre's Trump Card
2 Lysandre
3 N (i recommend 4)
4 Skyla (too many, reduce to 1 or 2. If anything, remove 2 and replace with hearingers)
4 Prof. Sycamore

in short, in terms of trainers TRY adding:
1 teammates
2 headringers. Not only is this great against EX's, but it is incredible as it forces more energy attachment which you will exploit with yveltal ex.
startling megaphone perhaps. It can take important tools.
at least 2 vs seeker. replay professors and burn through your cards.
1 silver bangle
3 shadow circles
MAYBE hard charms to prevent headringers on your way?
Computer search OR Scramble switch if you want more control over your switches and energy management.

You do not have 4 yveltals XY, therefore you wont be recovering energy often with him. That is why I think you should try replacing acro bikes or give them a better use
 
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