Pokemon:
So, the strategy is pretty straight forward: use yveltal with hard charm in the first turn to power up you field with oblivion wing, discard darkness energy by using ultra ball and sycamore. When your field is powered up, get OHKOs with evil ball, to get more damage going, use laserbank, DCE,energy switch and scramble switch. If you cant get the OHKO, y cyclone to preserve energy. Darkrai for free retreat, Spiritomb to deny G booster. Head Ringer to slow down their game, and power evil ball. The rest is consistency. The major flaw in this deck is the lightning weakness, so i added shadow circle, although i dont think it does much.
Any suggestions will be appreciated!
Edited to coincide with Deck Garage rules. --Mora
3 Yveltal EX
2 Darkrai EX
1 Jirachi EX
3 Yveltal
1 Spiritomb
4 Hypnotoxic Laser
4 Ultra Ball
4 Hard Charm
3 Energy Switch
2 Head Ringer
2 VS Seeker
1 Switch
1 Scramble Switch
4 Professor Sycamore
4 N
2 Lysandre
1 Shauna
1 Colress
3 Virbank City Gym
2 Shadow Circle
8 Darkness Energy
4 Double Colorless Energy
So, the strategy is pretty straight forward: use yveltal with hard charm in the first turn to power up you field with oblivion wing, discard darkness energy by using ultra ball and sycamore. When your field is powered up, get OHKOs with evil ball, to get more damage going, use laserbank, DCE,energy switch and scramble switch. If you cant get the OHKO, y cyclone to preserve energy. Darkrai for free retreat, Spiritomb to deny G booster. Head Ringer to slow down their game, and power evil ball. The rest is consistency. The major flaw in this deck is the lightning weakness, so i added shadow circle, although i dont think it does much.
Any suggestions will be appreciated!
Edited to coincide with Deck Garage rules. --Mora