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Standard Yveltal-EX / Seismitoad-EX / Gallade / Zoroark

MrKSTER

Aspiring Trainer
Member
Pokemon: 11
  • 2 Yveltal-EX
  • 2 Zorua
  • 1 Zoroark
  • 1 Gallade BKT
  • 1 Seismitoad-EX
  • 1 Lugia-EX
  • 1 Dedenne
  • 2 Shaymin-EX
Trainers/Supporters/Stadiums: 38
  • 4 Acro Bike
  • 4 Battle Compressor
  • 4 Ultra Ball
  • 4 Trainers' Mail
  • 3 Max Elixer
  • 1 Escape Rope
  • 4 Vs Seekers
  • 1 Giovanis Scheme
  • 1 Lysandre
  • 1 Maxie's Hidden Ball Trick
  • 2 Professor Birch's Observations
  • 2 Professor Sycamore
  • 1 Reverse Valley
  • 1 Shadow Circle
  • 1 Fury Fighting Belt
  • 2 Float Stone
  • 2 Muscle Band
Energy: 11
  • 4 Double Colorless Energy
  • 7 Darkness Energy
Strategy:

Hello all. Recently I've been playing the skeleton deck with baby Yveltal and 2 Maxie's 2 Gallade. From the experience, accelerating with baby Yveltal and also the potential of making 60 damage its kinda nice. But since I've added Max Elixer to this deck, baby Yveltal has no meaning. Thinning the deck (12 cards) with 4 Battle Compressors to get those Energy as most reliable way that can be.

1 Gallade 1 Maxie? That's right. One of them gets prized? No big deal. Focus more on Yveltal and the rest of the gang.
2 Zorua 1 Zoroark? Yes indeed, gotta make this deck as thin as possible to get fast knockouts and win the game asap.
1 Seismitoad? Hell yeah - Byebye Nightmarch, and pretty much 50%+ winning against rest of the decks. Really useful wall at early game just for a DCE.
Dedenne? Why not - very important if all your Pokemon get Koed. For 1 energy, it can hit for the last prize card.
Lugia? Not always you can attach Dark energy, this baby Can hit with DCE straight away, PLUS+ Potential for 170DMG with Deep Hurricane just for 2 DCE.

Giovani in this deck is important cause we want fast KOs so as much additional damage is crucial at early game. or in the other hand for that finishing KO with Vs seekers always a potential.

This deck is extremely fast - if you maximize your value cards you can stay with half of the deck by the end the second turn, which is remarkable by the way. and if you play against milling decks, no problem - you don't need to discard so much resources, just ko slowly. :) have a pleasent day
 
Way too messy, Lugia outclassed by yveltal. If gallade/Maxie is second priority, drop it, it won't have much use, use the slots for yveltal item support or more zoarark support, like 2-2. Dedenne not much use. 4 trainers mail/ultra ball/acre bike isn't needed, mainly for Maxie/Archie deck, this deck second priorities that. 1 toad is certainly not enough for night March, at least 2 is needed. Replace float stones for belts or bands.
 
Well lugia there to hit turn 1 with dce. also deep huricane is a 190DMG potential.
Gallade and maxi were always second prioroty. Cant drop them because regice is out there and manectrics, that 1-1 combo worked fine so far.
Also that super ability of gallade that can show the next 5 cards is so crucial, getting just the right cards.
Although that second Zoroark is a need, ill drop Dedenne for that spot.
4-4-4 ultra/mail/bike is super important getting those Elixers, Dces, Bands etc.
Im considering a second toad for more inssurance though - u right bout that.

Anyways this deck runs super smooth getting Gallade out turn1/turn2 if needed.
And again about lugia she is very effective at some points.

thanks for replying
 
How do you respond with an opponent's (going first) T1 Item-lock (which can easily be done with Trevenant or Vileplume decks)?

I've reduced my Acro Bike, Battle Compressors and Trainer's Mail card counts to still incorporate Yveltal to maintain an energy-attachment acceleration alternative.
 
Vileplume's Item lock locks both players cards, so still advantage is yours anyway.
Treverent/Gengar has a darkness weekness, a single evilball can ruin their plans very fast.
 
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