After looking back several pages, I'm surprised not to have seen one of these lists yet.
4 Zekrom
3 Tornadus
2 Shaymin
2 Pachirisu
2-2 Eelektrik
Pokemon 15
4 Pokemon Collector
3 Juniper
3 PONT
2 Engineer's Adjustment
4 Eviolite
3 Dual Ball
1 Pokegear 3.0
2 Switch
2 Super Scoop Up
2 Junk Arm
T/S/S 26
15 {L}
4 {C}{C}
Energy 19
Standard ZPST strategy, use Z and P to T1 power either Zekrom or Tornadus for T1KO while setting up another Zekrom and Eelektrik for if the games manages to go into the late game when ZPST starts facing the problem of low energy or heavy damage. Once a tornadus or zekrom goes down, you can use Eelektrik to speed up the energy on others.
Of course this can become Catcher bait, but if you are already hitting for 120 a turn with Zekrom, that hardly matters since most of their pokemon will be getting killed rather quickly.
Eviolite should be making it's way into ANY ZPST deck by now, since it reduces damage caused to zekrom from both the opponents active as well as his own Bolt Strike., which can turn him from a 3 turn wonder into a force not to be trifled with, since not including any outside damage, he can dish out 6 Bolt Strikes before killing himself.
4 Zekrom
3 Tornadus
2 Shaymin
2 Pachirisu
2-2 Eelektrik
Pokemon 15
4 Pokemon Collector
3 Juniper
3 PONT
2 Engineer's Adjustment
4 Eviolite
3 Dual Ball
1 Pokegear 3.0
2 Switch
2 Super Scoop Up
2 Junk Arm
T/S/S 26
15 {L}
4 {C}{C}
Energy 19
Standard ZPST strategy, use Z and P to T1 power either Zekrom or Tornadus for T1KO while setting up another Zekrom and Eelektrik for if the games manages to go into the late game when ZPST starts facing the problem of low energy or heavy damage. Once a tornadus or zekrom goes down, you can use Eelektrik to speed up the energy on others.
Of course this can become Catcher bait, but if you are already hitting for 120 a turn with Zekrom, that hardly matters since most of their pokemon will be getting killed rather quickly.
Eviolite should be making it's way into ANY ZPST deck by now, since it reduces damage caused to zekrom from both the opponents active as well as his own Bolt Strike., which can turn him from a 3 turn wonder into a force not to be trifled with, since not including any outside damage, he can dish out 6 Bolt Strikes before killing himself.