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Zebstrika/Garbodor

ashtavakra

Overlord
Member
4-4 Zebstrika (disconnect)
3-3 Gabodor (garbotoxin)
1 Emolga (CFF)
2 Mewtwo EX
17

4 N
4 Cheren
3 Juniper
2 Bianca
13

2 Random Receiver
4 Catcher
4 Switch
3 Rescue Scarf
4 Giant Cape
1 Super Rod
18

9 {L}
3 {C}{C}
12

Obvious Strategy.
Lock down items & abilities.
They cannot catcher your benched. So you can safely play a Mewtwo and attach on the bench.
They cannot dynamotor or dark trance or anything else they wanna do.
Hopefully try and take 2 Prizes before time to their 1-2, and use late game Mewtwo to sweep and take last prizes or get enough to secure you the win on time at the end of a round.
The deck is simple and to the point.
Idk if a 4-4 line of Zebstrika is necessary tho. Too "clunky" perhaps.
 
I wrote a very long detailed list of things but it got deleted so il give you the basics. You need search!!! You cant count on 1 Emolga to get your pokemon out so i would add level ball and ultra ball. Also with the release of boundaries crossed IMO any and all varients of Garbodor should run 2+ Skyla. Getting that switch slowes this deck down more than anything else. I would also go 4 rescue scarf and 3-4 eviolite. Eviolite will activate Garbotoxin and work on Mewtwo and rescue scarf will allow a KO'd Garboder to be dropped on a benched trubbish next turn. You need more attack to. 2 Mewtwo as the basis of your attack is just asking for it long term. Your going to run into decks with other Mewtwos. I would suggest either Registeel EX or Zekrom. All things to think about but my one for sure change i would advise is
-1 Electric Energy
+1 DCE.
If Mewtwo is your main attacker you need 4 DCE. Its non negotiable in a deck with Mewtwo EX as your main attacker.
Let me know if you have any other questions man hope i helped some!
 
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