4-4 Zebstrika (disconnect)
3-3 Gabodor (garbotoxin)
1 Emolga (CFF)
2 Mewtwo EX
17
4 N
4 Cheren
3 Juniper
2 Bianca
13
2 Random Receiver
4 Catcher
4 Switch
3 Rescue Scarf
4 Giant Cape
1 Super Rod
18
9 {L}
3 {C}{C}
12
Obvious Strategy.
Lock down items & abilities.
They cannot catcher your benched. So you can safely play a Mewtwo and attach on the bench.
They cannot dynamotor or dark trance or anything else they wanna do.
Hopefully try and take 2 Prizes before time to their 1-2, and use late game Mewtwo to sweep and take last prizes or get enough to secure you the win on time at the end of a round.
The deck is simple and to the point.
Idk if a 4-4 line of Zebstrika is necessary tho. Too "clunky" perhaps.
3-3 Gabodor (garbotoxin)
1 Emolga (CFF)
2 Mewtwo EX
17
4 N
4 Cheren
3 Juniper
2 Bianca
13
2 Random Receiver
4 Catcher
4 Switch
3 Rescue Scarf
4 Giant Cape
1 Super Rod
18
9 {L}
3 {C}{C}
12
Obvious Strategy.
Lock down items & abilities.
They cannot catcher your benched. So you can safely play a Mewtwo and attach on the bench.
They cannot dynamotor or dark trance or anything else they wanna do.
Hopefully try and take 2 Prizes before time to their 1-2, and use late game Mewtwo to sweep and take last prizes or get enough to secure you the win on time at the end of a round.
The deck is simple and to the point.
Idk if a 4-4 line of Zebstrika is necessary tho. Too "clunky" perhaps.