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Zekeels for Nationals I would like to fit in Terrakion

Your Master

Aspiring Trainer
Member
4-3 Eelektrik 3 thunder wave 1 free retreat
2 Zekrom
2 Thundrus
1 Smeargle
1 Shaymin ul
1 Raikou EX
1 Tornadus EX
1 Tornadus

3 Random Reciever
3 Juniper
2 PONT
2 N
1 Sages Training
3 Dual Ball
3 Catcher
4 Junk arm
2 Eviolite
2 Plus Power
2 Skyarrow
1 Switch
2 Level Ball
1 Ultra Ball
1 Max Potion

8{L}
4{C}{C}

I dont own any mewtwo and I figure that the only other way to hlp this deck would be adding in terrakion to help against Darkrai and the mirror match. The list might seem weird but every card has helped me win games.
 
If you want terrakion you may want to cut 1 or 2 trainers. I would take down the max potion and add a terrakion. I would also let a dual ball out and add an ultra ball instead.
 
Ok but I still need the energy and I should probably play 2 terrakion because if it is prized it defeats the whole purpose
 
The way I see it is that if you're wanting to squeeze in two Terrakion and have Fighting Energy as well, you're going to have to cut down the DCE and Tornadus. There is just not enough room to have everything in the deck and still maintain the consistency that you need. Take it from someone who tried fitting too much in the deck, it just doesn't flow right. You can't start cutting the Trainers because those are essential to how the deck runs so yeah. Really you'll be trading attackers and fixing the Energy lineup around a bit.

dmaster out.
 
Not neccessarily. You could only drop the regular Tornadus, and 1 DCE, keep the Tornadus EX in. You could also drop a {L}. This way, you have 3 open slots, for a Terrakion, and 2 {F}. I would also drop a Max Potion, as I think killing all the energies on something hurts you rather than helping you. You can add in an Energy Search, to be sure you can get the {F} out when you want them. If you want to have more than this in terms of a terrakion line, then I would consider dropping the Tornadus EX and the DCE alltogether, but only then.

On a side note, I'd also try to get a Zekrom EX in here somehow. It can abuse DCE, so maybe dropping off the random 1 Sage's Training for the EX, to give you some more power.
 
Do you think that I should drop the tornadus and the ex because I kind of cringe thinking about it because I honestly at least attack with the ex every game that doesnt involve electric on their side and having the normal one helps against terrakion and donphan
 
OK I think Ill try this out
-1 max potion
-1 Tornadus
-1 DCE
-1 Sages

+1 Terrakion
+2 Fighting
+1 Energy search

I hope this works out
 
Hmm. For Terrakion, I'd take out:

-1 Max Potion (To make some room)
-1 Tornadus (You already have a fighting counter)
-1 DCE (Without Tornadus. Not much needs the DCE)
-1 Thundurus (I don't know about you. But for me, he always gets KOed before he can get energy in the discard. Tornadus EX does allot more damage for a fast attacker. AND he discards energy. Sometimes)

+1 Terrakion
+2 Fighting
+1 Energy Search (Junk Armable energy)

I also recommend changing the Sage's into another Juniper. Because you only run 8 lightning energy, and the odds of getting one in 5 cards is pretty slim.

Hope I could help you out.

~MtC~
 
thanks a lot mtc that actually doesnt sound bad but putting in terrakion makes me alsmost want to throw in a switch or something
 
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