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Zekrom and reshiram Hgss on

thepliskin5005

Aspiring Trainer
Member
I really have a hard time thinking what cards to put in this deck because Hgss on isnt a very big format right now. Defender is great with zekrom or reshiarm when you attach deffender on to one of them outrage will do the same amount of damage but if you used postion on one of them outrage would do less damage and it helps with zekroms survivabilty when you use its second attack. Here's my deck list.

Pokemon 9

4 zekrom Bw
4 reshiram Bw
1 Bouffalant Bw

Trainers suppoters and stadiums 37

2 energy switch
2 switch
4 Engineer's adjustment's
3 lost remover
3 junk arm
3 energy serch...good with junk arm
2 Professor oaks New theory
2 Professor juniper
2 sage's training
1 pokedex
4 plus power
4 defender
2 burned tower
2 energy retrieval
1 Dual ball

energys 14

electrick 5
fire 6
rainbow energy 3
 
ok...building zekrom and reshiram together on an equal deck balance scale = problems

if your going zekrom = play in a zekrom donk style. A.K.A zekrom w/ pachirisu and shaymin

if your going reshiram = reshiram + emboar or typhlosion prime (i pick typhlosion prime over emboar for this)

trust me. that deck just won't consistently hit with just those 3 different pokemon with all them equaling a total of 9 pokemon in a deck.

this deck needs work.
 
Well, against what decks have you played? Luxchomp? Reshiboar/phlosion? Donphan? Vilegar? Because, as it stands this looks like it would struggle immensely with these decks, and more. How many games have you played? 5? 10? 100?

Your energy attachment rate is too slow to keep up pressure, and your low Pokemon count makes it incredibly likely that you will be losing a lot of games due to running out of benched pokemon. Think of it this way; it'll take most decks two turns to knock out a Reshiram or Zekrom, but they will be setting up a lot faster than you. You may get to Outrage once, but by then your attacker is in KO range, and you've only take one prize. I don't see how this could consistently take 6 prizes, it just doesn't have the support structure neccessary to do so.
 
Exactly, you'll only be able to attach one energy per turn with your build.. any regular build that attacks faster will own this. Donphan Prime decks laugh at Zekrom and practically take only 2 hits to kill Reshi (with 1 energy). Cinccino swarm has the potential to do 100 for 1 DCE, so on turn 2 already. Magnezone will utilize multiple energy attachments via things like Pachi to do 150 damage to you in one turn (and can keep doing that amount of damage every turn once set up), and Zekrom Rush and ReshiBoar are also way faster. You can't win attaching 1 energy per turn with only these 2 guys; it's essentially a Pre-Release deck.
 
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