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Zoroark.Deck Updated

It2Zoroark

Aspiring Trainer
Member
Pokemon 17
3x Zoroark (DE)
1x Zoroark (FOUL PLAY)
4x Zorua (Ascension)
1x Sableye
2-2-2x Krookodile (DE-BOMBAST)
2x Darkrai EX

T/S/S 33
4x Juniper
4x Bianca
2x Random Receiver
2x Tool Scrapper
2x Pokemon Communication
4x Crushing Hammer
2x Enhanced Hammer
4x Pokemon Catcher
4x Dark Claw
4x Dark Patch
1x Energy Retrieval

Energy 10
4x DCE
6x Darkness

Strategy - Pretty straight forward, set up Zoroark on t1 then fill the bench up with dark pokemon and hit for possibly 120-140 damage on t2. Zoroark should take 2-4 prizes before being ko'd then krookodile comes in to finish them off by using bombast to deal 100+ damage each turn. Darkrai of course gives free retreat and sableye recycles items in a pinch. had a 2-2 Garbodor line but it was too clunky and slowed the deck down hard.

Any more advice would be helpful.
 
RE: Zoroark.Deck

Reshiphlosion is getting rotated so yeah.
How have you been testing? Cause I see a bunch of flaws. First off, which Krookodile. No matter what, I think it should be cut for a thicker Garbodor and tool line. Now, not only do you lock, you have a strong attacker T2. More Catchers would be great. I also suggest a crushing hammer or 3. It helps the Terrakion matchup a lot. Cut the grpd blend for another DCE and 2 more Darks. Blends are completely pointless in this deck and never help you. Cut candies for another 2 switch, and cut all communication for Ultra Ball. Cut 2 Dark Claw for N, and maybe 1 RR for another N. Consider switching Biancas for Cheren, as Biancas draw more and you will be using a lot of your hand, especially with Ultra Ball, Dark Patch, etc. Another Sableye maybe. How bout a list like this:
4-4 Zoroark
3-3 Garbo
2 Sableye
16
4 Ultra Ball
4 N
4 Juniper
3 Bianca
3 Dark Patch
2 Dark Claw
2 Giant Cape
3 Rescue Scarf
3 Catcher
2 Crushing Hammer
2 Switch
1 Super Rod
33
4 DCE
7 Dark
11
I think I counted right :/
The goal is to spam Zoroark while locking with Garbo. Sableye and Hammers give you a better Fighting type matchup and Eels matchup. You could play 1 Foul Play Zoroark from BW to copy attacks, its your choice.
Hope I helped.
 
RE: Zoroark.Deck

Please add the sets/card numbers for each of your Pokémon. Thank you.
 
RE: Zoroark.Deck

RogueChomp said:
Reshiphlosion is getting rotated so yeah.
How have you been testing? Cause I see a bunch of flaws. First off, which Krookodile. No matter what, I think it should be cut for a thicker Garbodor and tool line. Now, not only do you lock, you have a strong attacker T2. More Catchers would be great. I also suggest a crushing hammer or 3. It helps the Terrakion matchup a lot. Cut the grpd blend for another DCE and 2 more Darks. Blends are completely pointless in this deck and never help you. Cut candies for another 2 switch, and cut all communication for Ultra Ball. Cut 2 Dark Claw for N, and maybe 1 RR for another N. Consider switching Biancas for Cheren, as Biancas draw more and you will be using a lot of your hand, especially with Ultra Ball, Dark Patch, etc. Another Sableye maybe. How bout a list like this:
4-4 Zoroark
3-3 Garbo
2 Sableye
16
4 Ultra Ball
4 N
4 Juniper
3 Bianca
3 Dark Patch
2 Dark Claw
2 Giant Cape
3 Rescue Scarf
3 Catcher
2 Crushing Hammer
2 Switch
1 Super Rod
33
4 DCE
7 Dark
11
I think I counted right :/
The goal is to spam Zoroark while locking with Garbo. Sableye and Hammers give you a better Fighting type matchup and Eels matchup. You could play 1 Foul Play Zoroark from BW to copy attacks, its your choice.
Hope I helped.

These are interesting suggestions and I will look into them. I tested it with N and I just dont like it because it always puts me at a disadvantage because I am able to take prizes early in the game like t-2 t-3. I dont think ill cut the krookodile line completely because he is a beast after throwing out zoroark to clean house then he comes in to finish the game. I have won a lot games with him so he is staying for now.
 
RE: Zoroark.Deck (REVISED)

Oh its that Krookodile.

N is necessary in nearly every deck in format. U have to use it strategically in order to get its full effect. It can hurt your opponent, and is the only shuffler, which you need.
 
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