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Standard Zoroark/ Hoopa/ Garb

monsterenergy77

Aspiring Trainer
Member
Just a random deck build I thought of, not tested yet.

18 pokemon

4 zorua BKT
2 Zoroark BKT
2 Zoroark GX SHL
2 Zoroark BREAK BKT
3 Hoopa SHL
2 Trubish BKP
2 garbodor GRI
1 tapu lele GRI

supporters 16
1 brigette BKT
1 lillie SUM
4 sycamore BKP
3 N FCO
3 Guzma BUS
2 Mallow GRI
2 acerola BUS

items 14
4 ultra balls SUM
3 field blowers GRI
3 choice bands GRI
2 float stone BKT
1 rescue stretcher BUS
1 special charge STS

energy 12
4 dce
4 rainbow
4 dark energy

Seems pretty decent on paper without play testing it, my concern is im afraid it might be to inconsistent due to all the 2 of's, but might be alright due to the amount of card draw and search engines. I do like the idea though of this deck to be able to deal a lot of early damage with the zoroark's and having different options with multiple zoroarks, while also having hoopa to be immune to gx and ex pokemon and having garbodor there as a potential late game threat and making your opponent be extra careful with the amount of items they play.
 
I have been trying to think of decks to build with the new Zoroark GX from shining legends, I like what you have so far, especially the Hoopa and Trashalanche Garbodor.
 
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