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ZPS tornadus

Jedi

Aspiring Trainer
Member
POKEMON 13
4 Zekrom
3 Pach
2 Shaymin
3 Tornadus
1 cleffa

T/S/S 33
4 Juniper
4 Chren
3 Pont
4 Pokemon Catcher
4 Dual Balls
4 Super scoops
4 Pokemon Communication
3 Junk Arms
3 Plus Power

Energy 14
12 Electric
2 Double Colorless



Stragey is to set up fast with zekrom using pach and shaymin. Going for a turn 1 or turn 2 120 dmg. using tornadus for a turn 1 or turn 2 80 dmg and is a good tech for donphan which is big right now.

please leave any suggestions ty
 
Alright so first in the pokemon section I would remove 1 Pachirisu since 2 is consistent enough. In the T/S/S I would remove all of the cheren because you need pokemon collector to give this deck a decent chance of a turn one donk. I would also cut 1 juniper because I think 4 is excessive. I would cut the dual ball's down to 2 because you are consistent enough without them. You should cut the 4 communication since its only use is in decks with stage 2's. And the last thing you should cut is the DCE because it's too situational and when I was using it it rarely worked. So here's my cut/add list.

Cut
1 Pachirisu
4 Cheren
1 Juniper
2 dual ball's
4 communication
and 2 DCE.

And add
1 junk arm (So you can reuse your important item cards)
3 defender (Very useful in the late game)
2 pokegear 3.0 (So you can get a supporter if you need one)
1 revive (For late game)
1 energy retrieval (For late game)
1 unown dark (So you have an easier time donking)
2 dark energy (For Unown)
1 lightning energy (For consistency)
2 switch (For Beartic)
 
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