Pokemon (14):
4 Zekrom
2 Pachirisu
2 Shaymin
4 Tornadus
1 Cleffa
1 Druggidon
Energy (15):
11 Electric
4 Double Colorless
Trainers (31):
1 Switch
4 Professor Juniper
3 Professor Oak's New Theory
4 Pokemon Collector
4 Pokemon Catcher
3 Pluspower
2 Pokegear 3.0
3 Evolite
2 Energy Search
1 Super Rod
4 Junk Arm
Idea is the same as most ZPST decks. Get out zekrom, and use other pokemon to attach energy and go for a quick win. Druggidon is in there as a gothielle counter. I've been told to use an elektric(i dont think thats spelled right) for midgame if I get there. Any help would be appreciated, as long as its legal for cities. Also, please explain why you are making the change, so I have an idea about what works and what doesn't work in this deck. The only other thing i'm concerned about is the number Shaymin(should I run 3), and if Cleffa should be in this build
4 Zekrom
2 Pachirisu
2 Shaymin
4 Tornadus
1 Cleffa
1 Druggidon
Energy (15):
11 Electric
4 Double Colorless
Trainers (31):
1 Switch
4 Professor Juniper
3 Professor Oak's New Theory
4 Pokemon Collector
4 Pokemon Catcher
3 Pluspower
2 Pokegear 3.0
3 Evolite
2 Energy Search
1 Super Rod
4 Junk Arm
Idea is the same as most ZPST decks. Get out zekrom, and use other pokemon to attach energy and go for a quick win. Druggidon is in there as a gothielle counter. I've been told to use an elektric(i dont think thats spelled right) for midgame if I get there. Any help would be appreciated, as long as its legal for cities. Also, please explain why you are making the change, so I have an idea about what works and what doesn't work in this deck. The only other thing i'm concerned about is the number Shaymin(should I run 3), and if Cleffa should be in this build