Rocket's Scyther ex (D) - 80 HP

PokeBody - Dual Armor:
If there are any Grass Energy attached to Rocket's Scyther ex, it becomes a Darkness and Grass duel type.
(C) Smash Turn - 10:
You may switch Rocket's Scyther ex with 1 of your Bench Pokemon.
(CCC) Smash Down - 40:
Rocket's Scyther ex can't use Smash Down during your next turn.

Weakness: (R)
Resistance: (F)
Retreat Cost: (C)

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Rocket's Scizor ex (D) - 120 HP

PokeBody - Unknown Name:
If there are both Darkness and Metal energy attached to Rocket's Scizor ex, it become a Darkness and Metal duel type.
(CCC) Unknown Attack Name - 50
Discard an energy attached to Rocket's Scizor ex. Then, take an energy from your discard pile and attach it to Rocket's Scizor ex.

Weakness: (R)
Resistance: (G)
Retreat Cost: (C)

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Rocket's Zapdos ex (D) - 100 HP

PokeBody - Dark Veil:
If there are any Darkness energy attached to Rocket's Zapdos ex, all damage done to it from your opponent's attacks are reduced by 10.
(C) Plasma - 10:
Attach a Lightning energy card from your discard pile to Rocket's Zapdos ex.
(CLL) Thunder - 60:
Choose one of your opponent's Benched Pokemon. This attack does 30 damage to it.

Weakness: (L)
Retreat Cost: (C)

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Rocket's Sneasel ex (D) - 90 HP

(D) Whirldwind - 10:
Before doing damage, you may have your opponent choose one of their Benched Pokemon. Your opponent switches it with the Defending Pokemon.
(DDC) Dark Circle - 30+
Does 30 damage plus 10 more damage for each Darkness Pokemon you have in play.

Weakness: (F)
Resistance: (P)
Retreat Cost: (C)

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Rocket's Wobbuffet (D) - 70 HP

(C) Unknown Attack Name:
You may either choose a Pokemon Tool or Rocket's Secret Machine and put it into your hand, or choose three Pokemon Tools and/or Rocket's Secret Machine cards and shuffle them into your deck.
(PC) Unknown Attack Name - 10:
Choose one of the Defending Pokemon's attacks. The Defending Pokemon can't use that attack during their next turn.

Weakness: (P)
Retreat Cost: (C)

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Dark Weezing (GD) - 80 HP

PokeBody - Unknown Name:
Between turns, put an extra damage counter on Poisoned Pokemon.
(C) Unknown Attack Name:
The Defending Pokemon is now Poisoned.
(GCC) Unknown Attack Name - 50
Put 2 damage counters on Dark Weezing in order to use this attack.

Weakness: (P)
Retreat Cost: (CC)

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Rocket's Secret Machine (1)
You may either move one energy card from the Defending Pokemon to another Pokemon, or you can switch the Defending Pokemon with a Benched Pokemon. This card cannot be used if your opponent has less prizes than you.

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Rocket's Secret Machine (2)
Flip a coin. If heads, put a damage counter on one of your opponent's Pokemon. If tails, put a damage counter on one of your Pokemon.

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---------- THE FOLLOWING WERE ADDED ON OCTOBER 8TH ----------



Rocket's Mewtwo ex (D) - 100 HP

(P) Darkness Switch:
Discard an energy attached to Rocket's Mewtwo ex and then switch all damage counters on Rocket's Mewtwo ex with those on the Defending Pokemon. (if an effect of this attack is prevented, this attack does nothing).
(PCC) Hypnoblast - 40:
Flip a coin. If heads, the Defending Pokemon is now Asleep.
(PCCC) Psyburn - 70

Weakness: (P)
Retreat Cost: (CC)

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Rocket's Meowth (D) - 60 HP

(C) Snatch and Run:
Search your deck for a Pokemon Tool Card or Rocket's Secret Machine card, show it to your opponent, and put it into your hand. If you do, you may switch Rocket's Meowth with one of your Bench Pokemon. Shuffle your deck afterwards.
(CC) Miraculous Comeback:
Flip a coin for each Pokemon in play (both your and your opponent's). This attack does 10 damage times the number of heads. Rocket's Meowth does 10 damage times the number of tails to itself.

Weakness: (F)
Retreat Cost: (C)

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Rocket's Articuno ex (D) - 100 HP

PokeBody - Dark Veil:
If Rocket's Articuno ex has a Darkness energy attached to it, prevent all effects of attacks other than damage done to it.
(C) Freeze - 10:
Search your discard pile for a Water Energy card, and attach it to Rocket's Articuno ex.
(WWC) Icy Wing - 50

Weakness: (M)
Retreat Cost: (C)

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Rocket's Moltres ex (D) - 100 HP

PokeBody - Dark Veil:
If Rocket's Articuno ex has a Darkness energy attached to it, prevent all effects of attacks other than damage done to it.
(RC) Flame Dance - 30:
Search your discard pile for a Fire Energy card, and attach it to one of your Pokemon.
(RRC) Flamethrower - 50

Weakness: (W)
Retreat Cost: (CC)

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Dark Dragonite (D) - 120 HP

PokePower - Dark Transfer:
As often as you like during your turn (before you attack), you may move a Darkness energy from one of your Pokemon to another. This power can't be used if Dark Dragonite is affected by a Special Condition.
(WL) Double Wing:
Does 30 damage to both of the Defending Pokemon.
(CCC) Slash - 50

Weakness: (M)
Resistance: (GF)
Retreat Cost: (C)

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Dark Tyranitar (D) - 120 HP

PokeBody - Sandstorm
Between turns, if Dark Tyranitar is your Active Pokemon, you may put a damage counter on each of your opponent's Benched Basic Pokemon.
(FCC) Rend - 50+
If the Defending Pokemon has at least 2 damage counters on it, this attack does 50 damage plus 20 more damage.

Weakness: (G)
Retreat Cost: (CCC)

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Dark Houndoom (RD) - 70 HP

PokePower - Unknown Name:
Once during your turn (before you attack), if Dark Houndoom is your Active Pokemon, flip a coin. If heads, the Defending Pokemon is Burned.
(RCC) Attack One - 40+
If the number of your Pokemon is less than your opponent's, this attack does 40 damage plus 20 more damage.

Weakness: (W)
Retreat Cost: (C)

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Dark Gyarados (WD) - 80 HP

PokeBody - Dark Scale:
If one of your opponent's Pokemon knocks out Dark Gyarados, put 3 damage counters on the attacking Pokemon.
(WC) Attack One - 30
(WWC) Attack Two - 40
Flip a coin. If heads, each of the Defending Pokemon are now Paralyzed.

Weakness: (L)
Resistance: (F)
Retreat Cost: (CC)

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Rocket Administrator - Supporter:
Both players shuffle their hands into their decks. Then, each player draws the same amount of cards.

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Rocket's Mission - Supporter:
Discard a card from your hand. Then, draw 3 cards. If you discarded a Pokemon that has Dark or Rocket's in its name, draw 4 cards instead.

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Rocket Energy (DD) - Special Energy:
Rocket's Energy can only be attached only to a Pokemon with Rocket or Dark in its name. Rocket Energy provides 2 Darkness energy (does not count as a basic energy card). When a Pokemon with Rocket's Energy attacks the Defending Pokemon, this attack does an additional 10 damage. At the end of your turn, discard Rocket Energy.

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Team Rocket's Pokeball:
Search your deck for a Pokemon with Dark in its name and put it into your hand. Shuffle your deck afterwards.



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