The Advent of Arceus / Platinum: Arceus
The Advent of Arceus is the fourth Platinum TCG set and will be released in Japan on July 8th. It features Arceus and Pokemon that appear in the 12th Pokemon movie, Arceus: Space-Time Conquered. There is also an Arceus card for every TCG type, as Arceus is holding its special plates that change its type.
Main Set Translations
Beedrill G LV.56 – Grass – HP80
Basic Pokemon (SP)
[G] Raid: 10 damage. If you played this Beedrill G from your hand during this turn, this attack’s base damage is 40 instead of 10. (If you played this card from your hand during setup at the beginning of the game, this attack only does 10 damage.)
[G][C][C] Fury Attack: Flip 3 coins, this attack does 30 damage times the number of heads.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Tangela LV.15 – Grass – HP70
Basic Pokemon
[C] Absorb: 10 damage. Remove 1 damage counter from Tangela.
[G][C] Sleep Powder: 20 damage. The Defending Pokemon is now Asleep.
Weakness: Fire (+10)
Resistance: Water (-20)
Retreat: 2
Tangrowth LV.48 – Grass – HP110
Stage 1 – Evolves from Tangela
[G][C] Leaf Guard: 30 damage. Any damage done to Tangrowth by attacks during your opponent’s next turn is reduced by 20.
[G][G][C][C] Swallow Up: 50 damage. If the Defending Pokemon’s remaining HP is less than Tangrowth’s remaining HP, this attack’s base damage is 120.
Weakness: Fire (+30)
Resistance: Water (-20)
Retreat: 3
Tangrowth LV.X – Grass – HP130
Level Up
Poke-Power: Tangle Heal
You can use this Power once during your turn. Flip a coin, if heads remove 4 damage counters from 1 of your Pokemon. This Power can’t be used if this Pokemon is affected by a Special Condition.
[G] Miracle Grow: Choose any number of Grass Energy from your discard pile and attach it to your Pokemon in any way you like.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 3
Treecko LV.14 – Grass – HP60
Basic Pokemon
[C][C] Tail Crash: 20 damage. Flip a coin, if heads this attack does an additional 10 damage.
Weakness: Fire (+10)
Resistance: Water (-20)
Retreat: 1
Grovyle LV.28 – Grass – HP80
Stage 1 – Evolves from Treecko
[C] Detect: Flip a coin, if heads prevent all effects of an attack, including damage, done to Grovyle during your opponent’s next turn.
[G][C] Slice Blade: 30 damage.
Weakness: Fire (+20)
Resistance: Water (-20)
Retreat: 1
Sceptile LV.57 – Grass – HP120
Stage 2 – Evolves from Grovyle
Poke-Body: Green Breath
Whenever you attach a Grass Energy from your hand to this Pokemon, remove 2 damage counters from this Pokemon.
[G] Leaf Blast: Does 20 damage times the number of Grass Energy attached to Sceptile.
[G][C][C][C] Poison Claws: 60 damage. The Defending Pokemon is now Poisoned.
Weakness: Fire (+30)
Resistance: Water (-20)
Retreat: 2
Burmy Plant Cloak LV.11 – Grass – HP40
Basic Pokemon
Poke-Body: Cloak Evolution
This Pokemon can be Evolved during your turn, even on the turn that it comes into play.
[G][C] Tackle: 20 damage.
Weakness: Fire (+10)
Resistance: none
Retreat: 1
Burmy Sandy Cloak LV.11 – Grass – HP40
Basic Pokemon
Poke-Body: Cloak Evolution
This Pokemon can be Evolved during your turn, even on the turn that it comes into play.
[F][C] Tackle: 20 damage.
Weakness: Fire (+10)
Resistance: none
Retreat: 1
Burmy Trash Cloak LV.11 – Grass – HP40
Basic Pokemon
Poke-Body: Cloak Evolution
This Pokemon can be Evolved during your turn, even on the turn that it comes into play.
[M][C] Tackle: 20 damage.
Weakness: Fire (+10)
Resistance: none
Retreat: 1
Wormadam Plant Cloak LV.45 – Fighting – HP90
Stage 1 – Evolves from Burmy Grass Cloak
[G] Magical Needle: 20 damage. Remove 2 damage counters from 1 of your Benched Pokemon.
[G][C][C] Cloak Scale: 50 damage. If you have Wormadam Sandy Cloak in play, the Defending Pokemon is now Poisoned, Burned, and Confused.
Weakness: Fire (+20)
Resistance: none
Retreat: 1
Mothim LV.43 – Grass – HP90
Stage 1 – Evolves from Burmy
[.] Cloak Festival: Choose up to 3 in any combination of Burmy and Wormadam cards from your deck, show them to your opponent, and put them in your hand. Shuffle your deck afterward.
[C] Energy Assist: 30 damage. Attach 1 Basic Energy card from your discard pile to one of your Benched Pokemon.
Weakness: Fire (+20)
Resistance: Fighting (-20)
Retreat: 0
Cherubi LV.12 – Grass – HP50
Basic Pokemon
[C] Ram: 10 damage.
[G][C] Solar Beam: 20 damage.
Weakness: Fire (+10)
Resistance: Water (-20)
Retreat: 1
Cherrim LV.33 – Grass – HP80
Stage 1 – Evolves from Cherubi
Poke-Body: Cloudy Sky
Each of your Grass-type and Fire-type Pokemon takes 10 less damage from attacks.
[G][C] Worry Seed: 30 damage. Flip a coin, if heads the Defending Pokemon is now Confused.
Weakness: Fire (+20)
Resistance Water (-20)
Retreat: 1
Charmander LV.13 – Fire – HP60
Basic Pokemon
[C] Cry For Help: Show 1 Basic Fire Pokemon card from your deck to your opponent, then put it in your hand. Shuffle your deck afterward.
[R][C] Firebreathing: 20 damage.
Weakness: Water (+10)
Resistance: (none)
Retreat: 1
Charmeleon LV.31 – Fire – HP80
Stage 1 – Evolves from Charmander
[C][C] Slam: Flip 2 coins, this attack does 30 damage times the number of heads.
[R][C][C] Fire Punch: 50 damage.
Weakness: Water (+20)
Resistance: none
Retreat: 1
Charizard LV.60 – Fire – HP140
Stage 2 – Evolves from Charmeleon
Poke-Body: Flame Form
Any damage done to the opponent’s Active Pokemon by this Pokemon’s attacks is increased by 10 for each Fire-Type Pokemon on your Bench.
[R] Fire Wing: 30 damage.
[R][R][C] Burning Tail: 80 damage. Discard 1 Fire Energy attached to Charizard.
Weakness: Water (+30)
Resistance: Fighting (-20)
Retreat: 3
Ponyta LV.8 – Fire – HP40
Basic Pokemon
[C] Ascension: Search your deck for an Evolution card that Evolves from Ponyta and play it on top of Ponyta to Evolve it. Shuffle your deck afterward.
[R][C] Flare: 20 damage.
Weakness: Water (+10)
Resistance: none
Retreat: 1
Ponyta LV.17 – Fire – HP60
Basic Pokemon
Poke-Body: Barrier Star
As long as this Pokemon has any Energy attached to it, this Pokemon has no Weakness.
[R][R] Blue Flame: 50 damage. Discard all Fire Energy attached to Ponyta.
Weakness: Water (+10)
Resistance: none
Retreat: 1
Rapidash LV.41 – Fire – HP80
Stage 1 – Evolves from Ponyta
Poke-Body: Wild Protection
Prevent all effects of attacks, including damage, done to this Pokemon by your opponent’s SP-Pokemon.
[R] Fire Mane: 20 damage.
[R][C][C] Toss Up: 50 damage. Flip a coin, if heads this attack does an additional 20 damage.
Weakness: Water (+20)
Resistance: none
Retreat: 1
Heatran LV.58 – Fire – HP100
Basic Pokemon
[R][C] Fire Fang: 20 damage. The Defending Pokemon is now Burned.
[R][R][C][C] Magmantle: 60 damage. Discard the top 3 cards from your deck. This attack does an additional 20 damage for every Fire Energy and Metal Energy discarded in this way.
Weakness: Water (x2)
Resistance: none
Retreat: 3
Omanyte LV.38 – Water – HP80
Stage 1 – Evolves from Helix Fossil
[W] Collect: Draw 3 cards from your deck.
[C][C] Tickle: 20 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed.
Weakness: Grass (+20)
Resistance: none
Retreat: 1
Omastar LV.55 – Water – HP120
Stage 2 – Evolves from Omanyte
[C][C] Time Spiral: Devolve 1 of your opponent’s Evolved Pokemon by 1 stage. The Pokemon card that’s removed from Devolving is shuffled into your opponent’s deck.
[W][C] Ancient Tentacle: Does 30 damage plus an additional 10 damage for every Dome Fossil, Helix Fossil, and Old Amber in your discard pile.
Weakness: Grass (+30)
Resistance: none
Retreat: 1
Wingull LV.5 – Water – HP40
Basic Pokemon
[C] Glide: 10 damage.
[W][C] Slash Down: 30 damage. Wingull can’t use Slash Down during your next turn.
Weakness: Lightning (+10)
Resistance: Fighting (-20)
Retreat: 1
Pelipper LV.50 – Water – HP90
Stage 1 – Evolves from Wingull
[W][C] Water Pulse: 30 damage. The Defending Pokemon is now Asleep.
[W][W][C][C] Continuous Crush: 70 damage. Flip a coin until you get tails, for each heads discard 1 Energy attached to the Defending Pokemon.
Weakness: Lightning (+20)
Resistance: Fighting (-20)
Retreat: 2
Snorunt LV.16 – Water – HP50
Basic Pokemon
[C][C] Icy Breath: Flip a coin, if heads the Defending Pokemon is now Paralyzed.
[W][C] Double Headbutt: Flip 2 coins, this attack does 20 damage times the number of heads.
Weakness: Steel (+10)
Resistance: none
Retreat: 1
Glalie LV.46 – Water – HP90
Stage 1 – Evolves from Snorunt
[C][C] Shatter: 20 damage. If there’s a Stadium card in play, this attack does an additional 50 damage, and the Stadium card is discarded.
[W][W][C] Avalanche: 50 damage. Flip a coin, if heads this attack also does 10 damage to each of your opponent’s Benched Pokemon.
Weakness: Steel (+20)
Resistance: none
Retreat: 1
Froslass LV.45 – Water – HP80
Stage 1 – Evolves from Snorunt
Poke-Power: Snow Gift
You can use this Power once during your turn, when you play this card from your hand to Evolve a Pokemon. Choose 1 card from your deck and put it in your hand. Shuffle your deck afterward.
[W][C] Frost Pillar: 50 damage. If there’s a Stadium card in play, this attack fails.
Weakness: Steel (+20)
Resistance: none
Retreat: 1
Arceus LV.100 – Water – HP90
Basic Pokemon
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
[W][C][C] Speed Wave: 50 damage. Ignore Resistance and any effects on the Defending Pokemon when doing damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
Pichu LV.9 – Lightning – HP50
Basic Pokemon
Poke-Power: Baby Evolution
You can use this Power once during your turn. Play 1 Pikachu card from your hand on top of this Pokemon to Evolve it. When you do, remove all damage counters from this Pokemon.
[.] Stroll: Look at the top 5 cards from your deck, choose 1, and put it in your hand. Return the remaining cards to your deck and shuffle your deck.
Weakness: Fighting (+10)
Resistance: Steel (-20)
Retreat: 1
Pikachu LV.17 – Lightning – HP60
Basic Pokemon
[L] Pikaball: 10 damage.
[L][C][C] Mega Shot: Discard all Lightning Energy attached to Pikachu, then do 40 damage to 1 of your opponent’s Pokemon.
Weakness: Fighting (+10)
Resistance: Steel (-20)
Retreat: 1
Raichu LV.46 – Lightning – HP90
Stage 1 – Evolves from Pikachu
[L] Strong Current: 20 damage. If Raichu has a Pokemon Tool attached to it, this attack also does 20 damage to each of your opponent’s Benched Pokemon that isn’t Evolved.
[L][C][C] Thunder Blast: 70 damage. Discard 1 Lightning Energy attached to Raichu.
Weakness: Fighting (+20)
Resistance: Steel (-20)
Retreat: 1
Zapdos G LV.60 – Lightning – HP90
Basic Pokemon (SP)
[C] Charge Beam: 10 damage. Flip a coin, if heads attach 1 Energy card from your discard pile to Zapdos G.
[L][L][C] Lightning Strike: 40 damage. You may discard all Lightning Energy attached to Zapdos G. If you do, this attack’s base damage is 80 instead of 40.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Electrike LV.22 – Lightning – HP60
Basic Pokemon
[L] Elekick: 10 damage.
[L][C] Thunder Jolt: 30 damage. Flip a coin, if tails Electrike does 10 damage to itself.
Weakness: Fighting (+10)
Resistance: Steel (-20)
Retreat: 1
Manectric LV.46 – Lighting – HP90
Stage 1 – Evolves from Electrike
[L][C] Bite Wounds: Does 20 damage plus 10 damage times the number of damage counters on the Defending Pokemon.
[L][C][C] Swift: Does 50 damage, ignoring Weakness, Resistance, and any effects on the Defending Pokemon.
Weakness: Fighting (+20)
Resistance: Steel (-20)
Retreat: 0
Shinx LV.13 – Lightning – HP60
Basic Pokemon
[C] Gnaw: 10 damage.
[C][C] Swagger: 20 damage. Flip a coin, if heads discard 1 Energy attached to the Defending Pokemon.
Weakness: Fighting (+10)
Resistance: Steel (-20)
Retreat: 1
Shinx LV.11 – Lightning – HP50
Basic Pokemon
Poke-Body: Barrier Star
As long as this Pokemon has any Energy attached to it, this Pokemon has no weakness.
[L] Retaliate: 10 damage. If your opponent only has 1 Prize card remaining, this attack does an additional 30 damage.
Weakness: Fighting (+10)
Resistance Steel (-20)
Retreat: 1
Luxio LV.25 – Lighting – HP80
Stage 1 – Evolves from Shinx
[C] Kick: 20 damage.
[L][C][C] Discharge: Discard all Lightning Energy attached to Luxio, then flip a coin for each Energy card you discarded and do 40 damage times the number of heads.
Weakness: Fighting (+20)
Resistance: Steel (-20)
Retreat: 1
Luxray LV.53 – Lightning – HP120
Stage 2 – Evolves from Luxio
[L] Flash: 30 damage. If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, the attack fails.
[L][C][C] Gadget Pulse: 60 damage. If Luxray has a Pokemon Tool attached to it, you may do 100 damage instead of 60. If you do, discard Luxray’s Pokemon Tool.
Weakness: Fighting (+30)
Resistance: Steel (-20)
Retreat: 0
Gastly LV.16 – Psychic – HP50
Basic Pokemon
[P] Lick: 10 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed.
[C][C] Night Shade: 10 damage. This attack also does 10 damage to 1 of your opponent’s Benched Pokemon.
Weakness: Darkness (+10)
Resistance: Colorless (-20)
Retreat: 1
Haunter LV.31 – Psychic – HP70
Stage 1 – Evolves from Gastly
Poke-Body: Concealed Poison
If this Pokemon is your Active Pokemon and is damaged by an attack (even if this Pokemon’s HP is reduced to 0), the attacking Pokemon is now Poisoned.
[P][C] Stretch Tongue: Does 20 damage to 1 of your opponent’s Pokemon.
Weakness: Darkness (+20)
Resistance: Colorless (-20)
Retreat: 1
Gengar LV.44 – Psychic – HP110
Stage 2 – Evolves from Haunter
Poke-Power: Curse
You can use this Power once during your turn. Choose 1 damage counter on one of your opponent’s Pokemon and move it to another one of your opponent’s Pokemon. This Power can’t be used if this Pokemon is affected by a Special Condition.
[P][P][C] Shadow Skip: 60 damage. This attack also does 10 damage to 1 of your opponent’s Benched Pokemon. You may switch Gengar with one of your Benched Pokemon.
Weakness: Darkness (+30)
Resistance: Colorless (-20)
Retreat: 0
Gengar LV.X – Psychic – HP140
Level-Up
Poke-Power: Level Down
You can use this Power once during your turn. Remove the LV.X card from 1 of your opponent’s Pokemon LV.X to Level Down the Pokemon. Your opponent shuffles the removed card into his or her deck. This Power can’t be used if this Pokemon is affected by a Special Condition.
[P][P][C] Damage Pain: Does 30 damage to each of your opponent’s Pokemon that already has damage counters on it.
Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 0
Gulpin LV.21 – Psychic – HP60
Basic Pokemon
[C] Endure: Flip a coin, if heads, during your opponent’s next turn if Gulpin’s HP would be reduced to 0 by damage from an attack, Gulpin isn’t Knocked Out and its remaining HP becomes 10 instead.
[P] Pound: 10 damage.
Weakness: Psychic (+10)
Resistance: none
Retreat: 2
Swalot LV.40 – Psychic – HP100
Stage 1 – Evolves from Gulpin
[P] Damage Lower: Place damage counters on the Defending Pokemon until its remaining HP is the same as Swalot’s remaining HP. (If the Defending Pokemon’s remaining HP is less than Swalot’s this attack fails.)
[P][P][C] Wild Tackle: 50 damage. You may do an additional 30 damage. If you do, this attack does 30 damage to 1 of your Pokemon, ignoring Weakness and Resistance.
Weakness: Psychic (+20)
Resistance: none
Retreat: 3
Geodude LV.14 – Fighting – HP60
Basic Pokemon
[F] Continuous Stone Throw: Flip a coin until you get tails, this attack does 10 damage times the number of heads.
Weakness: Grass (+10)
Resistance: Lightning (-20)
Retreat: 2
Graveler LV.37 – Fighting – HP90
Stage 1 – Evolves from Geodude
[C][C] Tackle: 30 damage.
[F][F][C] Double Edge: 70 damage. Graveler does 10 damage to itself.
Weakness: Grass (+20)
Resistance: Lightning (-20)
Retreat: 3
Golem LV.56 – Fighting – HP140
Stage 2 – Evolves from Graveler
[F][C] Knock Down: 50 damage.
[F][C][C] Tumble Down: Discard any number of Fighting Energy from your hand, and this attack does 30 damage for every Energy card you discard.
[F][F][C][C] Rock Tumble: 80 damage. This attack’s damage isn’t affected by the Defending Pokemon’s Resistance.
Weakness: Grass (+30)
Resistance: Lightning (-20)
Retreat: 4
Kabuto LV.33 – Fighting – HP80
Stage 1 – Evolves from Dome Fossil
[C] Signs of Evolution: Choose 2 Evolution cards from your deck, show them to your opponent, and put them in your hand. Shuffle your deck afterward.
[F][C] Speed Attack: 30 damage.
Weakness: Grass (+20)
Resistance: none
Retreat: 1
Kabutops LV.59 – Fighting – HP130
Stage 2 – Evolves from Kabuto
[F] Ancient Scythe: 20 damage. You may choose 1 Dome Fossil, Helix Fossil, or Old Amber from your hand and discard it. If you do, this attack does an additional 50 damage.
[F][C][C] Rock Slide: 60 damage. Does 10 damage to 2 of your opponent’s Benched Pokemon.
Weakness: Grass (+30)
Resistance: none
Retreat: 2
Aerodactyl LV.47 – Fighting – HP80
Stage 1 – Evolves from Old Amber
Poke-Power: Excavate
You can use this Power once during your turn. Choose 1 Dome Fossil, Helix Fossil, or Old Amber card from your deck, show it to your opponent, and put it in you hand. Shuffle your deck afterward. This Power can’t be used if this Pokemon is affected by a Special Condition.
[C][C] Hyper Beam: 30 damage. Flip a coin, if heads discard 1 Energy attached to the Defending Pokemon.
Weakness: Lightning (+20)
Resistance: Fighting (-20)
Retreat: 1
Makuhita LV.21 – Fighting – HP70
Basic Pokemon
[C] Sand-Attack: If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails the attack fails.
[F][C] Magnum Punch: 30 damage.
Weakness: Psychic (+10)
Resistance: none
Retreat: 2
Hariyama LV.42 – Fighting – HP110
Stage 1 – Evolves from Makuhita
[F][C][C] Push Down: 50 damage. Switch the Defending Pokemon with one of your opponent’s Benched Pokemon. Your opponent chooses the Benched Pokemon to switch.
[F][F][C][C] Vortex Chop: 60 damage. If the Defending Pokemon has a Resistance, this attack’s base damage is 120 instead of 60.
Weakness: Psychic (+30)
Resistance: none
Retreat: 4
Nosepass LV.13 – Fighting – HP70
Basic Pokemon
[C] Harden: During your opponent’s next turn, if an attack would do 30 or less damage to Nosepass, Nosepass takes no damage.
[F][C] Jump Around: 20 damage. Flip a coin, if heads this attack does an additional 10 damage.
Weakness: Water (+10)
Resistance: none
Retreat: 1
Wormadam Sandy Cloak LV.45 – Fighting – HP90
Stage 1 – Evolves from Burmy Sandy Cloak
[F] Dangle: 30 damage.
[F][C][C] Cloak Headbutt: 60 damage. If you have Wormadam Trash Cloak in play, this attack does an additional 30 damage.
Weakness: Fire (+20)
Resistance: Lightning (-20)
Retreat: 1
Croagunk LV.15 – Fighting – HP60
Basic Pokemon
[C] Surprise: Choose 1 card from your opponent’s hand without looking. Look at the card you chose, then your opponent shuffles that card back into his or her deck.
[F][C] Punch: 30 damage.
Weakness: Psychic (+10)
Resistance: none
Retreat: 1
Toxicroak LV.44 – Fighting – HP90
Stage 1 – Evolves from Croagunk
[F] Corner: 20 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
[C][C] Combat Blow: 30 damage. If Toxicroak has any Psychic Energy attached to it, the Defending Pokemon is now Poisoned. If Toxicroak has any Fighting Energy attached to it, this attack does an additional 30 damage.
Weakness: Psychic (+20)
Resistance: none
Retreat: 1
Arceus LV.100 – Fighting – HP80
Basic Pokemon
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
[F][C][C] Ground Break: 60 damage. Does 10 damage to each of your Benched Pokemon.
Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 2
Spiritomb LV.39 – Darkness – HP60
Basic Pokemon
Poke-Body: Keystone Seal
As long as this Pokemon is your Active Pokemon, neither player can play any Trainer cards from his or her hand.
[.] Dark Grace: Search your deck for an Evolution card that Evolves from 1 of your Pokemon, and play it on top of that Pokemon to Evolve it. If you Evolve a Pokemon in this way, place 1 damage counter on Spiritomb. Shuffle your deck afterward.
[D] Will ‘o Wisp: 10 damage.
Weakness: none
Resistance: Colorless (-20)
Retreat: 1
Arceus LV.100 – Darkness – HP70
Basic Pokemon
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
[D][C] Prize Count: 20 damage. If you have more Prize cards remaining than your opponent, this attack does an additional 60 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Wormadam Trash Cloak LV.44 – Steel – HP90
Stage 1 – Evolves from Burmy Trash Cloak
[M] Cloak Shard: Does 10 damage to 1 of your opponent’s Pokemon. If you have Wormadam Grass Cloak in play, this attack’s base damage is 40 instead of 10.
[C][C] Trash Heap: 30 damage. You may choose 1 card from your opponent’s discard pile, show it to your opponent, and return it to the top of his or her deck.
Weakness: Fire (+20)
Resistance: Psychic (-20)
Retreat: 1
Bronzor LV.9 – Steel – HP50
Basic Pokemon
[M] Dive: 10 damage.
[C][C][C] Extrasensory: 30 damage. If you and your opponent have the same number of cards in your hands, this attack does an additional 30 damage.
Weakness: Fire (+10)
Resistance: Psychic (-20)
Retreat: 2
Bronzong LV.49 – Steel – HP90
Stage 1 – Evolves from Bronzor
[M][C] Oracle Arrow: Does 40 damage to 1 of your opponent’s Pokemon that already has damage counters on it.
[M][C][C] Low Gravity: 60 damage. Bronzong’s retreat cost is 0 until the end of your next turn.
Weakness: Fire (+20)
Resistance: Psychic (-20)
Retreat: 3
Probopass LV.55 – Steel – HP100
Stage 1 – Evolves from Nosepass
Poke-Body: Indomitable
If you didn’t play a Supporter card during your turn, this Pokemon’s attacks do an additional 30 damage to any Active Pokemon.
[M][C] Mine: 30 damage. Draw 1 card from your deck.
[M][C][C] Rolling Attack: 50 damage. Flip a coin, if heads this attack does an additional 30 damage.
Weakness: Fire (+20)
Resistance: Psychic (-20)
Retreat: 3
Arceus LV.100 – Steel – HP90
Basic Pokemon
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
[M][C][C] Steel Barrier: 40 damage. Prevent all effects of attacks, including damage, done to Arceus by your opponent’s Pokemon LV.X during your opponent’s next turn.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2
Rattata LV.12 – Colorless – HP30
Basic Pokemon
[C] Leap Out: 30 damage. Flip a coin, if tails this attack fails.
Weakness: Fighting (+10)
Resistance: none
Retreat: 0
Raticate LV.31 – Colorless – HP70
Stage 1 –Evolves from Rattata
[C] Summon: Look at your opponent’s hand. If he or she has any Supporter cards, choose 1 and discard it. Then, use that card’s effect as an effect of this attack.
[C] Grown Fang: 20 damage. If Raticate has a Pokemon Tool attached to it, this attack does an additional 40 damage.
Weakness: Fighting (+20)
Resistance: none
Retreat: 1
Bagon LV.18 – Colorless – HP60
Basic Pokemon
[C] Kick: 10 damage.
[R][C] Super Singe: 20 damage. Flip a coin, if heads the Defending Pokemon is now Burned.
Weakness: Colorless (+10)
Resistance: none
Retreat: 1
Bagon LV.15 – Colorless – HP50
Basic Pokemon
Poke-Body: Barrier Star
As long as this Pokemon has any Energy attached to it, this Pokemon has no Weakness.
[C] Dragon Rage: 40 damage. Flip 2 coins, if even 1 is tails this attack fails.
Weakness: Colorless (+10)
Resistance: none
Retreat: 1
Shelgon LV.34 – Colorless – HP80
Stage 1 – Evolves from Bagon
[C] Scrunch: Flip a coin, if heads prevent all damage done to Shelgon by attacks during your opponent’s next turn.
[C][C][C] Dragon Vamp: 40 damage. If Shelgon has Basic Fire Energy and Basic Water Energy attached to it, this attack does an additional 20 damage.
Weakness: Colorless (+20)
Resistance: none
Retreat: 1
Salamence LV.68 – Colorless – HP140
Stage 2 – Evolves from Shelgon
Poke-Power: Deck Acceleration
You can use this Power once during your turn. Reveal the top card from your deck. If that card is a Basic Energy card, attach it to one of your Pokemon. If the card is not a Basic Energy card, discard it. This Power can’t be used if this Pokemon is affected by a Special Condition.
[R][W][C] Overrun: 50 damage. This attack also does 20 damage to 1 of your opponent’s Benched Pokemon.
[C][C][C][C] Dragon Claw: 70 damage.
Weakness: Colorless (+30)
Resistance: Fighting (-20)
Retreat: 2
Salamence LV.X – Colorless – HP160
Level-Up
Poke-Power: Double Fall
You can use this Power once during your turn, when you play this card from your hand to Level-Up a Pokemon. During this turn, if this Pokemon Knocks Out any of your opponent’s Pokemon with damage from an attack, when you take your Prize card, take 1 additional Prize card for 1 of the Pokemon you Knocked Out.
[R][W][C][C] Steam Blast: 100 damage. Discard 1 Energy attached to Salamence.
Weakness: Colorless (x2)
Resistance: Fighting (-20)
Retreat: 2
Buneary LV.17 – Colorless – HP50
Basic Pokemon
[C] Bunny Hop: Does 20 damage to 1 of your opponent’s Pokemon that doesn’t have any damage counters on it.
Weakness: Fighting (+10)
Resistance: none
Retreat: 1
Lopunny LV.40 – Colorless – HP80
Stage 1 – Evolves from Buneary
Poke-Power: Healing Shower
You can use this Power once during your turn. Discard 1 Energy card from your hand. If you do, remove 1 damage counter from each of your Pokemon. This Power can’t be used if this Pokemon is affected by a Special Condition.
[C][C] Hopping Heal: 40 damage. Remove all Special Conditions from Lopunny.
Weakness: Fighting (+20)
Resistance: none
Retreat: 1
Porygon-Z G LV.56 – Colorless – HP80
Basic Pokemon (SP)
Poke-Power: Dousing Cord
You can use this Power once during your turn, when you play this card from your hand onto your Bench. Choose up to 2 Pokemon Tool cards from your discard pile, show them to your opponent, and return them to your deck. Shuffle your deck afterward.
[C][C][C] Pounce: 20 damage. Flip a coin, if heads this attack does an additional 40 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Arceus LV.100 – Colorless – HP80
Basic Pokemon
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
[.] Rippling Wave: If you have 6 Arceus in play and they are all different Types, search your deck for up to 6 Basic Energy cards and attach 1 to each of your Pokemon. Shuffle your deck afterward.
[C][C][C] Heavenly Spear: Does 80 damage to 1 of your opponent’s Pokemon. Move all Energy attached to Arceus to the Lost Zone.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Arceus LV.X – Colorless – HP120
Level-Up
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
Poke-Body: Multitype
This Pokemon’s Type is the same as the Type of its previous Level.
Poke-Body: Pantheon
This Pokemon can use the attacks written on any of your Arceus in play as its own (it must have the necessary Energy to use the attack).
Weakness: none
Resistance: none
Retreat: 1
[Energy Search – reprint]
First Door
Trainer
Search your deck for any Arceus card, show it to your opponent, and put it in your hand. Shuffle your deck afterward.
[Pokemon Rescue – reprint]
[Dome Fossil – reprint]
[Helix Fossil – reprint]
[Old Amber – reprint]
Lucky Egg
Trainer – Pokemon Tool
When the Pokemon this card is attached to is Knocked Out by damage from an opponent’s attack and discarded, draw cards from your deck until you have 7 cards in your hand.
To use a Pokemon Tool, attach it to one of your Pokemon. It can’t be attached to a Pokemon that already has a Pokemon Tool attached to it.
Expert Belt
Trainer – Pokemon Tool
The Pokemon this card is attached to has its maximum HP increased by 20. When the Pokemon this card is attached to attacks, it does an additional 20 damage to the opponent’s Active Pokemon. When the Pokemon this card is attached to is Knocked Out and your opponent takes a Prize card, your opponent takes 1 additional Prize card.
To use a Pokemon Tool, attach it to one of your Pokemon. It can’t be attached to a Pokemon that already has a Pokemon Tool attached to it.
Bench Shield
Trainer – Pokemon Tool
As long as the Pokemon this card is attached to is on your Bench, it can’t be damaged by attacks.
To use a Pokemon Tool, attach it to one of your Pokemon. It can’t be attached to a Pokemon that already has a Pokemon Tool attached to it.
[Professor Oak’s Visit – reprint]
Department Girl
Supporter
Choose up to 3 Pokemon Tool cards from your deck, show them to your opponent, and put them in your hand. Shuffle your deck afterward.
[Bebe’s Search – reprint]
Ultimate Zone
Stadium
As often as they like during their turn, each player may move 1 Energy attached to one of their Benched Pokemon to their Active Arceus.
You may put a Stadium into play next to your Active Pokemon once during your turn. When another Stadium comes into play, discard this card.
Fire and Grass Theme Deck
Tangela LV.9 – Grass – HP60
Basic Pokemon
[C] Collect: Draw 1 card from your deck.
[G][C][C] Stun Spore: 30 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed.
Weakness: Fire (+10)
Resistance: Water (-20)
Retreat: 1
Treecko LV.13 – Grass – HP60
Basic Pokemon
[C] Pound: 10 damage.
[G][C] Slash: 20 damage.
Weakness: Fire (+10)
Resistance: Water (-20)
Retreat: 1
Grovyle LV.24 – Grass – HP80
Stage 1 – Evolves from Treecko
[C][C] Quick Attack: 20 damage. Flip a coin, if heads this attack does an additional 10 damage.
[G][C][C] Cut: 50 damage.
Weakness: Fire (+20)
Resistance: Water(-20)
Retreat: 1
Sceptile LV.59 – Grass – HP130
Stage 2 – evolves from Grovyle
[G] Leaf Supply: 30 damage. You may attach 1 Basic Energy card from your hand to one of your Pokemon.
[G][C][C] Dual Razor: Flip 2 coins, this attack does 70 damage times the number of heads.
Weakness: Fire (+30)
Resistance: Water (-20)
Retreat: 1
Ponyta LV.13 – Fire – HP60
Basic Pokemon
[C] Tackle: 10 damage.
[R][C] Stomp: 10 damage. Flip a coin, if heads this attack does an additional 20 damage.
Weakness: Water (+10)
Resistance: none
Retreat: 1
Rapidash LV.45 – Fire – HP90
Stage 1 – Evolves from Ponyta
[R] Scorch: 10 damage. The Defending Pokemon is now Burned.
[R][C] Flare: 40 damage.
Weakness: Water (+20)
Resistance: none
Retreat: 0
Arceus LV.100 – Grass – HP90
Basic Pokemon
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
[G][C] Leaf Refresh: 30 damage. Remove 3 damage counters from each of your Benched Pokemon.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
Arceus LV.100 – Fire – HP80
Basic Pokemon
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
[R][C][C] Bright Flame: 80 damage. Flip a coin, if tails discard 2 Energy attached to Arceus.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Wingull LV.8 – Water – HP50
Basic Pokemon
[W] Water Kick: 20 damage.
Weakness: Lightning (+10)
Resistance: Fighting (-20)
Retreat: 1
Pelipper LV.49 – Water – HP90
Stage 1 – Evolves from Wingull
[C] Water Ball: Does 20 damage plus 10 damage times the number of Water Energy attached to Pelipper.
[W][C][C] Wing Attack: 60 damage.
Weakness: Lightning (+20)
Resistance: Fighting (-20)
Retreat: 2
Arceus LV.X – Colorless – HP120
Level-Up
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
Poke-Body: Multitype
This Pokemon’s Type is the same as the Type of its previous Level.
[G][R][C] Meteor Blast: 100 damage. Flip a coin, if tails this attack’s base damage is 50 instead of 100.
Weakness: none
Resistance: none
Retreat: 1
The deck also comes with First Door, Mom’s Kindness, Poke Ball, Potion, Professor Rowan, and Switch.
Lightning / Psychic Theme Deck
Electrike LV.20 – Lightning – HP60
Basic Pokemon
[C] Bite: 10 damage.
Weakness: Fighting (+10)
Resistance: Steel (-20)
Retreat: 1
Manectric LV.44 – Lightning – HP90
Stage 1 – Evolves from Electrike
[C] Tackle: 20 damage.
[L][C][C] Head Volt: 60 damage.
Weakness: Fighting (+20)
Resistance: Steel (-20)
Retreat: 0
Arceus LV.100 – Lightning – HP70
Basic Pokemon
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
[L][C] Lightning Turn: 30 damage. Switch Arceus with one of your Benched Pokemon.
Weakness: Fighting (x2)
Resistance: Steel (-20)
Retreat: 1
Gastly LV.15 – Psychic – HP50
Basic Pokemon
[C] Gnaw: 10 damage.
[P][C] Gas Envelop: 20 damage.
Weakness: Darkness (+10)
Resistance: Colorless (-20)
Retreat: 1
Haunter LV.37 – Psychic – HP80
Stage 1 – Evolves from Gastly
[P] Psyshot: 20 damage.
[C][C] Shadow Bind: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
Weakness: Darkness: (+20)
Resistance: Colorless (-20)
Retreat: 1
Gengar LV.46 – Psychic – HP120
Stage 2 – Evolves from Haunter
[P][C] Snipe: Does 40 damage to 1 of your opponent’s Pokemon.
[P][C][C] Poison Jab: 60 damage. The Defending Pokemon is now Poisoned.
Weakness: Darkness (+30)
Resistance: Colorless (-20)
Retreat: 0
Gulpin LV.19 – Psychic – HP60
Basic Pokemon
[C] Collect: Draw 1 card from your deck.
[P][C] Salivate: 20 damage.
Weakness: Psychic (+10)
Resistance: none
Retreat: 1
Arceus LV.100 – Psychic – HP80
Basic Pokemon
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
[P][C][C] Psycho Trip: 40 damage. The Defending Pokemon is now Confused.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Bronzor LV.15 – Steel – HP60
Basic Pokemon
[M] Hypnosis: 10 damage. Flip a coin, if heads the Defending Pokemon is now Asleep.
[C][C] Spinning Attack: 20 damage.
Weakness: Fire (+10)
Resistance: Psychic (-20)
Retreat: 2
Bronzong LV.45 – Steel – HP90
Stage 1 – Evolves from Bronzor
[M] Wide Laser: Does 10 damage to each of your opponent’s Pokemon.
[C][C][C] Hyper Beam: 50 damage. Flip a coin, if heads discard 1 Energy attached to the Defending Pokemon.
Weakness: Fire (+20)
Resistance: Psychic (-20)
Retreat: 3
Arceus LV.X – Colorless – HP120
Level-Up
Arceus Rule: Your deck may contain as many copies of this card as you’d like.
Poke-Body: Multitype
This Pokemon’s Type is the same as the Type of its previous Level.
[L][P][C] Psychic Bolt: 100 damage. Discard 1 Lightning Energy and 1 Psychic Energy attached to Arceus.
Weakness: none
Resistance: none
Retreat: 1
The deck also comes with First Door, Mom’s Kindness, Poke Ball, Potion, Professor Rowan, and Switch.