It's here to stay! Counter that Pokemon!
"Golly, Keeper, what's that?"
I'll tell you, good user! Counter That Pokemon is a way to help improve your teams, disguised as a game! Holy smokes, that sounds like a great time for everyone. Once a week (or more frequently if discussion dies down), I will post a Pokemon set that you, dear user, must do your best to counter. If your Pokemon counters the chosen Pokemon, you will gain two points! The poster of the best counter will receive a two-point bonus! That's four points! Amazing! However, if your Pokemon is just a check, you will receive only a single point. How sad.
"But Keeper, I want four points. :< What is the difference between a check and a counter?"
Glad you asked! ...but I'll get to that in a bit.
Rules:
1. Obey the forum rules at all times. Forum rules supersede these rules whenever applicable.
2. One counter per user.
3. No duplicating counters. (Counters using the same Pokemon are allowed but the sets must be explicitly different and not simply the same Pokemon with a different coverage move(s) slashed on).
4. Counters must be fully posted - this means that EVs, moves, nature, and ability must be included. IVs must be included only if they are relevant to the set, such as with specific Hidden Powers or slow sets. Otherwise all IVs are assumed to be 31. Sprites are highly, highly encouraged. Use this to cheat:
5. Your sets must be viable in OverUsed play. Sets will be considered based on overall viability, not in a vacuum. This is because the aim of this game is to educate on good counters for good Pokemon that go on good teams, not gimmicks that have no competitive value or an obscure niche.
So you asked what the difference is between a check and a counter. Here you go:
-To be considered a counter, a Pokemon must be able to switch into any of the opponent's moves under normal battle conditions, including taking damage from Stealth Rock, and reliably KO the opponent before the counter is KOed itself.
-To be considered a check, a Pokemon must be able to switch into at least one - but not all - of the opponent's moves under normal battle conditions, including taking damage from Stealth Rock, and reliably KO the opponent before the counter is KOed itself.
Additional things you should know:
-Deal with status conditions as follows: You will wake up after two turns of sleeping and you will hit three out of four times while paralyzed. Obviously, you can still attack while poisoned and burned (but make sure to factor them into your calculations!), and you can't attack while frozen.
-Assume multiple hit moves (Bullet Seed, Icicle Spear, etc) hit three times, barring any modifications like the Skill Link ability.
(thanks Bippa)
"What do normal battle conditions mean?"
For the purposes of this project, normal battle conditions mean:
-Stealth Rock is up on the counter's (your) side of the field.
-Stealth Rock is not up on the featured Pokemon's (opponent's) side of the field.
The weather is handled as follows:
-If no weather is listed, the weather is assumed to be clear skies unless the counter has the ability Sand Stream, Snow Warning, Drizzle, or Drought.
-If the Pokemon to be countered can change the weather when a counter with a weather-changing ability comes in, the weather is situational and should be analyzed as such. For example, if the featured Pokemon is Drought Ninetales with Sunny Day and you list Politoed as your counter, you should evaluate the situation with two possiblities, rain or sun.
-If the Pokemon to be countered has a move such as Thunder, Hurricane, Solarbeam or Blizzard, assume the favorable weather for the move.
(thanks Bippa)
Here is a damage calculator. I would suggest using it in trying to Counter That Pokemon.
Current Round
Round 30
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Swords Dance
Assume weather is Sandstorm.
Round ends 5/2.
"Golly, Keeper, what's that?"
I'll tell you, good user! Counter That Pokemon is a way to help improve your teams, disguised as a game! Holy smokes, that sounds like a great time for everyone. Once a week (or more frequently if discussion dies down), I will post a Pokemon set that you, dear user, must do your best to counter. If your Pokemon counters the chosen Pokemon, you will gain two points! The poster of the best counter will receive a two-point bonus! That's four points! Amazing! However, if your Pokemon is just a check, you will receive only a single point. How sad.
"But Keeper, I want four points. :< What is the difference between a check and a counter?"
Glad you asked! ...but I'll get to that in a bit.
Rules:
1. Obey the forum rules at all times. Forum rules supersede these rules whenever applicable.
2. One counter per user.
3. No duplicating counters. (Counters using the same Pokemon are allowed but the sets must be explicitly different and not simply the same Pokemon with a different coverage move(s) slashed on).
4. Counters must be fully posted - this means that EVs, moves, nature, and ability must be included. IVs must be included only if they are relevant to the set, such as with specific Hidden Powers or slow sets. Otherwise all IVs are assumed to be 31. Sprites are highly, highly encouraged. Use this to cheat:
Code:
[img]http://www.pkparaiso.com/imagenes/xy/sprites/animados/pokemonnamehere.gif[/img]
So you asked what the difference is between a check and a counter. Here you go:
-To be considered a counter, a Pokemon must be able to switch into any of the opponent's moves under normal battle conditions, including taking damage from Stealth Rock, and reliably KO the opponent before the counter is KOed itself.
-To be considered a check, a Pokemon must be able to switch into at least one - but not all - of the opponent's moves under normal battle conditions, including taking damage from Stealth Rock, and reliably KO the opponent before the counter is KOed itself.
Additional things you should know:
-Deal with status conditions as follows: You will wake up after two turns of sleeping and you will hit three out of four times while paralyzed. Obviously, you can still attack while poisoned and burned (but make sure to factor them into your calculations!), and you can't attack while frozen.
-Assume multiple hit moves (Bullet Seed, Icicle Spear, etc) hit three times, barring any modifications like the Skill Link ability.
(thanks Bippa)
"What do normal battle conditions mean?"
For the purposes of this project, normal battle conditions mean:
-Stealth Rock is up on the counter's (your) side of the field.
-Stealth Rock is not up on the featured Pokemon's (opponent's) side of the field.
The weather is handled as follows:
-If no weather is listed, the weather is assumed to be clear skies unless the counter has the ability Sand Stream, Snow Warning, Drizzle, or Drought.
-If the Pokemon to be countered can change the weather when a counter with a weather-changing ability comes in, the weather is situational and should be analyzed as such. For example, if the featured Pokemon is Drought Ninetales with Sunny Day and you list Politoed as your counter, you should evaluate the situation with two possiblities, rain or sun.
-If the Pokemon to be countered has a move such as Thunder, Hurricane, Solarbeam or Blizzard, assume the favorable weather for the move.
(thanks Bippa)
Here is a damage calculator. I would suggest using it in trying to Counter That Pokemon.
Current Round
Round 30
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Swords Dance
Assume weather is Sandstorm.
Round ends 5/2.
Round 1: LO Greninja countered by Sylveon.
Round 2: Mega Manectric countered by Hippowdon.
Round 3: LO Latios countered by Ferrothorn.
Round 4: DD Mega Gyarados countered by Ferrothorn.
Round 5: DD Mega Charizard X countered by Landorus-T.
Round 6: CB Azumarill countered by Venusaur.
Round 7: SubDisable Gengar countered by Conkeldurr.
Round 8: CB Talonflame countered by Rotom-W.
Round 9: LO Bisharp countered by Charizard.
Round 10: Mega Metagross countered by Slowbro.
Round 11: Choice Specs Sylveon countered by Chansey.
Round 12: Offensive Breloom countered by Celebi.
Round 13: LO Terrakion countered by Slowbro.
Round 14: Mega Gardevoir countered by Jirachi.
Round 15: AV Conkeldurr countered by Slowbro.
Round 16: Zapdos countered by Altaria.
Round 17: Choice Scarf Landorus-T countered by Slowbro
Round 18: DD Mega Tyranitar countered by Keldeo.
Round 19: Mega Lopunny countered by Slowbro and Chesnaught.
Round 20: Offensive Volcarona countered by Heatran.
Round 21: Charizard Y countered by Talonflame.
Round 22: CS Keldeo countered by Venusaur.
Round 23: Kyurem-B countered by Scizor.
Round 24: Mega Diancie countered by Jirachi.
Round 25: CM Raikou countered by Excadrill.
Round 26: Mega Gallade countered by Sableye.
Round 27: Starmie countered by Ferrothorn.
Round 28: Mega Altaria countered by Heatran.
Round 29: CB Dragonite countered by Clefable
Round 2: Mega Manectric countered by Hippowdon.
Round 3: LO Latios countered by Ferrothorn.
Round 4: DD Mega Gyarados countered by Ferrothorn.
Round 5: DD Mega Charizard X countered by Landorus-T.
Round 6: CB Azumarill countered by Venusaur.
Round 7: SubDisable Gengar countered by Conkeldurr.
Round 8: CB Talonflame countered by Rotom-W.
Round 9: LO Bisharp countered by Charizard.
Round 10: Mega Metagross countered by Slowbro.
Round 11: Choice Specs Sylveon countered by Chansey.
Round 12: Offensive Breloom countered by Celebi.
Round 13: LO Terrakion countered by Slowbro.
Round 14: Mega Gardevoir countered by Jirachi.
Round 15: AV Conkeldurr countered by Slowbro.
Round 16: Zapdos countered by Altaria.
Round 17: Choice Scarf Landorus-T countered by Slowbro
Round 18: DD Mega Tyranitar countered by Keldeo.
Round 19: Mega Lopunny countered by Slowbro and Chesnaught.
Round 20: Offensive Volcarona countered by Heatran.
Round 21: Charizard Y countered by Talonflame.
Round 22: CS Keldeo countered by Venusaur.
Round 23: Kyurem-B countered by Scizor.
Round 24: Mega Diancie countered by Jirachi.
Round 25: CM Raikou countered by Excadrill.
Round 26: Mega Gallade countered by Sableye.
Round 27: Starmie countered by Ferrothorn.
Round 28: Mega Altaria countered by Heatran.
Round 29: CB Dragonite countered by Clefable
Chaos Jackal - 32
Equinox - 26
One Approved - 21
Uralya - 18
Cinesra - 18
Professor Palutena - 16
scattered mind - 13
dmaster - 10
Pride - 9
Perfect Shot - 8
AlexanderTheAwesome - 7
King Xerneas - 6
Ddogtheking - 5
PMJ - 4
His Goominess - 4
PhantomHaze - 4
bacon - 3
ELC - 2
TwistedTurtwig - 2
hawk5678 - 2
Momaster12 - 2
alstonesman - 2
CuriousCleffa - 2
MtheW - 1
Equinox - 26
One Approved - 21
Uralya - 18
Cinesra - 18
Professor Palutena - 16
scattered mind - 13
dmaster - 10
Pride - 9
Perfect Shot - 8
AlexanderTheAwesome - 7
King Xerneas - 6
Ddogtheking - 5
PMJ - 4
His Goominess - 4
PhantomHaze - 4
bacon - 3
ELC - 2
TwistedTurtwig - 2
hawk5678 - 2
Momaster12 - 2
alstonesman - 2
CuriousCleffa - 2
MtheW - 1