RE: Keldeo/Blastoise Problems
MagnumZ said:
What would be a good check to even my odds against Siggy?
Given your list, you'll need to KO an opponent's Sigilyph with your Blastoise. Thereafter, you can just Rush In and continue attacking with Keldo EX.
Other thoughts/comments/suggestions to consider:
-2 Cilan,
+2 Energy Retrieval. You will potentially burn through energy (may even need to retreat a Blastoise from the active position). The ERs will allow you to get needed energy without playing a Supporter, especially when you discard energy for an Ultra Ball and you Retrieve that discarded energy right back. I've found that 1 Cilan is sufficient to get things rolling.
-1 Tool Scrapper,
-2 Pokémon Center. IMHO, 1 TS is sufficient and although the PC helps heal your Poké, it can also help your opponent.
+3 Professor Juniper. You need more draw support as suggested by others. This comment just helps find the slots.
-1 Skyla, I found that 2 are quite sufficient especially when you have strong draw support.
+1 Ultra Ball. Maxing out UBs helps alot in getting the t2 Blastoise!
I go back and forth regarding the DCEs. In my area, lots of players play Hammers; so, you know DCEs will be prime targets for removal. On the other hand, DCEs can be useful for your Mewtwo EX's X Ball attack. You may find that your DCE is used for a needed retreat - I also saw increased Garbadore play too at recent Cities. So, you may also need to get the "fat" retreating 'Toise out of the active position by using a DCE. An alternative would be to drop both DCEs (I only play 12 Water) for another Water and (another draw Supporter or Emolga or SSU (I'd lean towards this)).
Lastly, I'm considering adding 1 Kyurem EX to my deck primarily because of its first attack, Frozen Wings, which removes a special energy fromthe defending Poké. Eels-Mewtwo EX / Tornadus EX decks run DCEs; so, including a Kyurem EX could be quite a useful counter to these decks (or Hydreigon too).