XY What Kind of New Gym Leaders and Champions Will There Be?

CyberCat5555 said:
>First off, NO dragon-type gyms/elite 4s/champion. After 3 gens of dragon types as a mascot, I am officially sick of dragons.

You mean 2 gens?

I like the dragons. Steel types are my favorite though
 
Reggie McGigas said:
CyberCat5555 said:
>First off, NO dragon-type gyms/elite 4s/champion. After 3 gens of dragon types as a mascot, I am officially sick of dragons.

You mean 2 gens?

I like the dragons. Steel types are my favorite though
No, there have been 3 gens of dragon mascots-Emerald had Rayquaza; Diamond, Pearl, and Platinum has Dialga, Palkia and Giratina; Black, White and their sequals had Reshiram, Zekrom, and Kyurem. Steel is my second favorite type by the way (electric is my first).
 
PsychedelicBreakfast said:
I hope they mix it up and do away with type-based gyms. I would like there to be some kind of coherency (what that would be, I'm not sure), but I'd just like something completely different from the other games.

I love this idea; I've always wanted Gyms based on certain strategies -e.g. a casino akin to the Battle Arcade in the Gen.4 Battle Frontier where you can either have the battle tipped in your favour or in your opponents, one that uses status conditions (a bit like R/B Fuchisa, but being Paralyzed, Sleep, Burned or Poisoned each battle) and then uses moves such as Venoshock (and maybe introduce a couple new moves like Venoshock but for Burn and Paralysis).

Also, environmental themes -e.g. a Mountain that has mountain based Pokemon, a Jungle Gym with jungle Pokemon ect.
Maybe even something like an building site, or a fossil excavation site?
 
P.DelSlayer said:
and then uses moves such as Venoshock (and maybe introduce a couple new moves like Venoshock but for Burn and Paralysis).

We already have Facade for that, but I wouldn't mind seeing a few more moves like that. And I certainly wouldn't mind seeing a gym themed around status conditions.
 
Bolt the Cat said:
P.DelSlayer said:
and then uses moves such as Venoshock (and maybe introduce a couple new moves like Venoshock but for Burn and Paralysis).

We already have Facade for that, but I wouldn't mind seeing a few more moves like that. And I certainly wouldn't mind seeing a gym themed around status conditions.

I was thinking more about moves that get a power up when the opponent is afflicted by a status condition, but Facade would work too, I guess - maybe someone before the Status Condition Gym could give it to you and recommend that you teach it to your Pokemon to take advantage of their strategy?
 
There's also Hex, Smellingsalt, and Wake-Up Slap - Granted, the latter two also cure the ailment, but it could be neat to have a gym centered around these moves. You'd definitely need the right berries and/or a Pokemon immune to a particular status.

I for one would like to see another Fire type gym, one that actually resembles a volcano - Gen II's relocation of Blaine's gym sort of had the right idea, but it was also pitifully tiny. I want one where you fight inside of a giant carved-out volcanic mountain.
Also, Dark gym. Anything. Please.
 
^With the volcano Fire Gym, I've always thought that a volcano was the no-brainer for a Fire Gym. I mean seriously... Flannery and Blaine have both had Gyms near Volcanoes; Flannery's Gym (forget its name) Gym is near Mt. Chimney (a dormant volcano), and Cinnabar Gym has that volcano on the same island as it, how hard is it to put two and two together... 2 Fire Gyms near Volcanoes = 1 with a quiz puzzle and one with a two-floored puzzle with steam -.-

I can also kind-of see it as an environment based Gym similar to a mountain; we'd obviously have Pokemon such as Magmar, Numel ect. battling us, but then we could also have Graveler and Rhyhorn as well as the Fire types. (Obviously having a much higher ratio of Fire Pokemon to other Pokemon).
 
P.DelSlayer said:
I can also kind-of see it as an environment based Gym similar to a mountain; we'd obviously have Pokemon such as Magmar, Numel ect. battling us, but then we could also have Graveler and Rhyhorn as well as the Fire types. (Obviously having a much higher ratio of Fire Pokemon to other Pokemon.

This just gave me an idea - what about a Gym with wild Pokemon in it? Like, something that wasn't restricted to a building at all? Or maybe there is still a building, but it's just a small central hub. Think the secret house of the Safari Zone, only it's a gym. That would be fun :D
 
^I thought maybe wild Pokemon in a Gym could be an idea (just not exceptionally strong/rare things or they'd be too easy to find). But if we do get environment themed Gyms, wild Pokemon in them would be a good option-particularly if the Gym is an actual area. It'd make no sense to have a jungle area as a Gym but then have no Wild Pokemon in it.
 
P.DelSlayer said:
^I thought maybe wild Pokemon in a Gym could be an idea (just not exceptionally strong/rare things or they'd be too easy to find). But if we do get environment themed Gyms, wild Pokemon in them would be a good option-particularly if the Gym is an actual area. It'd make no sense to have a jungle area as a Gym but then have no Wild Pokemon in it.

I love this idea.
 
@ everyone raging about water type gyms, every region with a water has had an electric. So I would like to see more people complaining about electric too.

Misty, Juan/Wallace, Wake, Cress/Marlon.
Surge, Wattson, Volkner, Elesa.
 
My personal suggestion of the order - Fire, Electric, Normal, Dark, Fighting, Electric, Psychic, and Bug. It's new, and since when have there been any good late game gyms that weren't either Ice or Dragon?
 
Cool idea that'll never happen: Dragon gym first. Beats all three starter types, encourages the player to catch something (but of course, no Ice- or Dragon-types available).

I don't really care if we get a Dark gym. Normal gym late game would be hard as balls if you didn't have weakness; I played a Silver hack where Will used Normal pokes instead of Psychic and I nearly got demolished. Miltank, Tauros, Ursaring I think too, and that's just gen 2. Normal-type E4 user would be rad.

I like the idea of the champion having a shiny pokemon. I mean, why not?
 
A Dark-based Gym would be great, but in the trailer it looks like there is already a Bug-based Gym designed. [The spider webs in trailer may be a Bug-based Gym puzzle

I'm also rooting for a Grass type Gym. Get it? Rooting? Root? Grass/Plants? Never mind....

Well, Steel or another Psychic Gym would be cool. I really hope there'll a late Ground type Gym. I mean, fighting a Gym leader's Swampert or something would be cool.
 
.Towelette said:
A Dark-based Gym would be great, but in the trailer it looks like there is already a Bug-based Gym designed. [The spider webs in trailer may be a Bug-based Gym puzzle

I'm also rooting for a Grass type Gym. Get it? Rooting? Root? Grass/Plants? Never mind....

Well, Steel or another Psychic Gym would be cool. I really hope there'll a late Ground type Gym. I mean, fighting a Gym leader's Swampert or something would be cool.

You're correct! The spider webs in the building should indicate that it is a bug type gym!
Nice root joke by the way!
 
PMJ said:
Cool idea that'll never happen: Dragon gym first. Beats all three starter types, encourages the player to catch something (but of course, no Ice- or Dragon-types available).

I don't really care if we get a Dark gym. Normal gym late game would be hard as balls if you didn't have weakness; I played a Silver hack where Will used Normal pokes instead of Psychic and I nearly got demolished. Miltank, Tauros, Ursaring I think too, and that's just gen 2. Normal-type E4 user would be rad.

I like the idea of the champion having a shiny pokemon. I mean, why not?

Dragon first is a good idea actually; I always thought that there should be a type that has an advantage over all the starters for the first Gym. The only problem I can see with this, is the Gym Leader's speciality move - they could always bring back Dragonbreath as a waste of a TM (but that could be a tad bit strong for a TM). Or they could make everyone's dream come true and have Dragon Dance as their TM (it would also be interesting if the GL specifically had frail Dragons, to make their teams able to boost but still vunerable).
Or just pull a b2/w2 Virbank and have a Steel type available next to the Gym.

A late game Normal Gym is quite a nice idea. I remember R/S Norman was very hard to defeat if a) you didn't have a dedicated Fighting type, b) your Pokemon weren't higher than Norman's or c) if you didn't have a Ghost type (I think that the only one available at that point was Sableye).
Emerald's Norman was slightly easier due to him not having two Slaking, but it was still a challenge nontheless.

I love the idea of the Champion having a Shiny Pokemon; it gives it something to differentiate it from others. Of course everyone knows about Cynthia and her evil Garchomp, but it would be memorable if it was Shiny.

Also, I want Gym Leaders to have tutor moves (providing there are tutors ingame). Maybe even have egg moves-they need something to differentiate their Pokemon (excluding their speciality move). I'd much rather see Gym Leaders with proper strategies -e.g. properly utilizing the weather, raising/lowering stats, using status conditions. Seeing Leaders using Double/Triple battles would be good - I think a Flying Gym should utilise Triple Battles.
 
i really hope the champion and elite four have an unexpected type, im tired of only having certain types of leaders in the elite four. i hope the champion is a normal type. and maybe has a miltank, or miltank evolution. because out of my whole pokemon playing whitneys miltank was possible the toughest pokemon i have ever tried to beat.

or maybe a twist, instead of the evil team having the legendary pokemon you have t fight against, the champion does. and once you beat and the credits roll, theres a whole other story on how to get him to give you his legendary. because i dont know about you, but the plots from generation 3 to 5 are all pretty much the same. in generation 3 it was awesome cause it was never done before. but now its just getting old.
 
Hackzo23 said:
or maybe a twist, instead of the evil team having the legendary pokemon you have t fight against, the champion does. and once you beat and the credits roll, theres a whole other story on how to get him to give you his legendary. because i dont know about you, but the plots from generation 3 to 5 are all pretty much the same. in generation 3 it was awesome cause it was never done before. but now its just getting old.
That's a really neat idea. Maybe the champion could be the leader of the enemy team(s) and you have to beat him/her to get your legendary. Or possibly, the opposite. In one of my other posts I presented the idea of two rival teams/corporations, one of which is good and the other eval, depending on your version. You then have to join an "enemy" team and somehow take the legendary back form the champion and return it to your "enemy team" and then they give Xern/Yvel to you as a gift of acceptance.
 
CyberCat5555 said:
Hackzo23 said:
or maybe a twist, instead of the evil team having the legendary pokemon you have t fight against, the champion does. and once you beat and the credits roll, theres a whole other story on how to get him to give you his legendary. because i dont know about you, but the plots from generation 3 to 5 are all pretty much the same. in generation 3 it was awesome cause it was never done before. but now its just getting old.
That's a really neat idea. Maybe the champion could be the leader of the enemy team(s) and you have to beat him/her to get your legendary. Or possibly, the opposite. In one of my other posts I presented the idea of two rival teams/corporations, one of which is good and the other eval, depending on your version. You then have to join an "enemy" team and somehow take the legendary back form the champion and return it to your "enemy team" and then they give Xern/Yvel to you as a gift of acceptance.

You just gave me a cool idea. There are 2 teams, one good one evil and you join one of them, it most likely would be the good team. But in order for you to beat the other team you must catch the legendary pokemon and use it to defeat them. But I kinda like the champion being the leader of the evil team a bit more. It reminds of Giovanni from red and blue. But I want it to be a complete twist to where you don't expect it. I don't really want hints throughout the game that he is the champion or anything or the evil leader, whichever way you choose to see it. I just want it to be mind blowing, haha

But what I would like to see is that when you beat the champion you actually become champion and you can accept challenges and battle people who would like to try and champion.

Also I would like to have the elite four be more of a bracket, like in the pokemon world tournament. And when you beat that then you can face the elite four.
 
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