Fine. I'm having a few problems with the audio playing, but it should be easily fixed. My script right now is:
var yourAudioClip : AudioClip;
function Update ()
{
if(Input.GetButtonDown)
{
audio.PlayOneShot(yourAudioClip);
}
}
And I don't know what's wrong, the audio plays but in the wrong way. I'm getting help from a programming forum, though.