Great ball and Crobat make more sense together if you are going that route.
For ADP I would look into hammers to slow the GX attack down but that's iffy considering most people will wait to attach the water.
Yes Obstagoon could work but if you did that I would include the Coms so you can search...
Okay I like it, you really have to think about your turn one. If you don't get 2-3 ST on the bench it's going to be very hard for you to win. Just relying on QB and natural draw isn't good enough to do that IMO. I'd include 3-4 Coms if you feel your hand has a bunch of pokemon that arn't STin...
Hey everyone, I was wondering if there are any weekly tournaments of any size that are more WC time friendly. I notice many start earlier in the day or super early in mornings. Basically looking for a consistent tournament to play in after 5pm on the weekdays.
Thanks!
I like it man, it's a tad bit awkward having Zoroark and Elixirs together but still very good.
I would include 2 level balls to help get consistent Zoruas on your bench Turn 1.
-1 Ninja Boy ( 1 should be fine considering this isn't crucial to your strategy as you have plenty of Zoroarks and...
Not a terrible one of actually, after a 80 hit w BKP Greninja you can snipe the last 20 with XYP against a Garbodor. I'd include it for sure. The card hurts the general strategy more than it helps though, Retreat Cost and less damage over all.
Not totally necessary, pretty much to replace your Mew to have another attacker. Also helps you have more Giratinas in case one is prized. That card could be something else if you want.
Hi there,
First off Mew in this deck is a little awkward because Giratina essentially does much better against Mewtwo.
-1 Ninja Boy , 1 is enough it's not a central part of the deck strategy but good enough to include.
-1 Max Elixir (Geomancy thins out energy)
-1 Mew-EX ( Not needed, too...
Dive ball would be great here, 8 of your Pokemon are Water.
Of course there are more streamlined versions of this deck that run Hoopa, Shaymins etc. But if you're set on the Octillarys throw some Dballz in there.
I love this deck! It's one of those decks that seems very odd on paper but deck experience and player skill can really make or break this deck, it has potential. However it does appear very inconsistent and you may have alot of dead hands with that many pokemon.
I think the pokepuff tech is...
List looks good however, with that many Ex's a Hoopa makes sense, or you can put a couple dive balls in there. I don't it's necessary but it would help get specific pokemon a little better.
Mega Shrimp is a very unexplored card, 240 HP is nothing to ignore w/Rough Seas.
It may be hard to get...
Zoroark is in a rough spot but the Break is interesting, I'd at least test is thoroughly before cutting. It might increase your chances of getting max elixers on good bench targets (Stand in>Max Elixir ) and you can even make some sick plays Stand In retreating to Umbreon/BKT etc. Try it out...
Ninja boy is a must in any Mew/Yveltal DCE Deck. Too much potential.
I don't see the use for Oblivion Wing this format, it's too inconsistent you want to start with BKT 99 percent of the time. Increase those chances, increase the count for Ninja boy plays.
Pokepuff is pretty useless this...
Magearna is definitely interesting however, what effects are you particularly worried about that Magearna would stop? I think Ranger is the real tech in the deck, it stops Early Giratinas from hindering Spirit Links.
Magearna would be interesting to stop Bench Damage from BKT Yveltals but...