Professor Palutena

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  • I read the rules. I will try to find the quote, because I know you said it. Remember, on Skype? Me, you, Tking. I had a "theory", you said ok but don't post it. I said it, everything was good. I asked if could continue to say things, you said just don't post.
    So, even though I thought it was ok, because you said so as long as I didn't post it, and even though I still could have been wrong, because there are weird win conditions, I'm still on the blacklist.
    Bippa201, yeah that doesn't sound too easy. At least you now have some experience. :] (But I'd imagine it would still be difficult.)

    lol I think he might get a few, but he would seriously hurting the popularity of the game if he decided to do something like that. (Which would be a shame after the popularity and success of Werewolf X) We'll probably be in our third incarnations by the time it finishes anyway xD.
    Yeah, I was aware of that, and looking back I don't know why I did that. I've seen even harsher criticism than in the thread, thanks to seeing people talk about it without their knowledge of me seeing it. I can imagine real time Mafia would be bad....

    Dang, your game is hot! That's crazy lol. I guess we really are fulfilling that desire for more mafia besides Werewolf. xD
    Hmm we'll see about that. ;P I'm slightly worried that I'll see a drop on sign-ups based solely on that, but time will tell I guess.

    Yeah I'd imagine. Being a host of a simpler game makes it easier on you in those respects, but at the same, you somewhat lose the ability to be creative.

    That's fine, in fact if it weren't for irl circumstances I would have posted Duck Hunt II sooner. If you can't do it, I'll just postpone Duck Hunt for one day.
    Yeah, that's kind of my issue at this point too. I've definitely come a long way with the development these past couple days. (hence why I released the title) To be honest, I was actually not going to release a Duck Hunt II at first due to balance issues and my bad hosting, but I'm willing to give it another go, especially now that I know I can get most of the kinks worked out.

    There isn't much of a theme to this Duck Hunt either, but the title does vaguely hint at something that will be in the game. I'll look forward to all the new characters in MM2. ^.^

    I was planning on starting on the 21st/22nd, and keep sign-ups open until the 27th/28th. It looks like we might barely overlap, but if I post on the 22nd and you start on the 22nd, I don't think it will be much of a problem.
    I do intend sticking with the main core concepts of the original, (except for "no roles" obviously) and pretty all the changes taking place will be put in solely for balance reasons. (There's only one thing I'm considering putting in just for the fun of it) Like you, I'm also working on my voting system.

    It'll be interesting with the addition of 5 more roles to your game, (Dry Bones anyone? xP) as well as with the various killing roles. I'm also looking forward to seeing the changes you end up on making. Be sure to save me a spot, too. ;P

    p.s I'll hold off on Duck Hunt II until MM2 gets going. I wouldn't want them to be competing at the same time. ;P
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