RE: Werewolf XXIV: The Wizarding War - Day 1 will end on December 17th, 23:59 GMT
Ok, really. me getting my role late wasn't meant to happen, so should we really be using it to try and clear me? i know it helps but it just seems wrong to me.
RE: Twelve Days of YPPY | Day Three | Take Or Pass
Pass.
I give those same earplugs, but since my best offer is gone, they now don't work when drohn is around.
RE: Twelve Days of YPPY | Day Three | Take Or Pass
Take. Might as well.
My gift is some earplugs that completely and utterly block out sound.
Take or pass?
RE: Werewolf XXIV: The Wizarding War - Day 1 will end on December 17th, 23:59 GMT
We don't have any strong leads yet, and I don't want our first lynch to flip town.
Should we go for a no lynch? I think we should wait for more leads.
RE: Twelve Days of YPPY | Day One | The Ban Game
Banned because i just realised (yes. it's spelt with an s.) that by christmas eve we will have an official 12 days of YPPY song.
RE: Werewolf XXIV: The Wizarding War - Day 1 will end on December 17th, 23:59 GMT
If i didn't know what timezones were, i'd think you were crazy. It's 20 to 8.
RE: Werewolf XXIV: The Wizarding War - Day 1 will end on December 17th, 23:59 GMT
i'm just annoyed people are saying i'm lying about not having a role. also, my role is decently powerful, so i'm not going to reveal it quite yet.