Here's one that I was working on for my Stall teams.
Jellicent: M-Leftovers
Nature: Bold +DEF/-ATK
Ability: Water Absorb
EV's: 172 HP/248 DEF/88 Sp. Def
Attacks:
~Scald
~Recover
~Toxic
~Shadow Ball
What can I say this thing makes for a great buffer to Water, Steel, Normal, Fire...