Genesect should be a six. This is going to be one of the most meta-defining cards we've seen in a while. 4 Lillies in a single turn. This whole Fusion Box deck- whatever it shapes up to be- will be incredibly good.Gosh! Where's the bullet icon? This makes my reviews so much handy.
Mew V/VMAX - So far, none of those Fusion V/VMAXs have any hard-hitting damage or something special, etc. Presume that this is a single set featuring Fusion cards, we won't get any hopes on this one. I'll just leave this up to you. 3/4-5
Hoopa V - Hitting weakness on the most common decks in the format is good, so does the attack. Good turn 1 the 3 energy atk tho, hehe! 4
Genesect V - Draw support on Fusion decks, but the attack is underwhelming, not KOing Vs... or isn't? 4
Power Tablets - Electropower for Fusion decks. 5
Cilan, Chili, & Cress - meh! Compare this to Brawly. You'll see what I mean. 3
Elesa's Radiance - Seems nice, I like it! Kinda like Korrina but even more cooler. 4-5
Meloetta - too bad I didn't get Melo during GO Fest, no money gaming here. Anyway, Nice try on doing 140 min damage for 2 energy. 3
Fusion Energy - 5
Dreepy/Drakloak/Dragapult - still have this "hate-hate" relationship on Stage 2s. 2/2/2-3
Clamperl/Gorebyss/Huntail - Gorebyss turns off abilities of RS mons, Means cards like Octillery and Rayquaza (I'm sure you'll worry less on Rayquaza VMAX ability) will have something to deal this thing. As for Huntail, makes SS mons pay more energy. Well, not a surprise since SS mons aren't energy efficient anyways. 2/4-5/3-4
Smeargle - Good luck giving up a prize recovering 2 cards. 2
Oricorio - don't need it. 3
Toxtricity - Crobat V or this ability? 3-4
Does that mean they can use rapid and single strike tricks?
TECHNICALLY you can do 280 damage if you have all four Fusion Energy in play. But you’re right, most of the time you’ll probably only have one or two Energy in play.Meloetta - too bad I didn't get Melo during GO Fest, no money gaming here. Anyway, Nice try on doing 140 min damage for 2 energy. 3
Cilan, Chili, & Cress - meh! Compare this to Brawly. You'll see what I mean. 3
Yeah, the Unova triplets are only good while setting up, and Elesa becomes bad quickly after using it the first time. Getting back Power Tablets with Smeargle could be nice, but if you do, that's offering an easy one prize to the opponent.Love that smeargle. Shame the Fusion style trainers revealed so far aren't all that repeatable.
I translated this card and yes, it does indeed say "3 Fusion Pokémon". So this is as close to Pokémon Collector as we've had in terms of brokenness, and it gets evos (Collector did not). This just has to have them be Fusion Pokémon. The biggest limiter for the card will be that you can't use it on your first turn going first.Unless it's mistranslated, this card is super strong, if not the best Pokemon search of all time.
Currently translated as..
Search your deck for up to 3 Fusion Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.
The current translation is ANY Pokemon and not just basics which would be nuts imo!
Can anyone confirm or refute the above translation?
Unless it's mistranslated, this card is super strong, if not the best Pokemon search of all time.
Currently translated as..
Search your deck for up to 3 Fusion Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.
The current translation is ANY Pokemon and not just basics which would be nuts imo!
Can anyone confirm or refute the above translation?
The damage on Toxtricity is just flat out bad.They're all cool, and it seems one will be able to make a toolbox deck that hits for many different weaknessses and is consistent at the same time. But.... Lore-wise, this Fusion thing is just bullshit, I'm sorry to say It doesn't get me motivated at all like Single Strike or Rapid Strike stuff do. It doesn't make any sense, really.
Beware! Because between hitting weaknesses, Toxtricity and Power Tablet, we might be witnessing a future real good top tier deck!
EDIT: Almost forgot. Rapid Strike Canceller is almighty good in stopping those annoying CRE Inteleons. Althought it might be too specific.
Consider the fact that a energy or a couple of them may be end up as prize cards.TECHNICALLY you can do 280 damage if you have all four Fusion Energy in play. But you’re right, most of the time you’ll probably only have one or two Energy in play.