Alright, starting to get the translations organized.
Jumpluff- Ability: Return all cards attached to hand, draw a card for each?
Attack: Flip 2 coins. 20+30 for each heads.
Ninjask- Ability: Play a Shedinja from your deck when you evolve Ninjask?
Attack: 60 damage, switch to bench.
Magmortar-Attack1: 40 damage, takes 20 less next turn.
Attack2: 90 damage, discard an energy attached
Milotic- Attack1: Add 3 cards from your deck to your hand???
Attack2: 60 damage, opponent's Pokemon goes to sleep.
Walrein- Attack1: 80 damage
Attack2: 60 damage, paralyze, can't use this attack next turn.
Manectric- Attack1: Does 20 damage times the number of energy on your opponent's active.
Attack2: 80 damage, one of your Pokemon takes 20?
Emolga- Attack1: Call for Family, 2 Pokemon
Attack2: 20 damage.
Gothitelle- Attack1: Flip 2 coins, if both are heads the Defending Pokemon is knocked out.
Attack2: 40+20 for each opponent's benched Pokemon.
Golurk- Attack1: 60 damage, put the highest evolution back in the hand
Attack2: 90 damage, Golurk has no weakness next turn.
Gigalith- Attack1: 10+10 for each benched Pokemon with damage counters on it.
Attack2: 120 damage, 40 damage to self.
Throh- Attack1: 40 damage. Flip a coin, if heads 60 damage and paralysis.
Attack2: 70 damage, you can add 20 more and do 20 to yourself.
Sawk- Attack1: Heal 30 damage from this Pokemon, then switch to bench.
Attack2: Does 10 less damage for each damage counter on Sawk.
Probopass- Attack1: Choose an energy on the defending Pokemon and attach to a benched Pokemon.
Attack2: If the opponent's Pokemon has no damage on it, 90 damage?
Slaking- Ability: Can't attack if the Defending Pokemon is basic.
Attack: Discard an energy attached to the Defending Pokemon.
Bouffalant- Ability: Takes 20 less damage from attacks.
Attack: 60 damage, does 60 more if the Defending Pokemon is EX.
Braviary- Attack1: 30 damage.
Attack2: Flip 3 coins, does 50 damage for each heads.
Yanmega- Attack1: 30 damage, flip a coin, if heads Yanmega takes no damage next turn
Attack2: 70 damage.
Beautifly- Attack1: Take 3 basic energy of different types and attach them to your Pokemon in any way you like.
Attack2: 40 damage, heal 40 HP from each of your Benched Pokemon.
Roserade- Attack1: Flip 4 coins, 30 damage for each heads.
Attack2: 60 damage, inflicts poison.
Wailord- Attack1: Flip a coin for each water energy, does 30 damage for each heads.
Attack2: 80 damage, can't use that attack next turn.
Floatzel- Attack1: 20 damage.
Attack2: 60 damage.
Seismitoad- Attack1: 50 damage, does 50 more damage during your next turn.
Attack2: 80 damage, heal 20 damage from this Pokemon.
Alomomola- Attack1: 30 damage, flip a coin, if heads discard an energy on the active Pokemon.
Attack2: Flip 2 coins, 50 damage for each heads.
Dustox- Attack1: Burn, poison, and sleep.
Attack2: 50 damage, flip a coin, 30 more damage if heads.
Drifblim- Attack1: 50 damage for each Special Energy in your opponent's discard.
Attack2: Put 4 damage counters on one of your opponent's Pokemon.
Sigilyph- Ability: Prevent all effects of attacks from Pokemon EX to Sigilyph.
Attack: 50 damage+10 for each energy on the opponent's Pokemon.
Claydol- Attack1: Both you and opponent switch Active to bench.
Attack2: Flip a coin, if heads 90 damage.
Stunfisk- Attack1: 20 damage, does 20 damage to an opponent's benched Pokemon.
Attack2: 40 damage, the defending Pokemon can't retreat next turn.
Honchkrow- Attack1: Your opponent switches their active with a benched Pokemon before doing damage.
Attack2: 70 damage, randomly discard a card from your opponent's hand.
Aggron- Ability: When you play Aggron, discard the top 3 cards of your opponent's deck.
Attack: 90 damage, flip 2 coins, if both are tails, this attack does nothing.
Will continue to update this post.
Jumpluff- Ability: Return all cards attached to hand, draw a card for each?
Attack: Flip 2 coins. 20+30 for each heads.
Ninjask- Ability: Play a Shedinja from your deck when you evolve Ninjask?
Attack: 60 damage, switch to bench.
Magmortar-Attack1: 40 damage, takes 20 less next turn.
Attack2: 90 damage, discard an energy attached
Milotic- Attack1: Add 3 cards from your deck to your hand???
Attack2: 60 damage, opponent's Pokemon goes to sleep.
Walrein- Attack1: 80 damage
Attack2: 60 damage, paralyze, can't use this attack next turn.
Manectric- Attack1: Does 20 damage times the number of energy on your opponent's active.
Attack2: 80 damage, one of your Pokemon takes 20?
Emolga- Attack1: Call for Family, 2 Pokemon
Attack2: 20 damage.
Gothitelle- Attack1: Flip 2 coins, if both are heads the Defending Pokemon is knocked out.
Attack2: 40+20 for each opponent's benched Pokemon.
Golurk- Attack1: 60 damage, put the highest evolution back in the hand
Attack2: 90 damage, Golurk has no weakness next turn.
Gigalith- Attack1: 10+10 for each benched Pokemon with damage counters on it.
Attack2: 120 damage, 40 damage to self.
Throh- Attack1: 40 damage. Flip a coin, if heads 60 damage and paralysis.
Attack2: 70 damage, you can add 20 more and do 20 to yourself.
Sawk- Attack1: Heal 30 damage from this Pokemon, then switch to bench.
Attack2: Does 10 less damage for each damage counter on Sawk.
Probopass- Attack1: Choose an energy on the defending Pokemon and attach to a benched Pokemon.
Attack2: If the opponent's Pokemon has no damage on it, 90 damage?
Slaking- Ability: Can't attack if the Defending Pokemon is basic.
Attack: Discard an energy attached to the Defending Pokemon.
Bouffalant- Ability: Takes 20 less damage from attacks.
Attack: 60 damage, does 60 more if the Defending Pokemon is EX.
Braviary- Attack1: 30 damage.
Attack2: Flip 3 coins, does 50 damage for each heads.
Yanmega- Attack1: 30 damage, flip a coin, if heads Yanmega takes no damage next turn
Attack2: 70 damage.
Beautifly- Attack1: Take 3 basic energy of different types and attach them to your Pokemon in any way you like.
Attack2: 40 damage, heal 40 HP from each of your Benched Pokemon.
Roserade- Attack1: Flip 4 coins, 30 damage for each heads.
Attack2: 60 damage, inflicts poison.
Wailord- Attack1: Flip a coin for each water energy, does 30 damage for each heads.
Attack2: 80 damage, can't use that attack next turn.
Floatzel- Attack1: 20 damage.
Attack2: 60 damage.
Seismitoad- Attack1: 50 damage, does 50 more damage during your next turn.
Attack2: 80 damage, heal 20 damage from this Pokemon.
Alomomola- Attack1: 30 damage, flip a coin, if heads discard an energy on the active Pokemon.
Attack2: Flip 2 coins, 50 damage for each heads.
Dustox- Attack1: Burn, poison, and sleep.
Attack2: 50 damage, flip a coin, 30 more damage if heads.
Drifblim- Attack1: 50 damage for each Special Energy in your opponent's discard.
Attack2: Put 4 damage counters on one of your opponent's Pokemon.
Sigilyph- Ability: Prevent all effects of attacks from Pokemon EX to Sigilyph.
Attack: 50 damage+10 for each energy on the opponent's Pokemon.
Claydol- Attack1: Both you and opponent switch Active to bench.
Attack2: Flip a coin, if heads 90 damage.
Stunfisk- Attack1: 20 damage, does 20 damage to an opponent's benched Pokemon.
Attack2: 40 damage, the defending Pokemon can't retreat next turn.
Honchkrow- Attack1: Your opponent switches their active with a benched Pokemon before doing damage.
Attack2: 70 damage, randomly discard a card from your opponent's hand.
Aggron- Ability: When you play Aggron, discard the top 3 cards of your opponent's deck.
Attack: 90 damage, flip 2 coins, if both are tails, this attack does nothing.
Will continue to update this post.