(1) Nintendo Details Wii U Features [6/3]

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Still suggests games such as Metroid, Donkey Kong, Wii Fit, a Legend Of Zelda title, and a Mario title.
 
Why doesn't Nintendo try for an actual real console than an add on or a handheld? I might be being selfish, but these add-ons and upgrades are starting to irk me.
I have a feeling that this little Wii U thing is going to be nifty at first, but I think itt'l be a washed out idea by the end of the year.
 
AnimeUSA said:
Why doesn't Nintendo try for an actual real console than an add on or a handheld? I might be being selfish, but these add-ons and upgrades are starting to irk me.
I have a feeling that this little Wii U thing is going to be nifty at first, but I think itt'l be a washed out idea by the end of the year.

My point exactly. Some of it may not be as bad as it seems right now, but there should have been something better than just this stuff.
 
Exactly. It bothers me because we've been waiting for quite a while for Nintendo to come out with something totally new and revolutionary. (I'm still saving up for that virtual reality console, Nintendo. Hurry it up ;) ) Sure, 3DS was great and all, but it's not really a new and cool and futuristic "how did they manage to do THAT?!" standalone console like the Wii was or the DS was. Nor is it exactly revolutionary. 3D isn't new technology, and yes, it's awesome if it's used properly, but to tell the truth, 3D isn't the coolest thing ever any more. That's not to say 3D isn't cool and all, it is, but the fact that you don't need glasses to see the 3D on the 3DS doesn't make the 3D any cooler or make me want to buy it more either. I just think 3D is getting kinda redundant and isn't as cool as it was when it first started getting cool.

What I'm saying is, we want something new and awesome. I might be being selfish or greedy or I might even sound like a brat, but it's annoying.
 
Incinermyn said:
I have to disagree. The Wii-U sounds like a console version of the DSi, an updated system with some nice features but not an actual upgrade from its predecessor. The Wii was good because it hit on something new at the the time it was released (motion-sensative technology). By the sound of it, the Wii-U doesn't really bring anything new, just combines console and handheld tech that's been out for awhile. Right now, it doesn't sound like something that would be worth buying as soon as it comes out to me.

The Wii U is adding connectivity and power, something the Wii did not provide. Nintendo has recognized the need for expanded online play and provided, with the Nintendo Network, it also added the power of gaming outside of motion. The Wii felt limited because of its motion gaming, and its dis connectivity, where it was not capable to fully use its potential online. The Wii U however incorporates what we all love of motion gaming, with the more traditional gaming on a controller, with bonus. The touch screen in the middle, the ability to put something on the screen, and at your fingertips at the same time, expanding gaming to into something it wasn't before. It gives game creators the ability to add secret menus and additions that can't be done anywhere else. The Wii U, where the 3DS added 3D gaming, adds the combination of a fun motion gaming, with standard gaming, along with the new connectivity with the world that it provides.
 
@ People: Having a quality product is not synonymous with having a brand spanking new idea, nor is a new idea strictly key to success. Apple weren't the first to bring in the smart phone, the MP3 player, the laptop, or the computer pad (debatable). Google sure weren't the first search engine, but simply adapted a pre-existing search technique. These guys make top quality things but they are not radically different. Companies clearly don't need to bring in entirely new innovations so much as make tweaks to pre-existing products, because what companies are interested in is selling something which people want-- which doesn't have to be something new so much as something better than what people currently have.

I mean geez guys, motion control on the Wii was all well and good, but was it the crux of your Wii experience? A new innovation is nice but it's not necessarily central to what makes a console enjoyable to play on. How 'bout instead we fix all those little things which brought the Wii down, i.e. TheGuy's entire post right above mine. I go back to my Gamecube and N64 all the time and I bet most of you return to older consoles too, because bells and whistles aren't important!

For people complaining about the pro-controller being similar to the Xbox controller, well, you're right. The 360 controller has a very nice and very successful layout. It works, and for the purposes of the Wii U doesn't need to be expanded upon, it doesn't need to be improved. I'm honestly not seeing an issue here. Also consider that there are a finite number of reasonable layout choices for a controller and that hey, after 7 generations maybe we're reaching the limits of optimal design choices.

tl;dr think about what you are actually complaining about rather than jump right onto the hate wagon and enjoy yourselves :I
 
Also, please get rid of friend codes Nintendo. This whole thing is a joke if friend codes are still the communication medium.
 
Well i know what i'm buying this Christmas. Hopefully it won't be too expensive (PS3 when it was first released-expensive) but i'm hoping between the 230-250 mark.

As long as Nintendo has learnt from the shortcomings of the Wii in comparision to everything else then i believe the Wii U will do fine. I've not yet check the specification of the Wii U, but i pray that when they port (or should i say if they port) BLOPS 2, that the system has the power to run game efficiently without them needing to strip aspects and items from the game as well as severely reducing the games graphics (BLOPS on the Wii was an abomination)

And for those who were expecting a HUGE leap from the Wii are over looking the fact that the gaming tablet (which is essentially the Wii U) can function as the control pad AND (If it functions exactly like it's stated it can) a super handheld console allowing you to play the game while the TV is otherwise unavailable. What other console does that?
 
bacon said:
@ People: Having a quality product is not synonymous with having a brand spanking new idea, nor is a new idea strictly key to success. Apple weren't the first to bring in the smart phone, the MP3 player, the laptop, or the computer pad (debatable). Google sure weren't the first search engine, but simply adapted a pre-existing search technique. These guys make top quality things but they are not radically different. Companies clearly don't need to bring in entirely new innovations so much as make tweaks to pre-existing products, because what companies are interested in is selling something which people want-- which doesn't have to be something new so much as something better than what people currently have.

I mean geez guys, motion control on the Wii was all well and good, but was it the crux of your Wii experience? A new innovation is nice but it's not necessarily central to what makes a console enjoyable to play on. How 'bout instead we fix all those little things which brought the Wii down, i.e. TheGuy's entire post right above mine. I go back to my Gamecube and N64 all the time and I bet most of you return to older consoles too, because bells and whistles aren't important!

For people complaining about the pro-controller being similar to the Xbox controller, well, you're right. The 360 controller has a very nice and very successful layout. It works, and for the purposes of the Wii U doesn't need to be expanded upon, it doesn't need to be improved. I'm honestly not seeing an issue here. Also consider that there are a finite number of reasonable layout choices for a controller and that hey, after 7 generations maybe we're reaching the limits of optimal design choices.

tl;dr think about what you are actually complaining about rather than jump right onto the hate wagon and enjoy yourselves :I

I guess you've got a point, Bacon. The main reason I like Nintendo and hate X-box/Playstation is because the first usually focuses on easy casual gameplay while the other two don't. I've tried demos of the latter two and always found games harder to play than what Nintendo usually comes out with. However, a fusion of stuff seems like it would make the system and its games that much harder to play, which is bad in my books. Furthermore, it seems like a really easy way to extort a little extra cash from people who have been fans for years, especially when some of us are willing to spring for stuff while it's relatively new. In recent years, I haven't had the luxury to do that (since my income has been fairly limited). I didn't get my Wii until the end of 2009, so I don't see myself getting this until after the fact too (if at all).
 
Jay said:
Also, please get rid of friend codes Nintendo. This whole thing is a joke if friend codes are still the communication medium.

Why? They work just fine for the Pokemon Video Games. I don't see the problem good sir...
 
Friend Codes aren't the end of the world. I can name at least Tetris DS and Mario Kart Wii which have random online matchups without Friend Codes. I am sure there are many others. Both PSN and Xbox have methods of connecting with your friends; Nintendo just uses FCs.
 
The Wii U looks like it's something Nintendo always wanted to make but didn't really know how. Their own unique system while still having true online functions and targeted for all ages and game styles. Whether you're a young or old gamer, casual or hardcore gamer, or a TV or tablet gamer. All kinds blends together.
I personally believe that in this generation, well thought out and smoothly intergrated online functions is the key to get a succesful console running. That's exactly why the Wii didn't preform well for the more hardcore gaming audience. With the Wii, online functions always felt seperated from the system, I think the Wii U is going to break that barrier, with the use of Nintendo Network.

The friendcodes are somewhat part of that barrier that contributes toward the clunkyness of the Wii's online functions. But on the other hand, they are part of the unique Nintendo style, and I doubt if they would ever let that go. In my opinion, a personalized name is much easier (for the player) than a generated number given to you.

About the Pro controller. I think it's the best decision ever. I think is fairly plain to everyone they looked a lot at the 360's controller. I can not blame them. The 360 controller is the best I've ever used. This is obviously targeted at the more hardcore gaming audience, for playing games like Zelda and Metroid. I'd gladly give up some motion controlls in order to play with that controller on games like that.

Incinermyn said:
The main reason I like Nintendo and hate X-box/Playstation is because the first usually focuses on easy casual gameplay while the other two don't. I've tried demos of the latter two and always found games harder to play than what Nintendo usually comes out with.
You obviously are playing the wrong games on the 360/PS3. There are a lot great games, who are a bit more casual than the average war FPS, and are really fun to play. Both 360 and Ps3 are really trying to get the more casual players to their console. However they are never are kiddy-casual as some of the Wii games, but I think they do a fine job of mixing great games with a more casual gaming experience.
 
What I would like to see (since my parents don't like gaming systems AT ALL and as such I'll NEVER get one) is a Gen 5 Stadium Game. Where the pokemon actually move around and hit each other during the fights. They got the sprites moving in the games... time to take the next step with the console addition.

Also, that Zelda game a the demo a few years ago. XD (even though I'll probably never get to play the damn thing.)
 
Wii U is priced at ¥30,000 (£250/$380).

There will also be a new 3DS model shown tomorrow. It will be a 4:3 screen, 1.5 times bigger than the 3DS we have right now. Rumors also say that there will be a second stick to replace the add-on product.
 
Rusticks said:
Wii U is priced at ¥30,000 (£250/$380).

There will also be a new 3DS model shown tomorrow. It will be a 4:3 screen, 1.5 times bigger than the 3DS we have right now. Rumors also say that there will be a second stick to replace the add-on product.

Where is this info coming from?
 
IGN posted it:

http://www.ign.com/articles/2012/06/04/e3-2012-wii-u-price-will-be-30000-yen-says-nikkei
 
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