I think camoclone is just missing the point spectacularly here.
Granted it's better than nothing, but the way the awards are proportioned is...well, rather odd.
~5 PP or more: Energy cards. Sure, that's okay.
~15 PP or more: Other promo cards (most likely misc trainer cards). Also okay.
It's the top-100 bit that's irritating. Only 300 players (the best 300 players, no less) will be getting a pack of sleeves, plus 2 'sought-after' trainer cards.
They probably already have plenty of each. They probably also have sleeves that don't get damaged easily either. Why not throw the sleeves in as a base reward for others (X PP or more)? I'd be down for that, and I opted out of the points completely. I may opt back in, though, now that they're finally giving out Player Rewards again. (That's the main reason why I opted out this year. There was no point.)
And because of the rather lackluster distribution of the sleeves, we get replies like this:
ECHOxLegend said:
Oh Im complaining, because now its harder for small guys like me to get cool stuff in a game where its basically P2P
...which, in my opinion, are completely justified - because hey, he's right. The one with the most money wins. Granted in Pokemon the gap isn't as severe as it could be, but this definitely isn't helping.
exdarkrai01 said:
I bet its gonna be catchers. Too bad, i would love to see beach
Yup, same here. But seriously, would they give out any Tropical promo as a player reward?
The eligible player with the highest Play! Point total in each age division will also receive Pokémon product for a full year. This will consist of two displays of each set released in 2013.
Two "displays" of each set? What do they mean by displays?