Frost said:
I often wonder if Ken Sugimori has anything to do with the vast majority of the cards credited to him in the TCG, or if they simply take his stock art and put it on a generic background. The only times I can remember non-stock art by him were some of the cards in the Gym sets.
You know what? I never even thought of that, that someone other than Sugimori would put the elements together and give Sugimori the credit. Sometimes though, the background is CGI, which obviously has to have been made by somebody. I don't think I've ever seen CGI work from Sugimori except in "Omedeto," which was limited to floating holographic text, so it could be someone else.
He did illustrate a Rotom card though. It was completely original and didn't look like anything else he had ever done prior. He also sometimes makes original character design for Trainer and Supporter cards, like for Pokémon Fan Club (the second one) and Pokémon Nurse, which...are usually done in that exact same style of the characters superimposed on a photograph or CGi background. He must hate backgrounds--which makes sense as he's a manga artist.
Ty_Sylicus said:
Thanks for the info on player types
Ophie. This reminds me of when I learned what a "Spade" was (which would be closest to a Johnny+Timmy).
I would say I'm mainly a 60% Timmy, 25% Spike, and 15% Johnny. haha. I have a small card pool, which forces me to be original; but really though, I just wanna see what different combinations of cards can do against various decks.
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Even as a beginner (started with BLACK & WHITE preview tin!), I can recognize that this set, as with BW1, isn't very strong (especially when compared to the vast majority of older, pre-format cards that are being ran down at my local League).
As a new player, and BW starter, it's been difficult for me to compete against a lot of kids who have been building decks around SP's, Primes, and LV.X's for many years. ReshiBoar is strong though, and I've been able to tech Zekrom to an abusive level. haha!
This happens each time a generation begins--until all of the non-promotional Pokémon have received a card, the sets will be predominantly Timmy-based, as the sets can sustain sales simply from the novelty value of getting cards for Pokémon for the first time. Once everybody's gotten their favorites, the sets then become Johnny and Spike material. Take a look at the Ruby/Sapphire and Sandstorm sets, or the Diamond/Pearl and Mysterious Treasure sets--the second set starts getting competitive cards, but the first set is junk to a Spike player.
By contrast, the last set in a generation features Pokémon every Pokémon player is already familiar with. They're not going to get sales from novelty value, nor can they get that much from kids who just want a card of their favorite Pokémon because chances are they already got one. On top of that, some people would get bored of Pokémon by that point, so Nintendo needs to design cards competitively--if a set has sufficiently many strong cards, Spikes will buy them
en masse, which sustains sales all on its own.
Why do they not go straight to the Spikes? Because there are more Timmies than Spikes in Pokémon. Look around your local Pokémon League, or visit any elementary school. Timmies bring in more money than Spikes, and it's hard to design cards that please both a Timmy and a Spike, so Nintendo will sell to Timmies first. (Not that it doesn't happen--the Blastoise that was popular some time ago, paired up with Delcatty, is a hybrid Timmy/Spike card.) As for Johnny, those players will buy a bit from every set, though a bit more from Spike sets. Generally, it seems Nintendo classifies Johnnies and Spikes as the same in their spending--the general pattern is that Spikes follow Johnnies and incorporate any good ideas they see Johnnies make, and if Johnnies buy a lot from a set, the Spikes will too. In a way, this means all Spike sets are predominantly Johnny sets at first.
This creates that unfortunate situation you described where the previous generation will totally outclass the current generation. It will change, though, once sales die down and Nintendo has to turn to Johnnies and Spikes for sales.