...heheheheheh, thought you'd say this.puddizzle said:>opponent's Active Pokemon
YEAAAAAAAAAAA
...heheheheheh, thought you'd say this.puddizzle said:>opponent's Active Pokemon
YEAAAAAAAAAAA
puddizzle said:>opponent's Active Pokemon
YEAAAAAAAAAAA
signofzeta said:Lol, the new features in the XY series is so unoriginal.
First, fairy type. No different, gameplay wise, than Grass, Fire, Water, Lightning, Psychic, Fighting, Darkness, and Metal. Hoping Fairies get their own gameplay features unique to them.
Second, Mega evolutions. No different, gameplay wise, to evolutions, except you can't attack when you first evolve it. Why not just use a separate card in order to call out the mega evolutions?
Heck, even Level X was no different from evolutions, except the difference was that you can use the pre Level X's attacks. I feel like there should be some fun gameplay mechanics for Pokemon TCG. Magic has new gameplay mechanics each year, and Yugioh sort of have new stuff each series, like Synchros and xyz. I don't know what is so unique about the XY series, compared to previous series.
Can anybody tell me anything that is new regarding the XY series, because I certainly can't find anything new. Everything is just a reskin of something that already exists.
Kalyst said:We don't know whats new in X/Y so its too early to blast it...
Do I get paid for it?Though I'm not one to complain anyway. There are a lot of others who don't mind doing that for me.
SpaceCowboy said:this new mega level cards will be cancer to this game.
Blui said:SpaceCowboy said:this new mega level cards will be cancer to this game.
Cancer that we don't know what it will do...hmmm...
You know, I honestly can't decide what TCG meta was worse - Gen 5's or Gen 1's. They were both pretty horrible.About the no new mechanics complaints, if they made it like Gen V was a new beginning, then it's like Gen I, and if anyone remembers, there were no real differences between Gen I and Gen II Tcg mechanics. Just a thought.