AGREED on the art statement. This is exactly why cards like Lapras V and Snorlax V got me so hyped when I first saw them. I thought they would have every V that evolved into a Vmax be 2D art, but no, they just HAD to let 5ban graphics in didn't they. A great example is Scizor V and Vmax. Scizor V is an absolute masterpiece of an artwork, but then Scizor Vmax looks like a badly rendered action figure. Also, the 3D rendered cards don't age particularly well (with exceptions), so yeah.
I think it's what you
do with the 3D art that makes or breaks it. For instance, go back to BW/XY Full Arts. For the most part they hit everything right. BW's had very solid renders of the Pokemon in dynamic poses with fitting backgrounds. The gold borders around the Pokemon don't interfere with the product as a whole, and in fact make them pop a little more than they would otherwise, as well as their renders working
very well with the texturing. The Plasma ones do a very good job with the "evil" look to them as well, and I think Ryo Ueda's XY ones are very simple, yet effective in its stylized shading. All of this is done with 3D art and yet they all are appealing collectibles. I think cards like Level X's and Primes that also use 3D renders have some
excellent looking ones too. Older ex's, while definitely aged I personally like. I like that sort of dated look to them in all honesty.
Nowadays it's either hit or miss I think, and it's been an issue since Sun and Moon. The Full Arts are...Okay when you look at them in a big group, but they're not really doing much otherwise. I like some of them, the Reshizard and Braixen/Charizard are both pretty nice full arts. None of them top the XY Full Art but they're still nice enough cards nonetheless. But look at something like...Machamp GX. It just kinda looks off. But most of the time, regular or full art they're just kinda.. There? I think it might partially be because every set is FLOODED with Ultra Rares these days to where everything feels same-y. And Vmax's...Yeesh. It's just an overload of swooshes and swirls and colors. I like a couple of them, like a lot of these kinds of modern cards (I think Toxtricity and Charizard look pretty nice for instance), but then you have something like Scizor which looks...Weird, and Eternatus which is probably the worst looking Pokemon card I've ever seen because it's
too much. See what I mean where it's all about what you
do with the 3D art?
And the thing is? Last year, I didn't mind it as much because Tag Teams existed. Gorgeous art done by Mitsuhiro Arita, plus the alternate art ones which were done by other artists who work in the TCG. You had people like Tomokazu Komiya, one of my favorites, OOYAMA doing the Wailord/Magikarp, sui doing the Mewtwo/Mew, it works out so well because so many of the best of the best artists are doing these ultras. And as it turns out, Tag Teams were the
best part about the Sun and Moon era (in terms of collectibles, I don't care about their impact on the meta in this case). They worked so well because of one word: Variety. You have this variety between them and yet at the same time, they all work well together sharing one thing in common, that's them being Tag Teams. I'd love for this to become the norm, because it'd start getting me more into the modern TCG again.
In my ideal TCG, No more rainbows, no more 5000 filler ultra rares, no more golden items or whatever. Regular Print, Full Art, FA Trainer, and like... a couple SR's in the set. Have quality over quantity. Again, 3D cards are fine if they actually work. But just have more variety.
God I talk too much