So, 2017 is upon us. Nay, it's already here. So, with most trainers desperately trying to figure out how Vespiquen will survive without such tools as the Battle Compressor and Muscle Band, I've experimented a bit m'self in the TCGO. And one combination of cards sure seemed to click together, or at least for me. The base combination for this deck already existed before I created it, but this is my take on it.
Pokémon: 19
2 Zoura (BRT)
2 Zoroark (BRT)
2 Zoroark BREAK (BRT)
4 Combee (AOR)
4 Vespiquen (AOR)
4 Unown (AOR)
4 Klefki (STEAM SEIGE)
1 Jolteon-EX (GEN)
Trainers: 22
2 Super Rod
3 Forest of Giant Plants
4 Professor Sycamore
3 VS Seeker
1 Fighting Fury Belt
2 Buddy Buddy Rescue
2 Special Charge
4 Ultra Ball
4 Level Ball
3 Giovanni's Scheme
Energy: 18
4 Double Colorless Energy
4 Rainbow Energy
Strategy:
Aside from the basic healing/support cards, this deck definitely needs a bit of explaining. Klefki (for all who don't know), has an ability that allows it to act as a tool on a Pokémon. Whilst attached to said Pokémon, Klefki prevents all effects of attacks done to that Pokémon by Mega Evolutions. However, this only lasts until the end of your opponent's turn, at which point Klefki is discarded. Enter Vespiquen. Even if you're new to the game, you probably know by now the horrors that came with the Night March Deck. And Vespiquen was indeed a liable asset to the deck. Vespiquen's hard hitting attack, Bee Revenge, does 20 damage with a +10 for every Pokemon in the discard pile. That's impressive, and that's actually what makes this deck work. With Unown and Klefki in the discard pile, Vespiquen is doing 80 damage at max (plus +20 with that Giovanni's Scheme). While that may not sound impressive enough for you, I threw in Jolteon-EX to take down those pesky basic EX Pokémon before they can get up to speed. You'd probably want to start with Jolteon-EX, but if you start with Klefki, you aren't going to have a good time.
What I'm worried about is that the deck is too clunky. I am really looking for some feedback on this deck. And even though I've got at a 8-3 record with it, I'd like to see if there's anything I can improve on.
Pokémon: 19
2 Zoura (BRT)
2 Zoroark (BRT)
2 Zoroark BREAK (BRT)
4 Combee (AOR)
4 Vespiquen (AOR)
4 Unown (AOR)
4 Klefki (STEAM SEIGE)
1 Jolteon-EX (GEN)
Trainers: 22
2 Super Rod
3 Forest of Giant Plants
4 Professor Sycamore
3 VS Seeker
1 Fighting Fury Belt
2 Buddy Buddy Rescue
2 Special Charge
4 Ultra Ball
4 Level Ball
3 Giovanni's Scheme
Energy: 18
4 Double Colorless Energy
4 Rainbow Energy
Strategy:
Aside from the basic healing/support cards, this deck definitely needs a bit of explaining. Klefki (for all who don't know), has an ability that allows it to act as a tool on a Pokémon. Whilst attached to said Pokémon, Klefki prevents all effects of attacks done to that Pokémon by Mega Evolutions. However, this only lasts until the end of your opponent's turn, at which point Klefki is discarded. Enter Vespiquen. Even if you're new to the game, you probably know by now the horrors that came with the Night March Deck. And Vespiquen was indeed a liable asset to the deck. Vespiquen's hard hitting attack, Bee Revenge, does 20 damage with a +10 for every Pokemon in the discard pile. That's impressive, and that's actually what makes this deck work. With Unown and Klefki in the discard pile, Vespiquen is doing 80 damage at max (plus +20 with that Giovanni's Scheme). While that may not sound impressive enough for you, I threw in Jolteon-EX to take down those pesky basic EX Pokémon before they can get up to speed. You'd probably want to start with Jolteon-EX, but if you start with Klefki, you aren't going to have a good time.
What I'm worried about is that the deck is too clunky. I am really looking for some feedback on this deck. And even though I've got at a 8-3 record with it, I'd like to see if there's anything I can improve on.
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