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A Couple of Deck Ideas for Upcoming B/W on Format:

Project_Fedora

Poke Hat Collector
Member
Chandy/Mandy [Mandibuzz Base Set + Chandalure Cursed Shadow]

Pokemon: 20-23

4-4 or 3-3 Mandibuzz
4-3-4 Chandalure [3 Cursed Shadow 1 Fire to deal with Durant]
1-2 Mewtwo EX
1-2 Sableye [DE]

Trainers: 28-34

3-4 Cheren
3-4 N
3-4 Juniper
2-3 Bianca
4 Switch
2-3 Ultra Ball
2-3 Level ball?
2-3 Catcher
2-3 Communication
1-2 Great Ball
2-3 Rare Candy

Energy: 12
4 Double Colorless Energy
2 Psychic Energy [until blend energy]
6 Dark Energy


So the deck focuses on using Cursed Shadow to drop damage counters, and then using Mandibuzz's Blindside to snipe things on the bench, my problem with the deck is that chandy doesn't have free retreat, so I'd be buring a lot of energy, So I'm not sure how I'd energy excell, the deck will be a lot more viable when warp point (escape rope) comes out though, any ways I can improve it now?

Zekeels + Reuniclus Tech

3-4 Zekrom
3-3 Electrik
1-1-1 or 2-1-2 Reuniclus
1-2 Mewtwo EX
1-2 Raikou EX
Maybe 1 Tornadus or Tornadus ex?

4 Juniper
2-4 Cheren
2-3 Bianca
3-4 N
1-2 Rare Candy
3-4 Catcher
1-2 Switch
2-3 Random Reciever
2-3 Ultra Ball
2-4 Max Potion
2-3 Communication

Energy:
4 DCE
8-12 Lightning

So my main thought with this was playing Zekeels the traditional way, but having reuniclus as an other option if I can't hit Max Potions, and he could set up easy outrages, or save a zekrom by moving most of the damage onto another zekrom on the bench, to help him not get Ko'd in the active spot

Reshiboar:

3-4 Reshiram
4-3-4 3 Emboar [Inferno Fandango]/1 Attack Boar
2-2 Mincenno [Do The wave]
1-2 Tornadus EX
1-2 Mewtwo EX

3-4 N
3-4 Jupiter
1-2 Cilan
2-3 Cheren
2-3 Bianca
2-3 Communication
2-3 Ultra Ball
3-4 Energy Retreival
3-4 Catcher
2-3 Random Reciever
2-3 Switch
1-2 Energy Search
2-4 Rare Candy
1-4 Crushing Hammer?

Energy:
10-15 Fire Energy
1-4 DCE

I haven't found any pokemon yet that can have synergy with Emboar draw wise, so if anyone has any ideas for that b/w on I'd love to know, the deck is pretty similar to Reshiploshion except it takes a bit more to set up, I thought both Mewtwo and Tornadus can work pretty well in the deck becasue Mewtwo can be charged by an inferno fandango for a massive attack, and Tornadus can also function the same way since both pokemon's main attacks are colorless.


Anyways I need help with all three lists, the first one I don't see being competitive and more of a deck I'd like to try, but the other 2 are things I would like to focus more on a semi-competitive/competitive nature, Can you guys help with ideas to improve each? thanks.
 
Starting off with your ZekEels list, take out the Reuniclus line completely. It's way too clunky; you have to devote at least three spaces (a 1-1-1 line) just to have Reuniclus, but you have to devote at least 6 spaces (a 2-1-2 line with Rare Candy, a 2-2-2 line with 0 Rare Candy, or a 3-1-2 line with two or three Rare Candy) in order to get a consistent Reuniclus (the latter of the three is probably the most consistent, and that's 8-9 spaces; way too much). Zekrom's Outrage is cool and all, but you need 10 damage counters on it just to match the amount of damage you're doing with Bolt Strike. 10 damage counters on Zekrom vs four if you just use Bolt Strike? Not worth basing the deck on Outrage, so no worth using Reuniclus.
 
Hope said:
Starting off with your ZekEels list, take out the Reuniclus line completely. It's way too clunky; you have to devote at least three spaces (a 1-1-1 line) just to have Reuniclus, but you have to devote at least 6 spaces (a 2-1-2 line with Rare Candy, a 2-2-2 line with 0 Rare Candy, or a 3-1-2 line with two or three Rare Candy) in order to get a consistent Reuniclus (the latter of the three is probably the most consistent, and that's 8-9 spaces; way too much). Zekrom's Outrage is cool and all, but you need 10 damage counters on it just to match the amount of damage you're doing with Bolt Strike. 10 damage counters on Zekrom vs four if you just use Bolt Strike? Not worth basing the deck on Outrage, so no worth using Reuniclus.

Yeah I am running into that problem, I guess it was more of a pipe dream for the tech to work well, then again it just opens up 6 slots for more consistency doesn't it?
 
For your Chandelure deck consider using a heavy amount of Darkrai EX as a tech to provide free retreat for Chandys and in conjunction with Switch you can use Cursed Shadow 3 times in one turn. It can also double as a useful secondary attacker. It also snipes so you wouldn't need Mandibuzz. So maybe

4-2-4 Chandelure NV
3 Darkrai EX
1 Mewtwo EX
3 Sableye

4 Rare Candy
4 Switch
3 Dark Patch

2 DCE
10 {D}

That seems like a decent basis. You'll have to play around with the search lines to find a nice balance.
 
Project_Fedora said:
Chandy/Mandy [Mandibuzz Base Set + Chandalure Cursed Shadow]

Well, to avoid the retreat problem, you could add in a Darkrai EX, You won't be burning any energy if you have no retreat cost. And don't add the fire Chandy until you have the Blend Energy. Pointless to have it if it doesn't have the right energy. And maybe take out one Lampent for a rare candy. Otherwise, looks like a good and fun deck.
 
Emperor said:
For your Chandelure deck consider using a heavy amount of Darkrai EX as a tech to provide free retreat for Chandys and in conjunction with Switch you can use Cursed Shadow 3 times in one turn. It can also double as a useful secondary attacker. It also snipes so you wouldn't need Mandibuzz. So maybe

4-2-4 Chandelure NV
3 Darkrai EX
1 Mewtwo EX
3 Sableye

4 Rare Candy
4 Switch
3 Dark Patch

2 DCE
10 {D}

That seems like a decent basis. You'll have to play around with the search lines to find a nice balance.

Man I forgot Darkrai EX gives free retreat, that's a fantastic idea. I keep forgetting Rai snipes I'll try it out.


Edit: So I'm thinking:

Pokemon: 17

4-2-4 Chandelure NV
3 Darkrai EX
1 Mewtwo EX
3 Sableye

T:

4 Rare Candy
4 Switch
3 Dark Patch
4 N
3 Juniper
3 Communication
3 Ultra Ball
3 Great Ball
4 Cheren

Energy: 12
2 DCE
10 Dark
 
I got back to thinking on the chandalure deck, so I looked at all the B/W Scans and I came across this:


33-vanilluxe.jpg


He has warp point as an ability, So I was wondering if I should add him in as a supporting pokemon to deal with my pokemon that are extremely fat, what's nice too is that if he's stuck in the active spot his ability works on himself. So Now I'm thinking:

Pokemon: 21

4-3-4 Chandalure
2 Darkrai EX
3-2-3 Vanilluxe [ND]

Trainers: 27

4 Switch
4 Rare Candy
4 Cheren
4 N
3 Juniper
1 Ultra Ball
2 Communication
2 Great Ball
3 Dark Patch

Energy: 12
3 Double Colorless
9 Dark Energy
 
Darkrai does the same thing, plus it's not a Stage 2, so the Vanilluxe is kind of redundant.

Actually, you'd get extra chances to use Chandelure's ability... Tough call.
 
Mora said:
Darkrai does the same thing, plus it's not a Stage 2, so the Vanilluxe is kind of redundant.

Actually, you'd get extra chances to use Chandelure's ability... Tough call.



Yeah that was what I was thinking.
 
Just Darkrai would be easier to set up, but just Vanilluxe would be a pain, and you'd need to set up more than one to get an effect better than Darkrai. I think that's sonething to test.
 
Mora said:
Just Darkrai would be easier to set up, but just Vanilluxe would be a pain, and you'd need to set up more than one to get an effect better than Darkrai. I think that's sonething to test.

well the problem with darkrai is that he only gives free retreat, meaning I'd waste the retreat for the turn after chandalure used its power, What I was thinking is that with Luxe I could warp point into a new chandy and then free retreat to darkrai for a night spear.
 
Yeah, but that's ten Pokemon you have devoted to swapping. Not that's bad, but I think it would be more consistent and you'd have room for more cards, but go for it. I have no idea which would be the best way of going about it.
 
Mora said:
Yeah, but that's ten Pokemon you have devoted to swapping. Not that's bad, but I think it would be more consistent and you'd have room for more cards, but go for it. I have no idea which would be the best way of going about it.

Well this is just a test run to see how good a warp point ability works, when we get escape rope the deck will be a lot more viable and I wouldn't have to run such a heavy switch/pokemon that switch out line.
 
Just got done with a couple test games and after I think Vanilluxe belongs in the deck, I had a turn where I had a darkrai Ex, 2 vanilluxe and 2 chandalure with a switch in hand, I was able to drop 150 damage onto mewtwo ex.

So I'm mostly content with how that build came out, can you guys help with the reshiboar? I'm having trouble with it.
 
Can't you use Chanelure's ability only once per turn no matter how many times you switch it?

And for the Reshiboar, here's a list similar to the one I ran when it first became popular

Pokemon (12)
3 Reshiram
3-1-3 Emboar
2 Mewtwo

T/S/S (27)
4 Juniper
4 N
2 Cilan
4 Pokemon Catcher
3 Energy Retrieval
3 Pokemon Communication
3 Rare Candy
2 Random Reciever
2 Switch

Energy (14)
12 {R}
2 {C}{C}

There's seven spots left. You can include more Supporters, a fourth Energy Retrieval, Reshiram EX (which I didn't care for), Tornadus (for Hurricane more than anything), more energy, a ball engine, Emolga, etc.
 
Mora said:
Can't you use Chanelure's ability only once per turn no matter how many times you switch it?

And for the Reshiboar, here's a list similar to the one I ran when it first became popular

Pokemon (12)
3 Reshiram
3-1-3 Emboar
2 Mewtwo

T/S/S (27)
4 Juniper
4 N
2 Cilan
4 Pokemon Catcher
3 Energy Retrieval
3 Pokemon Communication
3 Rare Candy
2 Random Reciever
2 Switch

Energy (14)
12 {R}
2 {C}{C}

There's seven spots left. You can include more Supporters, a fourth Energy Retrieval, Reshiram EX (which I didn't care for), Tornadus (for Hurricane more than anything), more energy, a ball engine, etc.



Yeah I meant that I dropped 150 damage, not by just chandy, lack of sleep makes me not think straight.

Also: I like It what I'm thinking to that list is

+1-2 Tornadus Ex
+2-3 Ultra Ball
+2-3 Evolite
 
Yeah, I remember more. I'd personally rather power up a Benched Reshiram instead of discard the energy, but the additional damage is nice.
 
Mora said:
Yeah, I remember more. I'd personally rather power up a Benched Reshiram instead of discard the energy, but the additional damage is nice.

well the nice thing about tornadus is that he only discards 1 energy at a time, so 2 energy will always be on him.
 
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