The Team:
Got Milk?
Lead
Miltank (F) @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 32 Def / 224 SpD
Calm Nature
- Stealth Rock
- Thunder Wave
- Milk Drink
- Seismic Toss
I recently started to love Milatnk's designe and I love Milk! So, why not use it when it also has some impressive stats! I remember back in my Gold and my SoulSilver Whitney's Miltank...Seriously I have played almost all pokemon games till ORAS including some hard-to-win Leagues like the Sinnoh one where I went to battle Cynthia unaware of her Lv70+ pokemon and of coure lost a couple of times, but no pokemon battle like Goldernord City is that hard! It took me around 10-12 times to beat the gym. Anyway, this set is kind of obvious. Leftovers, offer recovery and along with Miltank's signature, Milk Drik can be an annoying combination. Thick Fat offers a huge advantage against Fire/Ice pokemon while Scrappy is also really good but for this set Thick Fat looks more supportive. The Evs and Nature make her defences equal. Stealth Rock is great as a hazard cause it can counter many common threats such as Talonflame, Charizard and Yanmega. Thunder Wave is another asset that makes Miltank a great lead as it can either force the opposing lead to switch out or make it useless as an early-game sweeper. Seismic Toss us to deal a respective amound of damage and doesn't count defence boosts or resistances.
The Ancestor
Special Sweeper
Mew @ Life Orb
Ability: Synchronize
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Psychic
- Thunderbolt
- Ice Beam
I always believed Mew was the cutest of all pokemon and one of the strongest ones too! While this set might seem weird I always wanted to use it that way! Life Orb is the item of choice in order to ultize his potential. Sychronize is the only available ability... I find it really good anyway. The Evs are clearly for a Sweeper and the nature for MAX Speed. Nasty Plot one of the greatest boosting moves in the game, make Mew fearsome and the STAB Psychic is reliable in terms of both accurassy and power. I chose another great combination, the well-known BoltBeam. It offers coverage against most types.
Poisonous Moth
Staller
Dustox (F) @ Black Sludge
Ability: Shield Dust
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Iron Defense
- Toxic
- Infestation
- Roost
Dustox was the first pokemon I ever saw since I started watching pokemon a bit late! I opened the TV one day and there it was launching a Poison Sting. I remember it was the episode "Stand Up Sit Down". Afterwards I found the show intersting and started from the very begining. At first site it seems weak and with all the reviews you may have read about it, it is known to be weak. However, this set ultizes Dustox's capability against many other threatening pokemon that can't hit Dustox super-efectively. Black Sludge is the recovery Item and can sometimes save you a whole mach as we all know. Shield Dust is the only one of its two abilities that can actually help it. It won't be bearnt by Flamethrower, Paralyzed by Thunder nor Freeze by Ice Beam meaning that pokemon counting on Serene Grace, most commonly Blissey are useless gainst it. The Evs and nature spell out a special wall while Iron Defence is there to make it quickly capable of a mixed wall. Infestation traps pokemon on the field and along with Toxic they make a feared combination. Roost is to recover of course. I've tried this set out many times in all tiers and it proved to be really good.
The Flaming Mega Evolution
Physical Sweeper
Elizabeth (Charizard) (F) @ Charizardite X
Ability: Blaze-Tough Claws
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Fire Punch
- Outrage
- Earthquake
These days, I believe that a Mega Evolution is essential in almost every team as it is a great feature for everyone. I may hate Charizard and his design but him X Mega form looks epic! He is also really powerful! Taough Claws make her even more fearsome! The Evs and nature are for a MAX Speed sweeper. DD is the best boosting move in the game for physical sweepers while Fire Punch is a great STAB. It may have low BP in some way but after a DD a Fire Puch will turn into a GG without the cost of recoil like Flare Blitz! Outrage will OHKO all Dragons regardless of defence while Earthquake is a must for evry team. Don't ask about the nickname/gender...I wanted a Charizard named Elizabeth! Is it so wrong?
The Boss
Physical Attacker
Honchkrow (M) @ Razor Claw
Ability: Moxie/Super Luck
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Brave Bird
- Night Slash
- Sucker Punch
- Superpower
I really like Honchkrow's design in both Stats and Appearance! He is also special cause along with Seviper he was my first Metal Tag! Anyway, who cares? Razor Fang is a filler item cause there weren't really any other items that could help him and weren't held bysomeone else. This is the best set he can have in my opinion. You may think Choice Band would work better but I used him this way and didn't really help. Razor Claw ups Night Slash's critical hit ratio even more and the others by one as well. Super Luck could also work here in a great way landing a critical hit almost every turn but Moxie is my classic choice making him invincible after a kill. I need your opinion for the ability please! MAX Speed is essentiall because of the Boss Pokemon's frailty. Brave Bird is his strongest attack but also risky. It can easily OHKO most opponents though. Night Slash is a great option for Crits most of the time while Sucker Punch as a STAB is a great priority. SuperPower is a great coverage attack hitting super effectively all of Honchkrow's weaknesses!
Beauty Nessie
Staller
Milotic (F) @ Sitrus Berry
Shiny: Yes
Ability: Cute Charm
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic
- Scald
- Recover
- Confuse Ray
My favourite Water Type! Its power never gets boring! Sitrus Berry is of course the second best item for recovery. Cute Charm is to make the opponent even less common to attack after a Confuse Ray and since they will most likely attack Milotic physically it's perfect! The Evs are there to make it a respectful Mixed Wall and one of the best in the game actually! Toxic is classic stalling while Scald is a good STAB that may also burn Poison and Steel Types. Recover is self explanatory.
What do you guys think!? I'd be glad of any advice!
Got Milk?
Lead
Miltank (F) @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 32 Def / 224 SpD
Calm Nature
- Stealth Rock
- Thunder Wave
- Milk Drink
- Seismic Toss
I recently started to love Milatnk's designe and I love Milk! So, why not use it when it also has some impressive stats! I remember back in my Gold and my SoulSilver Whitney's Miltank...Seriously I have played almost all pokemon games till ORAS including some hard-to-win Leagues like the Sinnoh one where I went to battle Cynthia unaware of her Lv70+ pokemon and of coure lost a couple of times, but no pokemon battle like Goldernord City is that hard! It took me around 10-12 times to beat the gym. Anyway, this set is kind of obvious. Leftovers, offer recovery and along with Miltank's signature, Milk Drik can be an annoying combination. Thick Fat offers a huge advantage against Fire/Ice pokemon while Scrappy is also really good but for this set Thick Fat looks more supportive. The Evs and Nature make her defences equal. Stealth Rock is great as a hazard cause it can counter many common threats such as Talonflame, Charizard and Yanmega. Thunder Wave is another asset that makes Miltank a great lead as it can either force the opposing lead to switch out or make it useless as an early-game sweeper. Seismic Toss us to deal a respective amound of damage and doesn't count defence boosts or resistances.
The Ancestor
Special Sweeper
Mew @ Life Orb
Ability: Synchronize
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Psychic
- Thunderbolt
- Ice Beam
I always believed Mew was the cutest of all pokemon and one of the strongest ones too! While this set might seem weird I always wanted to use it that way! Life Orb is the item of choice in order to ultize his potential. Sychronize is the only available ability... I find it really good anyway. The Evs are clearly for a Sweeper and the nature for MAX Speed. Nasty Plot one of the greatest boosting moves in the game, make Mew fearsome and the STAB Psychic is reliable in terms of both accurassy and power. I chose another great combination, the well-known BoltBeam. It offers coverage against most types.
Poisonous Moth
Staller
Dustox (F) @ Black Sludge
Ability: Shield Dust
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Iron Defense
- Toxic
- Infestation
- Roost
Dustox was the first pokemon I ever saw since I started watching pokemon a bit late! I opened the TV one day and there it was launching a Poison Sting. I remember it was the episode "Stand Up Sit Down". Afterwards I found the show intersting and started from the very begining. At first site it seems weak and with all the reviews you may have read about it, it is known to be weak. However, this set ultizes Dustox's capability against many other threatening pokemon that can't hit Dustox super-efectively. Black Sludge is the recovery Item and can sometimes save you a whole mach as we all know. Shield Dust is the only one of its two abilities that can actually help it. It won't be bearnt by Flamethrower, Paralyzed by Thunder nor Freeze by Ice Beam meaning that pokemon counting on Serene Grace, most commonly Blissey are useless gainst it. The Evs and nature spell out a special wall while Iron Defence is there to make it quickly capable of a mixed wall. Infestation traps pokemon on the field and along with Toxic they make a feared combination. Roost is to recover of course. I've tried this set out many times in all tiers and it proved to be really good.
The Flaming Mega Evolution
Physical Sweeper
Elizabeth (Charizard) (F) @ Charizardite X
Ability: Blaze-Tough Claws
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Fire Punch
- Outrage
- Earthquake
These days, I believe that a Mega Evolution is essential in almost every team as it is a great feature for everyone. I may hate Charizard and his design but him X Mega form looks epic! He is also really powerful! Taough Claws make her even more fearsome! The Evs and nature are for a MAX Speed sweeper. DD is the best boosting move in the game for physical sweepers while Fire Punch is a great STAB. It may have low BP in some way but after a DD a Fire Puch will turn into a GG without the cost of recoil like Flare Blitz! Outrage will OHKO all Dragons regardless of defence while Earthquake is a must for evry team. Don't ask about the nickname/gender...I wanted a Charizard named Elizabeth! Is it so wrong?
The Boss
Physical Attacker
Honchkrow (M) @ Razor Claw
Ability: Moxie/Super Luck
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Brave Bird
- Night Slash
- Sucker Punch
- Superpower
I really like Honchkrow's design in both Stats and Appearance! He is also special cause along with Seviper he was my first Metal Tag! Anyway, who cares? Razor Fang is a filler item cause there weren't really any other items that could help him and weren't held bysomeone else. This is the best set he can have in my opinion. You may think Choice Band would work better but I used him this way and didn't really help. Razor Claw ups Night Slash's critical hit ratio even more and the others by one as well. Super Luck could also work here in a great way landing a critical hit almost every turn but Moxie is my classic choice making him invincible after a kill. I need your opinion for the ability please! MAX Speed is essentiall because of the Boss Pokemon's frailty. Brave Bird is his strongest attack but also risky. It can easily OHKO most opponents though. Night Slash is a great option for Crits most of the time while Sucker Punch as a STAB is a great priority. SuperPower is a great coverage attack hitting super effectively all of Honchkrow's weaknesses!
Beauty Nessie
Staller
Milotic (F) @ Sitrus Berry
Shiny: Yes
Ability: Cute Charm
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic
- Scald
- Recover
- Confuse Ray
My favourite Water Type! Its power never gets boring! Sitrus Berry is of course the second best item for recovery. Cute Charm is to make the opponent even less common to attack after a Confuse Ray and since they will most likely attack Milotic physically it's perfect! The Evs are there to make it a respectful Mixed Wall and one of the best in the game actually! Toxic is classic stalling while Scald is a good STAB that may also burn Poison and Steel Types. Recover is self explanatory.
What do you guys think!? I'd be glad of any advice!
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